Неактуально Lua [ARZ] VisualAccessories | Визуальные аксессуары UPDATE 3.51, редактор положения аксов!

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dimazukanov

Известный
52
8
1620044701869.png

Не робит. Обновляется до 2.4, а когда ввожу команду, быдлокод посылает меня нахуй
 

shade!

Известный
805
275
--[NEW ATTACHED OBJECT: 19636]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 924) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19636) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.095997996628284) -- offset x
raknetBitStreamWriteFloat(bs, -0.18899999558926) -- offset y
raknetBitStreamWriteFloat(bs, -0.0019990000873804) -- offset z
raknetBitStreamWriteFloat(bs, -0.30000001192093) -- rotation x
raknetBitStreamWriteFloat(bs, 89.300079345703) -- rotation y
raknetBitStreamWriteFloat(bs, -1.299998998642) -- rotation z
raknetBitStreamWriteFloat(bs, 0.46299800276756) -- scale x
raknetBitStreamWriteFloat(bs, 0.20299799740314) -- scale y
raknetBitStreamWriteFloat(bs, 2.5520000457764) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
позже закину сет дракона и ангельский сет (если никто ещё не кинул)
 

Lansik

Новичок
1
0
Я обновил скрипт, захожу на сервер, экран зависает и выходит из игры. Что делать?
 

shade!

Известный
805
275
--[NEW ATTACHED OBJECT: 8492]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 816) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 8492) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.094999000430107) -- offset x
raknetBitStreamWriteFloat(bs, -0.11100000143051) -- offset y
raknetBitStreamWriteFloat(bs, -0.0029990000184625) -- offset z
raknetBitStreamWriteFloat(bs, -90.699783325195) -- rotation x
raknetBitStreamWriteFloat(bs, -96.099952697754) -- rotation y
raknetBitStreamWriteFloat(bs, -109.60003662109) -- rotation z
raknetBitStreamWriteFloat(bs, 0.057000000029802) -- scale x
raknetBitStreamWriteFloat(bs, 0.034000001847744) -- scale y
raknetBitStreamWriteFloat(bs, 0.090000003576279) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 2992]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 816) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 2992) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.24600000679493) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -92.700004577637) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1.3659980297089) -- scale x
raknetBitStreamWriteFloat(bs, 1.3940000534058) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 2992]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 816) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 2992) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.24600000679493) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, 0.012000000104308) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 88.599998474121) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1.3659989833832) -- scale x
raknetBitStreamWriteFloat(bs, 1.3940000534058) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
2021-05-03 15-52-47-141.png
 
  • Злость
Реакции: chapo

shade!

Известный
805
275
--[NEW ATTACHED OBJECT: 3528]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 816) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 3528) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.064000003039837) -- offset x
raknetBitStreamWriteFloat(bs, 0.082999996840954) -- offset y
raknetBitStreamWriteFloat(bs, -0.034000001847744) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, 81.399971008301) -- rotation y
raknetBitStreamWriteFloat(bs, 80.599983215332) -- rotation z
raknetBitStreamWriteFloat(bs, 0.078998997807503) -- scale x
raknetBitStreamWriteFloat(bs, 0.093998998403549) -- scale y
raknetBitStreamWriteFloat(bs, 0.090999998152256) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 3528]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 816) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 3528) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.15599900484085) -- offset x
raknetBitStreamWriteFloat(bs, -0.1870000064373) -- offset y
raknetBitStreamWriteFloat(bs, 0.29500100016594) -- offset z
raknetBitStreamWriteFloat(bs, -159.30004882813) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.25) -- scale x
raknetBitStreamWriteFloat(bs, 0.0079990001395345) -- scale y
raknetBitStreamWriteFloat(bs, 0.16699899733067) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 3528]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 816) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 3528) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.15599900484085) -- offset x
raknetBitStreamWriteFloat(bs, -0.1870000064373) -- offset y
raknetBitStreamWriteFloat(bs, -0.34599900245667) -- offset z
raknetBitStreamWriteFloat(bs, -21.599996566772) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.25) -- scale x
raknetBitStreamWriteFloat(bs, 0.0079990001395345) -- scale y
raknetBitStreamWriteFloat(bs, 0.16699899733067) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
2021-05-03 23-50-24-988.png
 
  • Злость
Реакции: chapo

shitcodes

Известный
1,434
663
--[NEW ATTACHED OBJECT: 8492]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 843) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 8492) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.48500001430511) -- offset x
raknetBitStreamWriteFloat(bs, -0.088899999856949) -- offset y
raknetBitStreamWriteFloat(bs, -0.033900000154972) -- offset z
raknetBitStreamWriteFloat(bs, 1.0999000072479) -- rotation x
raknetBitStreamWriteFloat(bs, 87.799896240234) -- rotation y
raknetBitStreamWriteFloat(bs, 164.49989318848) -- rotation z
raknetBitStreamWriteFloat(bs, 0.073899999260902) -- scale x
raknetBitStreamWriteFloat(bs, 0.039900001138449) -- scale y
raknetBitStreamWriteFloat(bs, 0.086900003254414) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
1620123417707.png
 
  • Нравится
Реакции: chapo

JKOIL

Участник
52
15
[ML] (system) Loading script 'C:\Tw0hundred\moonloader\v2 VisualAccessories by chapo v2 .lua'...
[ML] (error) VisualAccessories by chapo: ...hundred\moonloader\v2 VisualAccessories by chapo v2 .lua:150: sol: no matching function call takes this number of arguments and the specified types
stack traceback:
[C]: in function 'ImBool'
...hundred\moonloader\v2 VisualAccessories by chapo v2 .lua:150: in main chunk
[ML] (error) VisualAccessories by chapo: Script died due to an error. (196842D4)

help
 

chapo

чопа сребдс // @moujeek
Автор темы
Модератор
8,873
11,588
[ML] (system) Loading script 'C:\Tw0hundred\moonloader\v2 VisualAccessories by chapo v2 .lua'...
[ML] (error) VisualAccessories by chapo: ...hundred\moonloader\v2 VisualAccessories by chapo v2 .lua:150: sol: no matching function call takes this number of arguments and the specified types
stack traceback:
[C]: in function 'ImBool'
...hundred\moonloader\v2 VisualAccessories by chapo v2 .lua:150: in main chunk
[ML] (error) VisualAccessories by chapo: Script died due to an error. (196842D4)

help
удали moonloader/config/VisualAccessories_by_Chapo.ini
 

Dexel

Участник
88
38
Какие зависимости? Будет ли работать на лаунчере?
 
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