// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
0662: printstring "Телепорт на места: Evolve-Rp"
0662: printstring "Автор скрипта: Ded_Fedot"
0662: printstring "Контакты: vk.com/idedfedot"
:Label00006B
wait 0
SAMP.Available
jf @Label00006B
wait 0
if or
0AAB: file_exists "SAMPFUNCS\CDD.sf"
0AAB: file_exists "SAMPFUNCS\CDD.ini"
jf @Label0000C4
0AA5: call 0x823BDB num_params 3 pop 3 0 0 0
end_thread
:Label0000C4
0B34: samp register_client_command "etp" to_label @Label0014FE
:Label0000D0
wait 0
if
SAMP.DialogRespond(8228, 1@, 2@, 0)
jf @Label0014F7
if
1@ == 1
jf @Label0014F7
if
2@ == 1
jf @Label000188
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000132
:Label000132
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000132
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1481.094, -1771.76, 17.7958)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000188
if
2@ == 2
jf @Label000212
chatmsg "Покиньте интерьер" 0xff0000
goto @Label0001BC
:Label0001BC
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label0001BC
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1413.211, -1790.517, 14.4356)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000212
if
2@ == 3
jf @Label00029C
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000246
:Label000246
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000246
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1411.523, -1699.577, 12.5395)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label00029C
if
2@ == 4
jf @Label000326
chatmsg "Покиньте интерьер" 0xff0000
goto @Label0002D0
:Label0002D0
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label0002D0
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -2029.788, -120.5188, 34.1692)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000326
if
2@ == 5
jf @Label0003B0
chatmsg "Покиньте интерьер" 0xff0000
goto @Label00035A
:Label00035A
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label00035A
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 2165.948, -1671.178, 14.0732)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label0003B0
if
2@ == 6
jf @Label00043A
chatmsg "Покиньте интерьер" 0xff0000
goto @Label0003E4
:Label0003E4
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label0003E4
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 2595.226, 2790.526, 9.8203)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label00043A
if
2@ == 7
jf @Label0004C4
chatmsg "Покиньте интерьер" 0xff0000
goto @Label00046E
:Label00046E
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label00046E
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -1989.899, 1117.758, 53.4687)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label0004C4
if
2@ == 9
jf @Label00054E
chatmsg "Покиньте интерьер" 0xff0000
goto @Label0004F8
:Label0004F8
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label0004F8
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 461.7078, -1500.823, 30.045)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label00054E
if
2@ == 10
jf @Label0005D8
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000582
:Label000582
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000582
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -1694.174, 951.2224, 24.8906)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label0005D8
if
2@ == 11
jf @Label000662
chatmsg "Покиньте интерьер" 0xff0000
goto @Label00060C
:Label00060C
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label00060C
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1368.919, -1279.642, 12.5469)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000662
if
2@ == 12
jf @Label0006EC
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000696
:Label000696
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000696
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -2625.761, 208.2346, 3.8125)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label0006EC
if
2@ == 13
jf @Label000776
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000720
:Label000720
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000720
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 2159.545, 943.0937, 9.8203)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000776
if
2@ == 15
jf @Label000800
chatmsg "Покиньте интерьер" 0xff0000
