Неактуально Lua [ARZ] VisualAccessories | Визуальные аксессуары UPDATE 3.51, редактор положения аксов!

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shade!

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--[NEW ATTACHED OBJECT: 1013]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 229) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 1013) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.16490000486374) -- offset x
raknetBitStreamWriteFloat(bs, 0.0070000002160668) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 92.499900817871) -- rotation x
raknetBitStreamWriteFloat(bs, 178.30000305176) -- rotation y
raknetBitStreamWriteFloat(bs, -92.799896240234) -- rotation z
raknetBitStreamWriteFloat(bs, 0.10490000247955) -- scale x
raknetBitStreamWriteFloat(bs, 0.78990000486374) -- scale y
raknetBitStreamWriteFloat(bs, 0.22800000011921) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 19553]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 229) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19553) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.15399999916553) -- offset x
raknetBitStreamWriteFloat(bs, -0.018998999148607) -- offset y
raknetBitStreamWriteFloat(bs, -0.0039989999495447) -- offset z
raknetBitStreamWriteFloat(bs, -5.4999980926514) -- rotation x
raknetBitStreamWriteFloat(bs, -7.7999949455261) -- rotation y
raknetBitStreamWriteFloat(bs, -32.600002288818) -- rotation z
raknetBitStreamWriteFloat(bs, 1.1309989690781) -- scale x
raknetBitStreamWriteFloat(bs, 1.2930020093918) -- scale y
raknetBitStreamWriteFloat(bs, 1.2220009565353) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 19099]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 229) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19099) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.17599999904633) -- offset x
raknetBitStreamWriteFloat(bs, -0.0060000000521541) -- offset y
raknetBitStreamWriteFloat(bs, -0.0029990000184625) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, -11.100002288818) -- rotation z
raknetBitStreamWriteFloat(bs, 1.0509999990463) -- scale x
raknetBitStreamWriteFloat(bs, 1.1280020475388) -- scale y
raknetBitStreamWriteFloat(bs, 1.1110010147095) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
 
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chapo

чопа сребдс // @moujeek
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#Kai-

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А разве аксы покупают не исключительно для прокачки того же урона?
судя по активности, на самом деле сусликам важно выглядеть хотя бы на скриншотах своих же пиздато по их мнению, на самом деле любой акс хуйня, как петушара на себя хуйню вешаешь)
 
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Narkizo

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local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 607) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 8492) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.054999001324177) -- offset x
raknetBitStreamWriteFloat(bs, -0.11100000143051) -- offset y
raknetBitStreamWriteFloat(bs, -0.0019990000873804) -- offset z
raknetBitStreamWriteFloat(bs, -91.699813842773) -- rotation x
raknetBitStreamWriteFloat(bs, -96.099952697754) -- rotation y
raknetBitStreamWriteFloat(bs, -109.60003662109) -- rotation z
raknetBitStreamWriteFloat(bs, 0.057000000029802) -- scale x
raknetBitStreamWriteFloat(bs, 0.034000001847744) -- scale y
raknetBitStreamWriteFloat(bs, 0.090000003576279) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 607) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 16776) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.28600001335144) -- offset x
raknetBitStreamWriteFloat(bs, -0.0099989995360374) -- offset y
raknetBitStreamWriteFloat(bs, 0.13599899411201) -- offset z
raknetBitStreamWriteFloat(bs, 7.5999989509583) -- rotation x
raknetBitStreamWriteFloat(bs, 79.399993896484) -- rotation y
raknetBitStreamWriteFloat(bs, 176.80006408691) -- rotation z
raknetBitStreamWriteFloat(bs, 0.0080000003799796) -- scale x
raknetBitStreamWriteFloat(bs, 0.0079990001395345) -- scale y
raknetBitStreamWriteFloat(bs, 0.0099989995360374) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 607) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19472) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, -0.024000000208616) -- offset x
raknetBitStreamWriteFloat(bs, 0.12699900567532) -- offset y
raknetBitStreamWriteFloat(bs, 0.0039989999495447) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 92.499992370605) -- rotation y
raknetBitStreamWriteFloat(bs, 91.099983215332) -- rotation z
raknetBitStreamWriteFloat(bs, 0.96199697256088) -- scale x
raknetBitStreamWriteFloat(bs, 1.1639980077744) -- scale y
raknetBitStreamWriteFloat(bs, 1.0949989557266) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 607) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19320) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.15699900686741) -- offset x
raknetBitStreamWriteFloat(bs, -0.0040000001899898) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 89.799995422363) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.65600001811981) -- scale x
raknetBitStreamWriteFloat(bs, 0.6339989900589) -- scale y
raknetBitStreamWriteFloat(bs, 0.7239990234375) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
 
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