speed = getCarSpeed(carhandle)
local carSpeed = math.ceil(speed)
local X, Y, Z = getOffsetFromCarInWorldCoords( carhandle, 0.0, 0.0, 0.0)
local resul = isPointOnScreen(X, Y, Z, 0.0)
if resul then
local wposX, wposY = convert3DCoordsToScreen(X, Y, Z)
renderFontDrawText(font, string.format("{00ff00}%s {cc00cc}%d\n %s\n{ff0000}%d ID:%s \n{00ff00}Speed:%d", namecar, model, doorStatus, health, a, carSpeed*2), wposX, wposY, col)