Неактуально Lua [ARZ] VisualAccessories | Визуальные аксессуары UPDATE 3.51, редактор положения аксов!

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Goori

Активный
108
27
--[NEW ATTACHED OBJECT: 3100]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 3100) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.068000003695488) -- offset x
raknetBitStreamWriteFloat(bs, 0.0020000000949949) -- offset y
raknetBitStreamWriteFloat(bs, 0.0040000001899898) -- offset z
raknetBitStreamWriteFloat(bs, 82.599998474121) -- rotation x
raknetBitStreamWriteFloat(bs, 0.20000000298023) -- rotation y
raknetBitStreamWriteFloat(bs, 99.499900817871) -- rotation z
raknetBitStreamWriteFloat(bs, 3.5158998966217) -- scale x
raknetBitStreamWriteFloat(bs, 3.9498999118805) -- scale y
raknetBitStreamWriteFloat(bs, 4.0079002380371) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 3100]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 3100) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.11500000208616) -- offset x
raknetBitStreamWriteFloat(bs, -0.10189999639988) -- offset y
raknetBitStreamWriteFloat(bs, 0.0040000001899898) -- offset z
raknetBitStreamWriteFloat(bs, 80.199996948242) -- rotation x
raknetBitStreamWriteFloat(bs, 147.60000610352) -- rotation y
raknetBitStreamWriteFloat(bs, 99.499900817871) -- rotation z
raknetBitStreamWriteFloat(bs, 2.8568999767303) -- scale x
raknetBitStreamWriteFloat(bs, 1.8839000463486) -- scale y
raknetBitStreamWriteFloat(bs, 4.0079002380371) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 3100]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 3100) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, -0.019899999722838) -- offset x
raknetBitStreamWriteFloat(bs, -0.11389999836683) -- offset y
raknetBitStreamWriteFloat(bs, 0.0040000001899898) -- offset z
raknetBitStreamWriteFloat(bs, 84.599998474121) -- rotation x
raknetBitStreamWriteFloat(bs, 128.80000305176) -- rotation y
raknetBitStreamWriteFloat(bs, 99.499900817871) -- rotation z
raknetBitStreamWriteFloat(bs, 2.275899887085) -- scale x
raknetBitStreamWriteFloat(bs, 1.4838999509811) -- scale y
raknetBitStreamWriteFloat(bs, 3.9309000968933) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19094]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19094) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.0098999999463558) -- offset x
raknetBitStreamWriteFloat(bs, 0.059000000357628) -- offset y
raknetBitStreamWriteFloat(bs, -0.003000000026077) -- offset z
raknetBitStreamWriteFloat(bs, 178.29989624023) -- rotation x
raknetBitStreamWriteFloat(bs, 7.5998997688293) -- rotation y
raknetBitStreamWriteFloat(bs, -85.599899291992) -- rotation z
raknetBitStreamWriteFloat(bs, 0.97990000247955) -- scale x
raknetBitStreamWriteFloat(bs, 0.34589999914169) -- scale y
raknetBitStreamWriteFloat(bs, 0.57200002670288) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 1254]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 1254) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.063000001013279) -- offset x
raknetBitStreamWriteFloat(bs, 0.11689999699593) -- offset y
raknetBitStreamWriteFloat(bs, -0.037900000810623) -- offset z
raknetBitStreamWriteFloat(bs, -17.499900817871) -- rotation x
raknetBitStreamWriteFloat(bs, 144.10000610352) -- rotation y
raknetBitStreamWriteFloat(bs, -2.2000000476837) -- rotation z
raknetBitStreamWriteFloat(bs, 0.36489999294281) -- scale x
raknetBitStreamWriteFloat(bs, 0.27090001106262) -- scale y
raknetBitStreamWriteFloat(bs, 0.47490000724792) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 1254]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 5) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 1254) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.056000001728535) -- offset x
raknetBitStreamWriteFloat(bs, 0.11389999836683) -- offset y
raknetBitStreamWriteFloat(bs, 0.037900000810623) -- offset z
raknetBitStreamWriteFloat(bs, 17.60000038147) -- rotation x
raknetBitStreamWriteFloat(bs, 18.499900817871) -- rotation y
raknetBitStreamWriteFloat(bs, 9.0999002456665) -- rotation z
raknetBitStreamWriteFloat(bs, 0.36489999294281) -- scale x
raknetBitStreamWriteFloat(bs, 0.27090001106262) -- scale y
raknetBitStreamWriteFloat(bs, 0.47490000724792) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
 
