// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
0B34: samp register_client_command "mycmd" to_label @Noname_103
:Noname_16
wait 0
SAMP.Available
jf @Noname_16
if and
0ADC: test_cheat "test"
SAMP.IsLocalPlayerSpawned
jf @Noname_16
alloc 1@ 68
alloc 2@ 68
alloc 3@ 68
Actor.StorePos($PLAYER_ACTOR, 1@, 2@, 3@)
chatmsg "take" -1
goto @Noname_16
:Noname_103
Actor.PutAt($PLAYER_ACTOR, 1@, 2@, 3@)
free 1@
free 2@
free 3@
goto @Noname_16