// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
0662: printstring "Fast Enter/Exit Car: All Server"
0662: printstring "Автор: Ded_Fedot"
0662: printstring "Специально для: Perfect-Soft.net"
0662: printstring ">decrypted<"
:Label00006C
0001: wait 400 ms
0AFA: is_samp_available
004D: jump_if_false @Label00006C
0B34: samp register_client_command "feec" to_label @Label000B96
0AF0: 2@ = get_int_from_ini_file "CLEO\FastEnterExitCar.ini" section "Setting" key "AutoLoad"
0085: 1@ = 2@ // (int)
:Label0000C2
0001: wait 0 ms
00D6: if
0039: 1@ == 1
004D: jump_if_false @Label000B8F
0393: actor $3 perform_animation "TRUCK_GETIN_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_GETIN_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_GETIN_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_GETIN_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_GETOUT_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_GETOUT_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_GETOUT_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_GETOUT_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_pullout_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_pullout_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_closedoor_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_closedoor_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_closedoor_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_closedoor_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_close_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_close_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_close_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_close_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_open_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_open_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_open_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "TRUCK_open_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_OPEN_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_OPEN_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_GETINL_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_GETINL_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_GETIN_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_GETIN_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_CLOSEDOORL_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_CLOSEDOORL_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_CLOSEDOOR_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_CLOSEDOOR_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_ROLLDOOR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_ROLLDOORLO" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_GETOUTL_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_GETOUTL_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_GETOUT_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_GETOUT_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_CLOSE_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "CAR_CLOSE_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_open" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_open" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_open_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_getin_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_getin_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_getin_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_getin_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_getin_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_close" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_close" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_getout_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_getout_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_getout_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_close" at 15.0 times_normal_rate
0393: actor $3 perform_animation "BUS_close" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_opnL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_opnR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_opnL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_opnR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_inL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_inR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_inL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_inR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_outL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_outR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_outL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "COACH_outR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikeh_jumponL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikeh_jumponR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikeh_jumponL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikeh_jumponR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikeh_getoffLHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikeh_getoffRHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikeh_getoffLHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikeh_getoffRHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikes_jumponL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikes_jumponR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikes_jumponL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikes_jumponR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikes_getoffLHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikes_getoffRHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikes_getoffLHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikes_getoffRHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikev_jumponL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikev_jumponR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikev_jumponL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikev_jumponR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikev_getoffLHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikev_getoffRHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikev_getoffLHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Bikev_getoffRHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Biked_jumponL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Biked_jumponR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Biked_jumponL" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Biked_jumponR" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Biked_getoffLHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Biked_getoffRHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Biked_getoffLHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "Biked_getoffRHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "quad_geton_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "quad_geton_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "quad_geton_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "quad_geton_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "quad_getoff_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "quad_getoff_RHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "quad_getoff_LHS" at 15.0 times_normal_rate
0393: actor $3 perform_animation "quad_getoff_RHS" at 15.0 times_normal_rate
:Label000B8F
0002: jump @Label0000C2
:Label000B96
00D6: if
0039: 1@ == 0
004D: jump_if_false @Label000BF0
0006: 1@ = 1
0AD1: show_formatted_text_highpriority "~w~Fast ~g~Enter/Exit ~w~Car ~n~~y~By ~p~Ded_Fedot" time 2000
0002: jump @Label000C31
:Label000BF0
0AD1: show_formatted_text_highpriority "~w~Fast ~r~Enter/Exit ~w~Car ~n~~y~By ~p~Ded_Fedot" time 2000
0006: 1@ = 0
:Label000C31
0B43: samp cmd_ret