goto @Label0007AA
:Label0007AA
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label0007AA
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1172.077, -1323.239, 14.4028)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000800
if
2@ == 16
jf @Label00088A
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000834
:Label000834
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000834
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -2664.63, 639.9489, 13.4531)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label00088A
if
2@ == 17
jf @Label000914
chatmsg "Покиньте интерьер" 0xff0000
goto @Label0008BE
:Label0008BE
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label0008BE
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1607.227, 1815.241, 10.8203)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000914
if
2@ == 18
jf @Label00099E
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000948
:Label000948
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000948
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1568.503, -1689.974, 5.2187)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label00099E
if
2@ == 19
jf @Label000A28
chatmsg "Покиньте интерьер" 0xff0000
goto @Label0009D2
:Label0009D2
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label0009D2
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -1594.211, 716.1555, -3.9062)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000A28
if
2@ == 20
jf @Label000AB2
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000A5C
:Label000A5C
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000A5C
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -2442.98, 494.3464, 490.1183)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000AB2
if
2@ == 21
jf @Label000B3C
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000AE6
:Label000AE6
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000AE6
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -1373.045, 498.8765, 9.1953)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000B3C
if
2@ == 22
jf @Label000BC6
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000B70
:Label000B70
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000B70
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 340.5776, 1949.148, 21.0173)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000BC6
if
2@ == 24
jf @Label000C50
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000BFA
:Label000BFA
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000BFA
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1456.132, 2773.383, 8.8203)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000C50
if
2@ == 25
jf @Label000CDA
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000C84
:Label000C84
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000C84
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 937.0802, 1733.14, 6.8516)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000CDA
if
2@ == 26
jf @Label000D64
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000D0E
:Label000D0E
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000D0E
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1455.053, 750.8289, 10.0234)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000D64
if
2@ == 27
jf @Label000DEE
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000D98
:Label000D98
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000D98
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 2495.233, -1690.913, 13.7656)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000DEE
if
2@ == 28
jf @Label000E78
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000E22
:Label000E22
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000E22
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 2770.686, -1628.723, 11.1775)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000E78
if
2@ == 29
jf @Label000F02
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000EAC
:Label000EAC
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000EAC
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 2650.701, -2021.837, 13.1766)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000F02
if
2@ == 30
jf @Label000F8C
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000F36
:Label000F36
