shade!
Известный
- 805
- 275
--[NEW ATTACHED OBJECT: 19515]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 251) -- playerId
raknetBitStreamWriteInt32(bs, 5) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19515) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.020998999476433) -- offset x
raknetBitStreamWriteFloat(bs, 0.059999000281096) -- offset y
raknetBitStreamWriteFloat(bs, -0.0010000000474975) -- offset z
raknetBitStreamWriteFloat(bs, -2) -- rotation x
raknetBitStreamWriteFloat(bs, -2.4000010490417) -- rotation y
raknetBitStreamWriteFloat(bs, -0.60000902414322) -- rotation z
raknetBitStreamWriteFloat(bs, 1.1809990406036) -- scale x
raknetBitStreamWriteFloat(bs, 1.2650059461594) -- scale y
raknetBitStreamWriteFloat(bs, 1.180999994278) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
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local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 251) -- playerId
raknetBitStreamWriteInt32(bs, 5) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19515) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.020998999476433) -- offset x
raknetBitStreamWriteFloat(bs, 0.059999000281096) -- offset y
raknetBitStreamWriteFloat(bs, -0.0010000000474975) -- offset z
raknetBitStreamWriteFloat(bs, -2) -- rotation x
raknetBitStreamWriteFloat(bs, -2.4000010490417) -- rotation y
raknetBitStreamWriteFloat(bs, -0.60000902414322) -- rotation z
raknetBitStreamWriteFloat(bs, 1.1809990406036) -- scale x
raknetBitStreamWriteFloat(bs, 1.2650059461594) -- scale y
raknetBitStreamWriteFloat(bs, 1.180999994278) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
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