#include "includes.h"
#ifdef _WIN64
#define GWL_WNDPROC GWLP_WNDPROC
#endif
extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
typedef long(__stdcall* EndScene)(LPDIRECT3DDEVICE9);
static EndScene oEndScene = NULL;
LPDIRECT3DDEVICE9 pDevice = nullptr;
WNDPROC oWndProc;
static HWND window = NULL;
void InitImGui(LPDIRECT3DDEVICE9 pDevice)
{
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO();
io.Fonts->AddFontFromFileTTF(("C:\\Windows\\Fonts\\Arial.ttf"), 20, NULL, io.Fonts->GetGlyphRangesCyrillic());
io.ConfigFlags = ImGuiConfigFlags_NoMouseCursorChange;
ImGui_ImplWin32_Init(window);
ImGui_ImplDX9_Init(pDevice);
}
bool init = false;
bool openmenu = false;
long __stdcall hkEndScene(LPDIRECT3DDEVICE9 pDevice)
{
// Unhook
if (GetAsyncKeyState(VK_END)) {
kiero::shutdown();
}
// Open Menu
if (GetAsyncKeyState(VK_HOME) & 1) {
openmenu = !openmenu;
}
if (openmenu) {
ImGui_ImplDX9_NewFrame();
ImGui_ImplWin32_NewFrame();
ImGui::NewFrame();
auto flags = ImGuiConfigFlags_NoMouseCursorChange | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_AlwaysAutoResize;
static int ttab;
ImGui::Begin(("DarwinTap"), nullptr, flags);
if (ImGui::Button((u8"Аимбот"), ImVec2(100.f, 0.f))) {
ttab = 1;
}
ImGui::SameLine(0.f, 2.f);
if (ImGui::Button((u8"Визуалы"), ImVec2(100.f, 0.f))) {
ttab = 2;
}
ImGui::SameLine(0.f, 2.f);
if (ImGui::Button((u8"Другое"), ImVec2(100.f, 0.f))) {
ttab = 3;
}
ImGui::SameLine(0.f, 2.f);
if (ImGui::Button((u8"Цвета"), ImVec2(100.f, 0.f))) {
ttab = 4;
}
ImGui::End();
ImGui::EndFrame();
ImGui::Render();
ImGui_ImplDX9_RenderDrawData(ImGui::GetDrawData());
}
return oEndScene(pDevice);
}
LRESULT __stdcall WndProc(const HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
if (true && ImGui_ImplWin32_WndProcHandler(hWnd, uMsg, wParam, lParam))
return true;
return CallWindowProc(oWndProc, hWnd, uMsg, wParam, lParam);
}
BOOL CALLBACK EnumWindowsCallback(HWND handle, LPARAM lParam)
{
DWORD wndProcId;
GetWindowThreadProcessId(handle, &wndProcId);
if (GetCurrentProcessId() != wndProcId)
return TRUE; // skip to next window
window = handle;
return FALSE; // window found abort search
}
HWND GetProcessWindow()
{
window = NULL;
EnumWindows(EnumWindowsCallback, NULL);
return window;
}
DWORD WINAPI MainThread(LPVOID lpReserved)
{
bool attached = false;
do
{
if (kiero::init(kiero::RenderType::D3D9) == kiero::Status::Success)
{
kiero::bind(42, (void**)& oEndScene, hkEndScene);
do
window = GetProcessWindow();
while (window == NULL);
oWndProc = (WNDPROC)SetWindowLongPtr(window, GWL_WNDPROC, (LONG_PTR)WndProc);
attached = true;
}
} while (!attached);
return TRUE;
}
BOOL WINAPI DllMain(HMODULE hMod, DWORD dwReason, LPVOID lpReserved)
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hMod);
CreateThread(nullptr, 0, MainThread, hMod, 0, nullptr);
break;
case DLL_PROCESS_DETACH:
kiero::shutdown();
break;
}
return TRUE;
}