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000F36
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 2185.797, -1815.228, 12.5469)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label000F8C
if
2@ == 31
jf @Label001016
chatmsg "Покиньте интерьер" 0xff0000
goto @Label000FC0
:Label000FC0
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label000FC0
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1667.46, -2106.939, 13.0723)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label001016
if
2@ == 32
jf @Label0010A0
chatmsg "Покиньте интерьер" 0xff0000
goto @Label00104A
:Label00104A
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label00104A
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 681.5682, -473.346, 15.5363)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label0010A0
if
2@ == 33
jf @Label00112A
chatmsg "Покиньте интерьер" 0xff0000
goto @Label0010D4
:Label0010D4
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label0010D4
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -255.1496, 2603.362, 61.8582)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label00112A
if
2@ == 34
jf @Label0011B4
chatmsg "Покиньте интерьер" 0xff0000
goto @Label00115E
:Label00115E
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label00115E
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 662.7566, 1716.422, 6.1875)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label0011B4
if
2@ == 36
jf @Label00123E
chatmsg "Покиньте интерьер" 0xff0000
goto @Label0011E8
:Label0011E8
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label0011E8
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1956.732, -2183.671, 12.5469)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label00123E
if
2@ == 37
jf @Label0012C8
chatmsg "Покиньте интерьер" 0xff0000
goto @Label001272
:Label001272
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label001272
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 1928.581, -1776.096, 12.5469)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label0012C8
if
2@ == 38
jf @Label001352
chatmsg "Покиньте интерьер" 0xff0000
goto @Label0012FC
:Label0012FC
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label0012FC
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -78.412, -1169.988, 1.1354)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label001352
if
2@ == 39
jf @Label0013DC
chatmsg "Покиньте интерьер" 0xff0000
goto @Label001386
:Label001386
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label001386
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, -1676.181, 432.1855, 6.1797)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label0013DC
if
2@ == 40
jf @Label001466
chatmsg "Покиньте интерьер" 0xff0000
goto @Label001410
:Label001410
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label001410
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 2637.237, 1129.674, 11.1797)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label001466
if
2@ == 41
jf @Label0014F0
chatmsg "Покиньте интерьер" 0xff0000
goto @Label00149A
:Label00149A
wait 0
077E: get_active_interior_to 4@
if
4@ == 0
jf @Label00149A
Actor.LockInCurrentPosition($PLAYER_ACTOR) = True
Actor.PutAt($PLAYER_ACTOR, 2019.313, 1007.614, 8.8203)
wait 2000
Actor.LockInCurrentPosition($PLAYER_ACTOR) = False
018C: play_sound 1139 at 0.0 0.0 0.0
:Label0014F0
goto @Label0014F7
:Label0014F7
goto @Label0000D0
:Label0014FE
077E: get_active_interior_to 14@
if
14@ > 0
jf @Label00157D
0AC6: 29@ = label @Label0015B7 offset
SAMP.ShowDialog(8228, "Телепорт {FF1A1A}Evolve-Rp", 29@, "{FFFFFF}Выбрать", "{FFFFFF}Закрыть", 2)
018C: play_sound 1139 at 0.0 0.0 0.0
SAMP.CmdRet
:Label00157D
chatmsg "Вы должны быть в интерьере" 0xff0000
018C: play_sound 1139 at 0.0 0.0 0.0
SAMP.CmdRet
// строки, смотреть через любой hex редактор (например, hxd)
:Label0015B7
hex
7B 43 37 43 37 43 37 7D C2 E0 E6 ED FB E5 3A 0A
7B 46 46 45 46 30 30 7D 31 2E 20 7B 46 46 46 46
46 46 7D CC FD F0 E8 FF 0A 7B 46 46 45 46 30 30
7D 32 2E 20 7B 46 46 46 46 46 46 7D CC FD F0 E8
FF 20 7B 46 46 45 46 30 30 7D 28 D7 E5 F0 ED FB
E9 20 F5 EE E4 29 0A 7B 46 46 45 46 30 30 7D 33
2E 20 7B 46 46 46 46 46 46 7D C1 E0 ED EA 0A 7B
46 46 45 46 30 30 7D 34 2E 20 7B 46 46 46 46 46
46 7D C0 E2 F2 EE F8 EA EE EB E0 0A 7B 46 46 45
46 30 30 7D 35 2E 20 7B 46 46 46 46 46 46 7D CD