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Реакции: chapo

Goori

Активный
108
27
--[NEW ATTACHED OBJECT: 19576]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19576) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.15389999747276) -- offset x
raknetBitStreamWriteFloat(bs, 0.008899999782443) -- offset y
raknetBitStreamWriteFloat(bs, 0.0080000003799796) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -89.299896240234) -- rotation y
raknetBitStreamWriteFloat(bs, 176.60000610352) -- rotation z
raknetBitStreamWriteFloat(bs, 2.4858999252319) -- scale x
raknetBitStreamWriteFloat(bs, 2.7650001049042) -- scale y
raknetBitStreamWriteFloat(bs, 3.7630000114441) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19570]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19570) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.20100000500679) -- offset x
raknetBitStreamWriteFloat(bs, 0.1009000018239) -- offset y
raknetBitStreamWriteFloat(bs, 0.030899999663234) -- offset z
raknetBitStreamWriteFloat(bs, -89.399803161621) -- rotation x
raknetBitStreamWriteFloat(bs, 13.5) -- rotation y
raknetBitStreamWriteFloat(bs, 7.8998999595642) -- rotation z
raknetBitStreamWriteFloat(bs, 0.26489999890327) -- scale x
raknetBitStreamWriteFloat(bs, 0.49790000915527) -- scale y
raknetBitStreamWriteFloat(bs, 0.061900001019239) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19570]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19570) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.20290000736713) -- offset x
raknetBitStreamWriteFloat(bs, 0.096900001168251) -- offset y
raknetBitStreamWriteFloat(bs, -0.016000000759959) -- offset z
raknetBitStreamWriteFloat(bs, -103.5) -- rotation x
raknetBitStreamWriteFloat(bs, 14.399900436401) -- rotation y
raknetBitStreamWriteFloat(bs, -11.800000190735) -- rotation z
raknetBitStreamWriteFloat(bs, 0.26800000667572) -- scale x
raknetBitStreamWriteFloat(bs, 0.51389998197556) -- scale y
raknetBitStreamWriteFloat(bs, 0.061900001019239) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19576]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19576) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.099899999797344) -- offset x
raknetBitStreamWriteFloat(bs, 0.035900000482798) -- offset y
raknetBitStreamWriteFloat(bs, 0.0049000000581145) -- offset z
raknetBitStreamWriteFloat(bs, 79.599998474121) -- rotation x
raknetBitStreamWriteFloat(bs, -144.2998046875) -- rotation y
raknetBitStreamWriteFloat(bs, -85.499900817871) -- rotation z
raknetBitStreamWriteFloat(bs, 3.5090000629425) -- scale x
raknetBitStreamWriteFloat(bs, 3.0060000419617) -- scale y
raknetBitStreamWriteFloat(bs, 2.914999961853) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19078]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19078) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.29690000414848) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, 0.0049000000581145) -- offset z
raknetBitStreamWriteFloat(bs, 176.39999389648) -- rotation x
raknetBitStreamWriteFloat(bs, -176.19990539551) -- rotation y
raknetBitStreamWriteFloat(bs, -51.799900054932) -- rotation z
raknetBitStreamWriteFloat(bs, 0.5048999786377) -- scale x
raknetBitStreamWriteFloat(bs, 0.55290001630783) -- scale y
raknetBitStreamWriteFloat(bs, 0.55900001525879) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19576]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 5) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19576) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.040899999439716) -- offset x
raknetBitStreamWriteFloat(bs, 0.0098999999463558) -- offset y
raknetBitStreamWriteFloat(bs, -0.010900000110269) -- offset z
raknetBitStreamWriteFloat(bs, 13.900099754333) -- rotation x
raknetBitStreamWriteFloat(bs, -91.999702453613) -- rotation y
raknetBitStreamWriteFloat(bs, -160.69979858398) -- rotation z
raknetBitStreamWriteFloat(bs, 5.0939002037048) -- scale x
raknetBitStreamWriteFloat(bs, 4.4000000953674) -- scale y
raknetBitStreamWriteFloat(bs, 7.5529999732971) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 2788]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 6) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 2788) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.31090000271797) -- offset x
raknetBitStreamWriteFloat(bs, 0.030899999663234) -- offset y
raknetBitStreamWriteFloat(bs, -0.024900000542402) -- offset z
raknetBitStreamWriteFloat(bs, 84.799896240234) -- rotation x
raknetBitStreamWriteFloat(bs, -88.199996948242) -- rotation y
raknetBitStreamWriteFloat(bs, -89.5) -- rotation z
raknetBitStreamWriteFloat(bs, 0.58600002527237) -- scale x
raknetBitStreamWriteFloat(bs, 0.54900002479553) -- scale y
raknetBitStreamWriteFloat(bs, 1.7079000473022) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
 
