Goori
Активный
- 108
- 27
так и должно быть, код из консоли ты можешь сам добавить в код скриптаПри одевании мф пишется такое
что значит "м/ф"?--[NEW ATTACHED OBJECT: 19576]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19576) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.15389999747276) -- offset x
raknetBitStreamWriteFloat(bs, 0.008899999782443) -- offset y
raknetBitStreamWriteFloat(bs, 0.0080000003799796) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -89.299896240234) -- rotation y
raknetBitStreamWriteFloat(bs, 176.60000610352) -- rotation z
raknetBitStreamWriteFloat(bs, 2.4858999252319) -- scale x
raknetBitStreamWriteFloat(bs, 2.7650001049042) -- scale y
raknetBitStreamWriteFloat(bs, 3.7630000114441) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19570]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19570) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.20100000500679) -- offset x
raknetBitStreamWriteFloat(bs, 0.1009000018239) -- offset y
raknetBitStreamWriteFloat(bs, 0.030899999663234) -- offset z
raknetBitStreamWriteFloat(bs, -89.399803161621) -- rotation x
raknetBitStreamWriteFloat(bs, 13.5) -- rotation y
raknetBitStreamWriteFloat(bs, 7.8998999595642) -- rotation z
raknetBitStreamWriteFloat(bs, 0.26489999890327) -- scale x
raknetBitStreamWriteFloat(bs, 0.49790000915527) -- scale y
raknetBitStreamWriteFloat(bs, 0.061900001019239) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19570]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19570) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.20290000736713) -- offset x
raknetBitStreamWriteFloat(bs, 0.096900001168251) -- offset y
raknetBitStreamWriteFloat(bs, -0.016000000759959) -- offset z
raknetBitStreamWriteFloat(bs, -103.5) -- rotation x
raknetBitStreamWriteFloat(bs, 14.399900436401) -- rotation y
raknetBitStreamWriteFloat(bs, -11.800000190735) -- rotation z
raknetBitStreamWriteFloat(bs, 0.26800000667572) -- scale x
raknetBitStreamWriteFloat(bs, 0.51389998197556) -- scale y
raknetBitStreamWriteFloat(bs, 0.061900001019239) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19576]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19576) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.099899999797344) -- offset x
raknetBitStreamWriteFloat(bs, 0.035900000482798) -- offset y
raknetBitStreamWriteFloat(bs, 0.0049000000581145) -- offset z
raknetBitStreamWriteFloat(bs, 79.599998474121) -- rotation x
raknetBitStreamWriteFloat(bs, -144.2998046875) -- rotation y
raknetBitStreamWriteFloat(bs, -85.499900817871) -- rotation z
raknetBitStreamWriteFloat(bs, 3.5090000629425) -- scale x
raknetBitStreamWriteFloat(bs, 3.0060000419617) -- scale y
raknetBitStreamWriteFloat(bs, 2.914999961853) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19078]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19078) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.29690000414848) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, 0.0049000000581145) -- offset z
raknetBitStreamWriteFloat(bs, 176.39999389648) -- rotation x
raknetBitStreamWriteFloat(bs, -176.19990539551) -- rotation y
raknetBitStreamWriteFloat(bs, -51.799900054932) -- rotation z
raknetBitStreamWriteFloat(bs, 0.5048999786377) -- scale x
raknetBitStreamWriteFloat(bs, 0.55290001630783) -- scale y
raknetBitStreamWriteFloat(bs, 0.55900001525879) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19576]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 5) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19576) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.040899999439716) -- offset x
raknetBitStreamWriteFloat(bs, 0.0098999999463558) -- offset y
raknetBitStreamWriteFloat(bs, -0.010900000110269) -- offset z
raknetBitStreamWriteFloat(bs, 13.900099754333) -- rotation x
raknetBitStreamWriteFloat(bs, -91.999702453613) -- rotation y
raknetBitStreamWriteFloat(bs, -160.69979858398) -- rotation z
raknetBitStreamWriteFloat(bs, 5.0939002037048) -- scale x
raknetBitStreamWriteFloat(bs, 4.4000000953674) -- scale y
raknetBitStreamWriteFloat(bs, 7.5529999732971) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 2788]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 6) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 2788) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.31090000271797) -- offset x
raknetBitStreamWriteFloat(bs, 0.030899999663234) -- offset y
raknetBitStreamWriteFloat(bs, -0.024900000542402) -- offset z
raknetBitStreamWriteFloat(bs, 84.799896240234) -- rotation x
raknetBitStreamWriteFloat(bs, -88.199996948242) -- rotation y
raknetBitStreamWriteFloat(bs, -89.5) -- rotation z
raknetBitStreamWriteFloat(bs, 0.58600002527237) -- scale x
raknetBitStreamWriteFloat(bs, 0.54900002479553) -- scale y
raknetBitStreamWriteFloat(bs, 1.7079000473022) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
В меню скрипта естт кнопка "насиройки", нажми на нее и убери галочку чекбокса "автоматическое обновление"Мне не нужно автообновление, как его удалить, не повредив скрипт?
