// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0662: printstring "MGMOLDOVA"
0662: printstring "acheats.ru"
0B34: samp register_client_command "rend" to_label @Noname_1786
0B34: samp register_client_command "topic" to_label @Noname_2575
0B34: samp register_client_command "toobj" to_label @Noname_2859
0B34: samp register_client_command "toveh" to_label @Noname_3145
0B34: samp register_client_command "sendpic" to_label @Noname_3437
0B34: samp register_client_command "fpic" to_label @Noname_3523
0B34: samp register_client_command "spawncar" to_label @Noname_3785
0C7F: samp set_client_command "rend" description "открыть меню."
0C7F: samp set_client_command "rend" description "[dis] {009900} - установить дистанцию."
0C7F: samp set_client_command "topic" description "[dis] {009900} - установить дистанцию."
0C7F: samp set_client_command "toobj" description "[id]{009900} - телепортация к объекту."
0C7F: samp set_client_command "toveh" description "[id]{009900} - телепортация к транспорту."
0C7F: samp set_client_command "sendpic" description "[id]{009900} - отправить рпк о взятии пикапа."
0C7F: samp set_client_command "fpic" description "[id]{009900} - отправить рпк о взятии пикапа с фейковой позицией."
0C7F: samp set_client_command "spawncar" description "[id]{009900} - респавнить указаный транспорт."
13@ = Render.CreateFont("Verdana", 8, 12)
31@ = 70.0
:Noname_569
wait 0
if
SAMP.DialogRespond(223, 2@, 3@, 0)
else_jump @Noname_1704
if
2@ == 1
else_jump @Noname_1704
if
3@ == 0
else_jump @Noname_913
if
08B7: test 30@ bit 0
else_jump @Noname_665
29@ = 1
jump @Noname_672
:Noname_665
29@ = 0
:Noname_672
0B12: 29@ = 29@ XOR 1
if
29@ == 1
else_jump @Noname_810
08BD: set 30@ bit 0
chatmsg "[Pool Render] Pickups render {FFFFFF}enabled. {007000}/%c by mgmoldova (acheats.ru) " 14933003 47
jump @Noname_913
:Noname_810
08C3: clear 30@ bit 0
chatmsg "[Pool Render] Pickups render {FFFFFF}disabled. {007000}/%c by mgmoldova (acheats.ru)" 14933003 47
:Noname_913
if
3@ == 1
else_jump @Noname_1210
if
08B7: test 30@ bit 1
else_jump @Noname_963
29@ = 1
jump @Noname_970
:Noname_963
29@ = 0
:Noname_970
0B12: 29@ = 29@ XOR 1
if
29@ == 1
else_jump @Noname_1107
08BD: set 30@ bit 1
chatmsg "[Pool Render] Objects render {FFFFFF}enabled. {007000}/%c by mgmoldova (acheats.ru)" 14933003 47
jump @Noname_1210
:Noname_1107
08C3: clear 30@ bit 1
chatmsg "[Pool Render] Objects render {FFFFFF}disabled. {007000}/%c by mgmoldova (acheats.ru)" 14933003 47
:Noname_1210
if
3@ == 2
else_jump @Noname_1509
if
08B7: test 30@ bit 2
else_jump @Noname_1260
29@ = 1
jump @Noname_1267
:Noname_1260
29@ = 0
:Noname_1267
0B12: 29@ = 29@ XOR 1
if
29@ == 1
else_jump @Noname_1405
08BD: set 30@ bit 2
chatmsg "[Pool Render] Vehicles render {FFFFFF}enabled. {007000}/%c by mgmoldova (acheats.ru)" 14933003 47
jump @Noname_1509
:Noname_1405
08C3: clear 30@ bit 2
chatmsg "[Pool Render] Vehicles render {FFFFFF}disabled. {007000}/%c by mgmoldova (acheats.ru)" 14933003 47
:Noname_1509
if
3@ == 3
else_jump @Noname_1639
chatmsg "[Pool Render] All renders are turned off. {007000}/%c by mgmoldova (acheats.ru)" 14933003 47
08C3: clear 30@ bit 0
08C3: clear 30@ bit 1
08C3: clear 30@ bit 2
:Noname_1639
if
3@ == 4
else_jump @Noname_1704
