{$CLEO}
0000:
:bikeshack_0
wait 0
0B61: samp is_local_player_spawned
jf @bikeshack_0
:bikeshack_1
wait 0
if and
047A: actor $PLAYER_ACTOR driving_bike
not SAMP.IsCursorActive
key_down 16
jf @bikeshack_1
if or
0@ = Actor.CurrentCar($PLAYER_ACTOR)
Car.Model(0@) == 481
Car.Model(0@) == 509
Car.Model(0@) == 510
jf @bikeshack_2
SAMP.SetGameKeyState(16,255)
wait 30
SAMP.SetGameKeyState(16,0)
jump @bikeshack_1
:bikeshack_2
SAMP.SetGameKeyState(1,-128)
wait 100
SAMP.SetGameKeyState(1,0)
jump @bikeshack_1