Типо из самого SF скопировать?
ну вот типо весь лог(почти)
SAMPFUNCS v5.4.1-final rel.21 (SA-MP 0.3.7-R1)
Compiled: Dec 24 2018 03:13:37
Copyright (c) 2013-2018, BlastHack Team <blast.hk>
Base address: 0x6B630000.
Initializing opcodes...
Opcodes initialized successfully. Total opcodes: 382.
Hook "CTimer::GetRealTimeScale" installed.
Hook "CPad::Update" installed.
Hook "CCamera::RenderMotionBlur" installed.
Hook "CScriptThread::AddScriptToQueue" installed.
Hook "CScriptThread::RemoveScriptFromQueue" installed.
Hook "CScriptThread::Process" installed.
Hook "WinMainLoop" installed.
Hook "CLoadingScreen::RenderSplash" installed.
Hook "CVehicle::CVehicle" installed.
Hook "CVehicle::~CVehicle" installed.
Hook "CPed::CPed" installed.
Hook "CPed::~CPed" installed.
Initializing plugins...
SF Plugin "NoCarSkill.sf" loaded.
samp.dll base addres: 0x03A30000
Hook "SAMP: CNetGame::CNetGame" installed.
Hook "SAMP: CDialog::Close" installed.
Hook "SAMP: QuitGame" installed.
Hook "SAMP: CCmdWindow::ProcessInput" installed.
[ML] (system) Session started.
[ML]
MoonLoader v.025-beta loaded.
[ML] Developers: FYP, hnnssy, EvgeN 1137
[ML] Copyright (c) 2016, BlastHack Team
[ML] https://www.blast.hk/moonloader/
[ML] (info) Working directory: D:\ARIZONA GAMES\bin\Arizona\moonloader
[ML] (system) Installing pre-game hooks...
[ML] (system) Hooks installed.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\ACS LOGGER.lua'...
[ML] (system) ACS LOGGER.lua: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\ArizonaGymMenuByKraft1k.luac'...
[ML] (system) ArizonaGymMenuByKraft1k.luac: Script terminated. (01AABB1C)
[ML] (error) D:\ARIZONA GAMES\bin\Arizona\moonloader\ArizonaGymMenuByKraft1k.luac: cannot load incompatible bytecode
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\AutoReboot.lua'...
[ML] (system) ML-AutoReboot: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\coin.lua'...
[ML] (system) coin.lua: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\imgui_notf.lua'...
[ML] (system) imgui_notf.lua: Script terminated. (01AB0A64)
[ML] (error) D:\ARIZONA GAMES\bin\Arizona\moonloader\lib\imgui.lua:4: Moon ImGui requires MoonLoader v.026 or greater.
stack traceback:
[C]: in function 'assert'
D:\ARIZONA GAMES\bin\Arizona\moonloader\lib\imgui.lua:4: in main chunk
[C]: in function 'require'
D:\ARIZONA GAMES\bin\Arizona\moonloader\imgui_notf.lua:1: in main chunk
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\InputHelper.lua'...
[ML] (system) Input Helper: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\ReloadScripts.lua'...
[ML] (system) ReloadScripts.lua: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\scriptManager.luac'...
[ML] (system) ScriptManager: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\SF Integration.lua'...
[ML] (system) SF Integration: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\smk.lua'...
[ML] (system) smk.lua: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\v2 VisualAccessories by chapo v2 .lua'...
[ML] (system) VisualAccessories by chapo: Script terminated. (01ABAD04)
[ML] (error) D:\ARIZONA GAMES\bin\Arizona\moonloader\lib\imgui.lua:4: Moon ImGui requires MoonLoader v.026 or greater.
stack traceback:
[C]: in function 'assert'
D:\ARIZONA GAMES\bin\Arizona\moonloader\lib\imgui.lua:4: in main chunk
[C]: in function 'require'
...Arizona\moonloader\v2 VisualAccessories by chapo v2 .lua:6: in main chunk
[ML] (system) Installing post-load hooks...
[ML] (system) Hooks installed.
Direct3DDevice9 hook installed.
Hook "SAMP: RakPeer::HandleRPCPacket" installed.
Initializing SAMP data...
Info initialized.
Pools initialized.
Player pool initialized.
Vehicle pool initialized.
Chat initialized.
Input initialized.
Death list initialized.
Dialog initialized.
Misc data initialized.
Scoreboard initialized.
RakNet initialized.
SAMPFUNCS v5.4.1-final rel.21 (SA-MP 0.3.7-R1) completely loaded!
[NoCarSkill by Stiopko ]: loaded and is ON
p.s: Незнал как спойлер делать
Не помогло...Установи решение из темыНужна библиотека ImGUI полная
Скачал бота-фермера на Arizona RPG, забыл где найти библиотеку imGUI, хелпаните новичкуwww.blast.hk
кинь moonloader.log из папки moonloaderНе помогло...
Что то блокирует скрипт
ну да, в настройках же нет пункта "отключить автообновление"впизду, автообнова