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Реакции: chapo

chapo

чопа сребдс // @moujeek
Автор темы
Модератор
8,868
11,575
--[NEW ATTACHED OBJECT: 19576]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19576) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.15389999747276) -- offset x
raknetBitStreamWriteFloat(bs, 0.008899999782443) -- offset y
raknetBitStreamWriteFloat(bs, 0.0080000003799796) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -89.299896240234) -- rotation y
raknetBitStreamWriteFloat(bs, 176.60000610352) -- rotation z
raknetBitStreamWriteFloat(bs, 2.4858999252319) -- scale x
raknetBitStreamWriteFloat(bs, 2.7650001049042) -- scale y
raknetBitStreamWriteFloat(bs, 3.7630000114441) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19570]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19570) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.20100000500679) -- offset x
raknetBitStreamWriteFloat(bs, 0.1009000018239) -- offset y
raknetBitStreamWriteFloat(bs, 0.030899999663234) -- offset z
raknetBitStreamWriteFloat(bs, -89.399803161621) -- rotation x
raknetBitStreamWriteFloat(bs, 13.5) -- rotation y
raknetBitStreamWriteFloat(bs, 7.8998999595642) -- rotation z
raknetBitStreamWriteFloat(bs, 0.26489999890327) -- scale x
raknetBitStreamWriteFloat(bs, 0.49790000915527) -- scale y
raknetBitStreamWriteFloat(bs, 0.061900001019239) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19570]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19570) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.20290000736713) -- offset x
raknetBitStreamWriteFloat(bs, 0.096900001168251) -- offset y
raknetBitStreamWriteFloat(bs, -0.016000000759959) -- offset z
raknetBitStreamWriteFloat(bs, -103.5) -- rotation x
raknetBitStreamWriteFloat(bs, 14.399900436401) -- rotation y
raknetBitStreamWriteFloat(bs, -11.800000190735) -- rotation z
raknetBitStreamWriteFloat(bs, 0.26800000667572) -- scale x
raknetBitStreamWriteFloat(bs, 0.51389998197556) -- scale y
raknetBitStreamWriteFloat(bs, 0.061900001019239) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19576]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19576) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.099899999797344) -- offset x
raknetBitStreamWriteFloat(bs, 0.035900000482798) -- offset y
raknetBitStreamWriteFloat(bs, 0.0049000000581145) -- offset z
raknetBitStreamWriteFloat(bs, 79.599998474121) -- rotation x
raknetBitStreamWriteFloat(bs, -144.2998046875) -- rotation y
raknetBitStreamWriteFloat(bs, -85.499900817871) -- rotation z
raknetBitStreamWriteFloat(bs, 3.5090000629425) -- scale x
raknetBitStreamWriteFloat(bs, 3.0060000419617) -- scale y
raknetBitStreamWriteFloat(bs, 2.914999961853) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19078]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19078) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.29690000414848) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, 0.0049000000581145) -- offset z
raknetBitStreamWriteFloat(bs, 176.39999389648) -- rotation x
raknetBitStreamWriteFloat(bs, -176.19990539551) -- rotation y
raknetBitStreamWriteFloat(bs, -51.799900054932) -- rotation z
raknetBitStreamWriteFloat(bs, 0.5048999786377) -- scale x
raknetBitStreamWriteFloat(bs, 0.55290001630783) -- scale y
raknetBitStreamWriteFloat(bs, 0.55900001525879) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19576]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 5) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19576) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.040899999439716) -- offset x
raknetBitStreamWriteFloat(bs, 0.0098999999463558) -- offset y
raknetBitStreamWriteFloat(bs, -0.010900000110269) -- offset z
raknetBitStreamWriteFloat(bs, 13.900099754333) -- rotation x
raknetBitStreamWriteFloat(bs, -91.999702453613) -- rotation y
raknetBitStreamWriteFloat(bs, -160.69979858398) -- rotation z
raknetBitStreamWriteFloat(bs, 5.0939002037048) -- scale x
raknetBitStreamWriteFloat(bs, 4.4000000953674) -- scale y
raknetBitStreamWriteFloat(bs, 7.5529999732971) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 2788]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 378) -- playerId
raknetBitStreamWriteInt32(bs, 6) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 2788) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.31090000271797) -- offset x
raknetBitStreamWriteFloat(bs, 0.030899999663234) -- offset y
raknetBitStreamWriteFloat(bs, -0.024900000542402) -- offset z
raknetBitStreamWriteFloat(bs, 84.799896240234) -- rotation x
raknetBitStreamWriteFloat(bs, -88.199996948242) -- rotation y
raknetBitStreamWriteFloat(bs, -89.5) -- rotation z
raknetBitStreamWriteFloat(bs, 0.58600002527237) -- scale x
raknetBitStreamWriteFloat(bs, 0.54900002479553) -- scale y
raknetBitStreamWriteFloat(bs, 1.7079000473022) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
что значит "м/ф"?
 

