if 2@ == 1
then
2@ = 0
0B35: samp 29@ = get_last_command_params
0AD4: 28@ = scan_string 29@ format " %i %i" 27@ 23@
if 28@ == 2
then
0AFF: samp 26@ = car_handle_by_samp_vehicle_id 27@
0AFF: samp 22@ = car_handle_by_samp_vehicle_id 23@
else
0AF8: samp add_message_to_chat "{32CD32}{FFFFFF}Ââåäèòå ID ìàøèíû." color 0xFFFFFF
end
Actor.StorePos($PLAYER_ACTOR, 11@, 12@, 13@)
gosub @sitcar4
0407: store_coords_to 14@ 15@ 16@ from_car 26@ with_offset 0.0 0.0 -10.0
Car.PutAt(22@, 14@, 15@, 16@)
Car.Angle(22@) = 95.0
0731: set_car 22@ y_angle_to 90.0
099A: set_car 22@ collision_detection 0
wait 150
Car.SetSpeedInstantly(22@, 500.0)
wait 75
099A: set_car 22@ collision_detection 1
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 11@ 12@ 13@
end