// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0662: printstring "==============================================================="
0662: printstring "My VK: vk.com/id138101483"
0662: printstring "My Skype: hackes8"
0662: printstring "Group VK: vk.com/by_air"
0662: printstring "My YouTube Channel: www.youtube.com/spacebmxair"
0662: printstring "All rights reserved ©"
0662: printstring "==============================================================="
:Label00011F
0001: wait 0 ms
0AFA: is_samp_available
004D: jump_if_false @Label00011F
0AB1: call_scm_func @Label0004C8 0 33@
0AC8: 32@ = allocate_memory_size 64
0AD3: 32@ = format "%X" 33@
00D6: if
8C14: not strcmp string1 "9452DADA" string2 32@
004D: jump_if_false @Label000179
0AA5: call 8535003 num_params 3 pop 3 0 0 0
:Label000179
0AC9: free_allocated_memory 32@
:Label00017E
0001: wait 0 ms
0B61: samp is_local_player_spawned
004D: jump_if_false @Label00017E
0006: 0@ = 0
0006: 7@ = 0
0006: 8@ = 0
0BE3: raknet setup_incoming_rpc_hook @Label000438
0B34: samp register_client_command "chtp" to_label @Label0003E4
:Label0001B4
0001: wait 0 ms
00D6: if and
0039: 0@ == 1
0039: 7@ == 1
004D: jump_if_false @Label0003DD
077E: get_active_interior_to 10@
00D6: if
0019: 10@ > 0
004D: jump_if_false @Label0003DD
0B32: samp send_spawn
00D6: if
00DF: actor $PLAYER_ACTOR driving
004D: jump_if_false @Label000208
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 3@ 4@ 5@
:Label000208
04D7: set_actor $PLAYER_ACTOR locked 0
04BB: select_interior 0
0860: link_actor $PLAYER_ACTOR to_interior 0
01B4: set_player $PLAYER_CHAR can_move 1
00A1: put_actor $PLAYER_ACTOR at 3@ 4@ 5@
0006: 7@ = 0
:Label000236
0001: wait 200 ms
00D6: if and
0039: 0@ == 1
0039: 7@ == 0
004D: jump_if_false @Label0002A1
01BD: 9@ = current_time_in_ms
0062: 9@ -= 8@ // (int)
0AD0: show_formatted_text_lowpriority "~b~TPCheckPoint ~r~by AIR~b~:~n~~w~%d/45000!" time 205 9@
0C83: samp force_onfoot_sync
0002: jump @Label0002A8
:Label0002A1
0002: jump @Label0002B7
:Label0002A8
0029: 9@ >= 5000
004D: jump_if_false @Label000236
:Label0002B7
0C83: samp force_onfoot_sync
0001: wait 0 ms
0C83: samp force_onfoot_sync
0001: wait 0 ms
0C83: samp force_onfoot_sync
0001: wait 5 ms
00D6: if and
0039: 0@ == 1
0039: 7@ == 0
004D: jump_if_false @Label00031C
0B32: samp send_spawn
00D6: if
00DF: actor $PLAYER_ACTOR driving
004D: jump_if_false @Label000308
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 1530.714 -1073.896 25.0625
:Label000308
00A1: put_actor $PLAYER_ACTOR at 1530.714 -1073.896 25.0625
:Label00031C
0001: wait 0 ms
00D6: if and
0039: 0@ == 1
0039: 7@ == 0
004D: jump_if_false @Label000383
01BD: 9@ = current_time_in_ms
0062: 9@ -= 8@ // (int)
0AD0: show_formatted_text_lowpriority "~b~TPCheckPoint ~r~by AIR~b~:~n~~w~%d/45000!" time 5 9@
0002: jump @Label00038A
:Label000383
0002: jump @Label00039B
:Label00038A
0029: 9@ >= 45000
004D: jump_if_false @Label00031C
:Label00039B
00D6: if
0039: 0@ == 1
004D: jump_if_false @Label0003DD
0AD0: show_formatted_text_lowpriority "~b~TPCheckPoint ~r~by AIR~b~:~n~~w~Good!" time 3333
:Label0003DD
0002: jump @Label0001B4
:Label0003E4
0006: 7@ = 0
0B12: 0@ = 0@ XOR 1
0006: 8@ = 0
0AD0: show_formatted_text_lowpriority "~b~TPCheckPoint ~r~by AIR~b~:~n~~w~State: ~y~%d" time 999 0@
0B43: samp cmd_ret
:Label000438
00D6: if
0039: 0@ == 1
004D: jump_if_false @Label0004C4
0BE5: raknet 1@ = get_hook_param 1
00D6: if
0039: 1@ == 38
004D: jump_if_false @Label0004C4
0BE5: raknet 2@ = get_hook_param 0
0BEB: raknet bit_stream 2@ ignore_bits 8
0BE7: raknet 3@ = bit_stream_read 2@ type 4
0BE7: raknet 4@ = bit_stream_read 2@ type 4
0BE7: raknet 5@ = bit_stream_read 2@ type 4
00D6: if and
8043: not 3@ == 1530.85
8043: not 4@ == -1072.075
8043: not 5@ == 25.0625
004D: jump_if_false @Label0004C4
0006: 7@ = 1
01BD: 8@ = current_time_in_ms
:Label0004C4
0BE0: raknet hook_ret 1
:Label0004C8
0AA2: 25@ = load_library "Kernel32.DLL" // IF and SET
0AA4: 26@ = get_proc_address "GetVolumeInformationA" library 25@ // IF and SET
0AC7: 27@ = var 27@ offset
0AA7: call_function 26@ num_params 8 pop 0 0 0 0 0 27@ 0 0 0 28@
0AA3: free_library 25@
0AB2: ret 1 27@