E0 F0 EA EE EF F0 E8 F2 EE ED 0A 7B 46 46 45 46
30 30 7D 36 2E 20 7B 46 46 46 46 46 46 7D CF E5
E8 ED F2 E1 EE EB 0A 7B 46 46 45 46 30 30 7D 37
2E 20 7B 46 46 46 46 46 46 7D D6 E5 F0 EA EE E2
FC 0A 7B 33 31 43 46 46 36 7D CC E0 E3 E0 E7 E8
ED FB 3A 0A 7B 46 46 45 46 30 30 7D 38 2E 20 7B
46 46 46 46 46 46 7D CC E0 E3 E0 E7 E8 ED 20 EE
E4 E5 E6 E4 FB 20 CB D1 0A 7B 46 46 45 46 30 30
7D 39 2E 20 7B 46 46 46 46 46 46 7D CC E0 E3 E0
E7 E8 ED 20 EE E4 E5 E6 E4 FB 20 D1 D4 0A 7B 46
46 45 46 30 30 7D 31 30 2E 20 7B 46 46 46 46 46
46 7D CC E0 E3 E0 E7 E8 ED 20 EE F0 F3 E6 E8 FF
20 CB 43 0A 7B 46 46 45 46 30 30 7D 31 31 2E 20
7B 46 46 46 46 46 46 7D CC E0 E3 E0 E7 E8 ED 20
EE F0 F3 E6 E8 FF 20 D1 D4 0A 7B 46 46 45 46 30
30 7D 31 32 2E 20 7B 46 46 46 46 46 46 7D CC E0
E3 E0 E7 E8 ED 20 EE F0 F3 E6 E8 FF 20 CB C2 0A
7B 46 46 31 41 31 41 7D C1 E0 E7 FB 20 EE F0 E3
E0 ED E8 E7 E0 F6 E8 E9 3A 0A 7B 46 46 45 46 30
30 7D 31 33 2E 20 7B 46 46 46 46 46 46 7D CC E5
E4 E8 EA E8 20 CB D1 0A 7B 46 46 45 46 30 30 7D
31 34 2E 20 7B 46 46 46 46 46 46 7D CC E5 E4 E8
EA E8 20 D1 D4 0A 7B 46 46 45 46 30 30 7D 31 35
2E 20 7B 46 46 46 46 46 46 7D CC E5 E4 E8 EA E8
20 CB C2 0A 7B 46 46 45 46 30 30 7D 31 36 2E 20
7B 46 46 46 46 46 46 7D CF EE EB E8 F6 E8 FF 20
CB D1 0A 7B 46 46 45 46 30 30 7D 31 37 2E 20 7B
46 46 46 46 46 46 7D CF EE EB E8 F6 E8 FF 20 D1
D4 0A 7B 46 46 45 46 30 30 7D 31 38 2E 20 7B 46
46 46 46 46 46 7D D4 C1 D0 0A 7B 46 46 45 46 30
30 7D 31 39 2E 20 7B 46 46 46 46 46 46 7D C0 E2
E8 E0 ED EE F1 E5 F6 20 7B 46 46 45 46 30 30 7D
28 C3 D1 29 0A 7B 46 46 45 46 30 30 7D 32 30 2E
20 7B 46 46 46 46 46 46 7D C7 EE ED E0 20 35 31
20 7B 46 46 45 46 30 30 7D 28 CE F0 F3 E6 E5 E9
EA E0 29 0A 7B 46 35 42 41 33 31 7D CC E0 F4 E8
E8 20 7B 46 46 46 46 46 46 7D 2F 20 7B 46 35 42
41 33 31 7D C1 E0 ED E4 FB 20 7B 46 46 46 46 46
46 7D 2F 20 7B 46 35 42 41 33 31 7D C1 E0 E9 EA
E5 F0 FB 3A 0A 7B 46 46 45 46 30 30 7D 32 31 2E
20 7B 46 46 46 46 46 46 7D 59 61 6B 75 7A 61 0A
7B 46 46 45 46 30 30 7D 32 32 2E 20 7B 46 46 46
46 46 46 7D D0 F3 F1 F1 EA E0 FF 20 EC E0 F4 E8
FF 0A 7B 46 46 45 46 30 30 7D 32 33 2E 20 7B 46
46 46 46 46 46 7D 4C 61 20 43 6F 63 61 20 4E 6F
73 74 72 61 0A 7B 46 46 45 46 30 30 7D 32 34 2E
20 7B 46 46 46 46 46 46 7D 7B 35 39 41 39 33 37
7D 47 72 6F 76 65 20 53 74 72 65 65 74 0A 7B 46
46 45 46 30 30 7D 32 35 2E 20 7B 46 46 46 46 46
46 7D 7B 46 46 44 34 32 35 7D 56 61 67 6F 73 0A
7B 46 46 45 46 30 30 7D 32 36 2E 20 7B 46 46 46
46 46 46 7D 7B 44 39 34 33 45 34 7D 42 61 6C 6C
61 73 0A 7B 46 46 45 46 30 30 7D 32 37 2E 20 7B
46 46 46 46 46 46 7D 7B 30 30 38 36 39 30 7D 52
69 66 61 0A 7B 46 46 45 46 30 30 7D 32 38 2E 20
7B 46 46 46 46 46 46 7D 7B 30 30 44 43 45 43 7D
41 7A 74 65 63 61 73 0A 7B 46 46 45 46 30 30 7D
32 39 2E 20 7B 46 46 46 46 46 46 7D 4D 6F 6E 67
6F 6C 73 20 4D 43 0A 7B 46 46 45 46 30 30 7D 33
30 2E 20 7B 46 46 46 46 46 46 7D 4D 6F 6E 67 6F
6C 73 20 4D 43 0A 7B 46 46 45 46 30 30 7D 33 31
2E 20 7B 46 46 46 46 46 46 7D 57 61 72 6C 6F 63
6B 73 20 4D 43 0A 7B 38 33 44 31 37 30 7D D0 E0
E7 ED EE E5 3A 0A 7B 46 46 45 46 30 30 7D 33 32
2E 20 7B 46 46 46 46 46 46 7D C3 EE ED EA E8 0A
7B 46 46 45 46 30 30 7D 33 33 2E 20 7B 46 46 46
46 46 46 7D 32 34 2F 37 20 7B 46 46 45 46 30 30
7D 28 C3 E5 F2 F2 EE 29 0A 7B 46 46 45 46 30 30
7D 33 34 2E 20 7B 46 46 46 46 46 46 7D 32 34 2F
37 20 7B 46 46 45 46 30 30 7D 28 D4 E5 F0 EC E0
20 30 20 2F 20 D1 F2 EE FF ED EA E0 20 EC E5 F5
E0 ED E8 EA EE E2 29 0A 7B 46 46 45 46 30 30 7D
33 35 2E 20 7B 46 46 46 46 46 46 7D 32 34 2F 37
20 7B 46 46 45 46 30 30 7D 28 C0 E2 E8 E0 ED EE
F1 E5 F6 29 0A 7B 46 46 45 46 30 30 7D 33 36 2E
20 7B 46 46 46 46 46 46 7D 32 34 2F 37 20 7B 46
46 45 46 30 30 7D 28 4C 61 73 20 56 65 6E 74 75
72 61 73 20 4E 65 77 73 29 0A 7B 46 46 45 46 30
30 7D 33 37 2E 20 7B 46 46 46 46 46 46 7D CA E0
E7 E8 ED EE 20 7B 46 46 45 46 30 30 7D 28 34 20
E4 F0 E0 EA EE ED E5 29 0A 7B 46 46 46 46 46 46
7D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D
2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D
2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 0A 7B 46 46 46 46
46 46 7D C0 E2 F2 EE F0 3A 20 7B 46 46 31 41 31
41 7D 44 65 64 5F 46 65 64 6F 74 0A 7B 46 46 46
46 46 46 7D CA EE ED F2 E0 EA F2 FB 3A 20 7B 46
37 46 46 30 30 7D 76 6B 2E 63 6F 6D 2F 69 64 65
64 66 65 64 6F 74 00
end