CLEO::NONAME_2 wait 0 if and 0adc: "1" Player.Defined($PLAYER_CHAR) else_jump @NONAME_2 0470: 1@ = actor $PLAYER_ACTOR current_weapon Actor.GiveWeaponAndAmmo($PLAYER_ACTOR, 1@, 0) wait 150 jump @NONAME_2
а если например поставить активацию какчит код NR? ye;yj kb dgthtlb ljgcfnm
- wait 0
- 0ADC: test_cheat "GM"
- 004D: jump_if_false @GM_On
- 0ACD: show_text_highpriority "GM: On" time 1000