ShawGluz

Известный
75
4
Мне не нужно автообновление, как его удалить, не повредив скрипт?
 

chapo

чопа сребдс // @moujeek
Автор темы
Модератор
8,868
11,575
Мне не нужно автообновление, как его удалить, не повредив скрипт?
В меню скрипта естт кнопка "насиройки", нажми на нее и убери галочку чекбокса "автоматическое обновление"
 
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Реакции: shitcodes

shitcodes

Известный
1,430
661
Типо из самого SF скопировать?


ну вот типо весь лог(почти)

SAMPFUNCS v5.4.1-final rel.21 (SA-MP 0.3.7-R1)
Compiled: Dec 24 2018 03:13:37

Copyright (c) 2013-2018, BlastHack Team <blast.hk>

Base address: 0x6B630000.
Initializing opcodes...
Opcodes initialized successfully. Total opcodes: 382.
Hook "CTimer::GetRealTimeScale" installed.
Hook "CPad::Update" installed.
Hook "CCamera::RenderMotionBlur" installed.
Hook "CScriptThread::AddScriptToQueue" installed.
Hook "CScriptThread::RemoveScriptFromQueue" installed.
Hook "CScriptThread::Process" installed.
Hook "WinMainLoop" installed.
Hook "CLoadingScreen::RenderSplash" installed.
Hook "CVehicle::CVehicle" installed.
Hook "CVehicle::~CVehicle" installed.
Hook "CPed::CPed" installed.
Hook "CPed::~CPed" installed.
Initializing plugins...
SF Plugin "NoCarSkill.sf" loaded.
samp.dll base addres: 0x03A30000
Hook "SAMP: CNetGame::CNetGame" installed.
Hook "SAMP: CDialog::Close" installed.
Hook "SAMP: QuitGame" installed.
Hook "SAMP: CCmdWindow::ProcessInput" installed.
[ML] (system) Session started.
[ML]
MoonLoader v.025-beta loaded.
[ML] Developers: FYP, hnnssy, EvgeN 1137