0AC6: 3@ = label @Noname_2139 offset
SAMP.ShowDialog(789, "Команды Pool Render", 3@, "OK", "", DIALOG_STYLE_MSGBOX)
:Noname_1704
if
08B7: test 30@ bit 0
else_jump @Noname_1729
gosub @Noname_3875
:Noname_1729
if
08B7: test 30@ bit 1
else_jump @Noname_1754
gosub @Noname_4365
:Noname_1754
if
08B7: test 30@ bit 2
else_jump @Noname_1779
gosub @Noname_4118
:Noname_1779
jump @Noname_569
:Noname_1786
SAMP.IsCommandTyped(0@)
if
0AD4: 4@ = scan_string 0@ format "%f" 31@
else_jump @Noname_1890
chatmsg "[Pool Render] Render distance set to {FFFFFF}%.2f m." 14933003 31@
jump @Noname_1940
:Noname_1890
0AC6: 3@ = label @Noname_1942 offset
SAMP.ShowDialog(223, "{009000}Pool Render", 3@, "OK", "Esc", DIALOG_STYLE_LIST)
:Noname_1940
SAMP.CmdRet
:Noname_1942
hex
7B 46 46 46 46 46 46 7D 31 29 20 7B 30 30 39 39
30 30 7D CF EE EA E0 E7 E0 F2 FC 20 7B 46 46 46
46 46 46 7D EF E8 EA E0 EF FB 2E 0A 7B 46 46 46
46 46 46 7D 32 29 20 7B 30 30 39 39 30 30 7D CF
EE EA E0 E7 E0 F2 FC 20 7B 46 46 46 46 46 46 7D
EE E1 FA E5 EA F2 FB 2E 0A 7B 46 46 46 46 46 46
7D 33 29 20 7B 30 30 39 39 30 30 7D CF EE EA E0
E7 E0 F2 FC 20 7B 46 46 46 46 46 46 7D F2 F0 E0
ED F1 EF EE F0 F2 2E 0A 7B 46 46 46 46 46 46 7D
34 29 20 7B 43 43 30 30 30 30 7D CE F2 EA EB FE
F7 E8 F2 FC 20 E2 F1 E5 0A 7B 46 46 46 46 46 46
7D 35 29 20 7B 46 46 46 46 46 46 7D CA EE EC E0
ED E4
end
SAMP.RequestClass()
:Noname_2139
hex
7B 30 30 39 39 30 30 7D C4 EE F1 F2 F3 EF ED FB
E5 20 EA EE EC E0 ED E4 FB 3A 0A 7B 46 46 46 46
46 46 7D 2F 72 65 6E 64 20 7B 30 30 39 39 30 30
7D 20 2D 20 EE F2 EA F0 FB F2 FC 20 EC E5 ED FE
2E 0A 7B 46 46 46 46 46 46 7D 2F 72 65 6E 64 20
5B 64 69 73 5D 20 7B 30 30 39 39 30 30 7D 20 2D
20 F3 F1 F2 E0 ED EE E2 E8 F2 FC 20 E4 E8 F1 F2
E0 ED F6 E8 FE 2E 0A 7B 46 46 46 46 46 46 7D 2F
74 6F 70 69 63 20 5B 69 64 5D 7B 30 30 39 39 30
30 7D 20 2D 20 F2 E5 EB E5 EF EE F0 F2 E0 F6 E8
FF 20 EA 20 EF E8 EA E0 EF F3 2E 0A 7B 46 46 46
46 46 46 7D 2F 74 6F 6F 62 6A 20 5B 69 64 5D 7B
30 30 39 39 30 30 7D 20 2D 20 F2 E5 EB E5 EF EE
F0 F2 E0 F6 E8 FF 20 EA 20 EE E1 FA E5 EA F2 F3
2E 0A 7B 46 46 46 46 46 46 7D 2F 74 6F 76 65 68
20 5B 69 64 5D 7B 30 30 39 39 30 30 7D 20 2D 20
F2 E5 EB E5 EF EE F0 F2 E0 F6 E8 FF 20 EA 20 F2
F0 E0 ED F1 EF EE F0 F2 F3 2E 0A 7B 46 46 46 46
46 46 7D 2F 73 65 6E 64 70 69 63 20 5B 69 64 5D
7B 30 30 39 39 30 30 7D 20 2D 20 EE F2 EF F0 E0
E2 E8 F2 FC 20 F0 EF EA 20 EE 20 E2 E7 FF F2 E8
E8 20 EF E8 EA E0 EF E0 2E 0A 7B 46 46 46 46 46
46 7D 2F 73 70 61 77 6E 63 61 72 20 5B 69 64 5D
7B 30 30 39 39 30 30 7D 20 2D 20 EE F2 EF F0 E0
E2 E8 F2 FC 20 F0 EF EA 20 EE 20 F0 E5 F1 EF E0
E2 ED E5 20 F2 F0 E0 ED F1 EF EE F0 F2 E0 2E 0A
20 0A C0 E2 F2 EE F0 3A 20 6D 67 6D 6F 6C 64 6F
76 61 0A 00
end
:Noname_2575
SAMP.IsCommandTyped(0@)
0C1A: 0@ = atoi 0@
1@ = SAMP.PickupHandleByID(0@)
if
09D1: pickup 1@ created
else_jump @Noname_2799
065B: store_pickup 1@ position_to 2@ 3@ 4@
if
00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2@ 3@ 4@ radius 31@ 31@ 31@
else_jump @Noname_2683
Actor.PutAt($PLAYER_ACTOR, 2@, 3@, 4@)
jump @Noname_2792
:Noname_2683
chatmsg "[Pool Render] {FFFFFF}Пикап %d находится дальше, чем %.2f. {FFFFFF}(Используй: /rend [float])" 14933003 0@ 31@
:Noname_2792
jump @Noname_2857
:Noname_2799
hex
00 00