function se.onSetSpawnInfo(team, skin, _, pos, rot, weapons, ammo)
if CONNECTED_TO_ARIZONA then
CONNECTED_TO_ARIZONA = false
local x = math.modf(pos.x)
local y = math.modf(pos.y)
local z = math.modf(pos.z)
if x == -2674 and y == 819 and z == 1500 then
if cfg.main.auto_uniform and not isUniformWearing() then
local p = unform_pickup_pos
local timer = os.clock()
lua_thread.create(function ()
repeat
if os.clock() - timer >= 5.00 then
log("Не удалось автоматически надеть форму, вышло время ожидания")
return
end
wait(0)
until isAnyPickupAtCoords(p[1], p[2], p[3])
for id = 0, 4095 do
local pickup = sampGetPickupHandleBySampId(id)
if pickup ~= 0 then
local x, y, z = getPickupCoordinates(pickup)
if x == p[1] and y == p[2] and z == p[3] then
await["uniform"] = os.clock()
sampSendPickedUpPickup(id)
break
end
end
end
end)
end
end
end
end