[ML] Copyright (c) 2016, BlastHack Team
[ML] https://www.blast.hk/moonloader/

[ML] (info) Working directory: D:\ARIZONA GAMES\bin\Arizona\moonloader
[ML] (system) Installing pre-game hooks...
[ML] (system) Hooks installed.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\ACS LOGGER.lua'...
[ML] (system) ACS LOGGER.lua: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\ArizonaGymMenuByKraft1k.luac'...
[ML] (system) ArizonaGymMenuByKraft1k.luac: Script terminated. (01AABB1C)
[ML] (error) D:\ARIZONA GAMES\bin\Arizona\moonloader\ArizonaGymMenuByKraft1k.luac: cannot load incompatible bytecode
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\AutoReboot.lua'...
[ML] (system) ML-AutoReboot: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\coin.lua'...
[ML] (system) coin.lua: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\imgui_notf.lua'...
[ML] (system) imgui_notf.lua: Script terminated. (01AB0A64)
[ML] (error) D:\ARIZONA GAMES\bin\Arizona\moonloader\lib\imgui.lua:4: Moon ImGui requires MoonLoader v.026 or greater.
stack traceback:
[C]: in function 'assert'
D:\ARIZONA GAMES\bin\Arizona\moonloader\lib\imgui.lua:4: in main chunk
[C]: in function 'require'
D:\ARIZONA GAMES\bin\Arizona\moonloader\imgui_notf.lua:1: in main chunk
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\InputHelper.lua'...
[ML] (system) Input Helper: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\ReloadScripts.lua'...
[ML] (system) ReloadScripts.lua: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\scriptManager.luac'...
[ML] (system) ScriptManager: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\SF Integration.lua'...
[ML] (system) SF Integration: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\smk.lua'...
[ML] (system) smk.lua: Loaded successfully.
[ML] (system) Loading script 'D:\ARIZONA GAMES\bin\Arizona\moonloader\v2 VisualAccessories by chapo v2 .lua'...
[ML] (system) VisualAccessories by chapo: Script terminated. (01ABAD04)
[ML] (error) D:\ARIZONA GAMES\bin\Arizona\moonloader\lib\imgui.lua:4: Moon ImGui requires MoonLoader v.026 or greater.
stack traceback:
[C]: in function 'assert'
D:\ARIZONA GAMES\bin\Arizona\moonloader\lib\imgui.lua:4: in main chunk
[C]: in function 'require'
...Arizona\moonloader\v2 VisualAccessories by chapo v2 .lua:6: in main chunk
[ML] (system) Installing post-load hooks...
[ML] (system) Hooks installed.
Direct3DDevice9 hook installed.
Hook "SAMP: RakPeer::HandleRPCPacket" installed.
Initializing SAMP data...
Info initialized.
Pools initialized.
Player pool initialized.
Vehicle pool initialized.
Chat initialized.
Input initialized.
Death list initialized.
Dialog initialized.
Misc data initialized.
Scoreboard initialized.
RakNet initialized.
SAMPFUNCS v5.4.1-final rel.21 (SA-MP 0.3.7-R1) completely loaded!
[NoCarSkill by Stiopko ]: loaded and is ON
p.s: Незнал как спойлер делать
Установи решение из темы
 

Goori

Активный
108
27
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 300) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19514) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.0979989990592) -- offset x
raknetBitStreamWriteFloat(bs, -0.0010000000474975) -- offset y
raknetBitStreamWriteFloat(bs, -0.00099900003988296) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, -3.4000000953674) -- rotation z
raknetBitStreamWriteFloat(bs, 1.1440000534058) -- scale x
raknetBitStreamWriteFloat(bs, 1.0210000276566) -- scale y
raknetBitStreamWriteFloat(bs, 1.08800303936) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
 
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Реакции: chapo

Goori

Активный
108
27
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 300) -- playerId
raknetBitStreamWriteInt32(bs, 6) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 1276) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 0) -- scale y
raknetBitStreamWriteFloat(bs, 0.38999998569489) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
 
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