for (unsigned int it = 0; it < SAMP_MAX_PLAYERS; it++)
{
if (!SF->getSAMP()->getPlayers()->iIsListed[it]) continue;
if (!SF->getSAMP()->getPlayers()->IsPlayerDefined(it, true)) continue;
SF->getSAMP()->getChat()->AddChatMessage(D3DCOLOR_XRGB(148, 112, 255), "ID игрока: %d | Уровень: %d",
it, SF->getSAMP()->getPlayers()->pRemotePlayer[it]->iScore);
}