function randomFunction main ()
var_0_0 = isSampfuncsLoaded()
if var_0_0 then
--jump to 0009 (if previous if statement is false) --0009 JMP-JMP
var_0_0 = isSampLoaded()
if not var_0_0 then
end -- maybe?
else
--location 0009--0009 LOCATION-LOCATION_
return
end
var_0_0 = isSampAvailable()
if not var_0_0 then
--jump to 0019 (if previous if statement is false) --0019 JMP-JMP
repeat
var_0_1 = 100 --var_0_1 NUMBER-NUMBER
wait(var_0_1)
else
--location 0019--0019 LOCATION-LOCATION_
until false or (previous if statement is true) --location 0019
var_0_1 = "{808080}Perfect-soft.net | Fast Report {" --strings longer than 40 characters get cut off, so check to see if there's more!
var_0_2 = 16777215 --var_0_2 NUMBER-NUMBER
sampAddChatMessage(var_0_1, var_0_2)
sampRegisterChatCommand("aim", aim)
sampRegisterChatCommand("god", gm)
sampRegisterChatCommand("damag", dmg)
sampRegisterChatCommand("sh", sh)
sampRegisterChatCommand("cheat", cheat)
sampRegisterChatCommand("pvh", pvh)
repeat
var_0_1 = 0 --var_0_1 NUMBER-NUMBER
wait(var_0_1)
--jump to 0047 (if previous if statement is false) --0047 JMP-JMP
until false or (previous if statement is true) --location 0052
return
end
function randomFunction aim (INPUT_VAR_0_)
if INPUT_VAR_0_ ~= nil then
--jump to 0013 (if previous if statement is false) --0013 JMP-JMP
var_1_2 = INPUT_VAR_0_
var_1_1 = tonumber(var_1_2)
var_1_5 = var_1_1
sampSendChat( string.format("/report %s Аим!", var_1_5) )
end
return
end
function randomFunction(INPUT_VAR_0_)
if INPUT_VAR_0_ ~= nil then
--jump to 0013 (if previous if statement is false) --0013 JMP-JMP
var_2_2 = INPUT_VAR_0_
var_2_1 = tonumber(var_2_2)
var_2_5 = var_2_1
sampSendChat( string.format("/report %s GM!", var_2_5) )
end
return
end
function randomFunction dmg (INPUT_VAR_0_)
if INPUT_VAR_0_ ~= nil then
--jump to 0013 (if previous if statement is false) --0013 JMP-JMP
var_3_2 = INPUT_VAR_0_
var_3_1 = tonumber(var_3_2)
var_3_5 = var_3_1
sampSendChat( string.format("/report %s Damager!", var_3_5) )
end
return
end
function randomFunction sh (INPUT_VAR_0_)
if INPUT_VAR_0_ ~= nil then
--jump to 0013 (if previous if statement is false) --0013 JMP-JMP
var_4_2 = INPUT_VAR_0_
var_4_1 = tonumber(var_4_2)
var_4_5 = var_4_1
sampSendChat( string.format("/report %s Speed hack!", var_4_5) )
end
return
end
function randomFunction cheat (INPUT_VAR_0_)
if INPUT_VAR_0_ ~= nil then
--jump to 0013 (if previous if statement is false) --0013 JMP-JMP
var_5_2 = INPUT_VAR_0_
var_5_1 = tonumber(var_5_2)
var_5_5 = var_5_1
sampSendChat( string.format("/report %s Cheat!", var_5_5) )
end
return
end
function randomFunction pvh (INPUT_VAR_0_)
if INPUT_VAR_0_ ~= nil then
--jump to 0013 (if previous if statement is false) --0013 JMP-JMP
var_6_2 = INPUT_VAR_0_
var_6_1 = tonumber(var_6_2)
var_6_5 = var_6_1
sampSendChat( string.format("/report %s Подкидывает машины читом!", var_6_5) )
end
return
end
function someFunc7()
script_name("Fast Report")
script_author("BUTCHERS")
script_version("v1.0")
require("lib.moonloader")
var_7_0 = 271 --var_7_0 NUMBER-NUMBER
local randomFunction0 = function() end -- starts at test.lua:0
main = randomFunction0
local randomFunction1 = function() end -- starts at test.lua:0
aim = randomFunction1
local randomFunction2 = function() end -- starts at test.lua:0
until false or (previous if statement is true) --location 0019
gm = randomFunction2
local randomFunction3 = function() end -- starts at test.lua:0
dmg = randomFunction3
local randomFunction4 = function() end -- starts at test.lua:0
sh = randomFunction4
local randomFunction5 = function() end -- starts at test.lua:0
cheat = randomFunction5
local randomFunction6 = function() end -- starts at test.lua:0
pvh = randomFunction6
return
end