- 228
- 9
- Версия MoonLoader
- Другое
Помогите пожалуйста сделать сохранение настроек в ini фкайле.У меня не поулчается
Код:
require "moonloader"
local imgui = require "imgui"
local encoding = require "encoding"
local samp = require "samp.events"
require 'lib.sampfuncs'
require 'lib.moonloader'
local memory = require "memory"
local vkeys = require 'vkeys'
local inicfg = require "inicfg"
local directIni()
local defTable = {
setting = {
AutoPassword = "123456"
}
}
encoding.default = 'CP1251'
u8 = encoding.UTF8
function style()
imgui.SwitchContext()
local style = imgui.GetStyle()
local colors = style.Colors
local clr = imgui.Col
local ImVec4 = imgui.ImVec4
style.Alpha = 1.00
style.WindowRounding = 2.0
style.WindowTitleAlign = imgui.ImVec2(0.5, 0.84)
style.ChildWindowRounding = 2.0
style.FrameRounding = 2.0
style.ItemSpacing = imgui.ImVec2(5.0, 4.0)
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 0
style.GrabMinSize = 8.0
style.GrabRounding = 1.0
colors[clr.Text] = ImVec4(0.860, 0.930, 0.890, 0.78)
colors[clr.TextDisabled] = ImVec4(0.860, 0.930, 0.890, 0.28)
colors[clr.WindowBg] = ImVec4(0.13, 0.14, 0.17, 1.00)
colors[clr.ChildWindowBg] = ImVec4(0.200, 0.220, 0.270, 0.58)
colors[clr.PopupBg] = ImVec4(0.200, 0.220, 0.270, 0.9)
colors[clr.Border] = ImVec4(0.31, 0.31, 1.00, 0.00)
colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg] = ImVec4(0.200, 0.220, 0.270, 1.00)
colors[clr.FrameBgHovered] = ImVec4(0.455, 0.198, 0.301, 0.78)
colors[clr.FrameBgActive] = ImVec4(0.455, 0.198, 0.301, 1.00)
colors[clr.TitleBg] = ImVec4(0.232, 0.201, 0.271, 1.00)
colors[clr.TitleBgActive] = ImVec4(0.502, 0.075, 0.256, 1.00)
colors[clr.TitleBgCollapsed] = ImVec4(0.200, 0.220, 0.270, 0.75)
colors[clr.MenuBarBg] = ImVec4(0.200, 0.220, 0.270, 0.47)
colors[clr.ScrollbarBg] = ImVec4(0.200, 0.220, 0.270, 1.00)
colors[clr.ScrollbarGrab] = ImVec4(0.09, 0.15, 0.1, 1.00)
colors[clr.ScrollbarGrabHovered] = ImVec4(0.455, 0.198, 0.301, 0.78)
colors[clr.ScrollbarGrabActive] = ImVec4(0.455, 0.198, 0.301, 1.00)
colors[clr.CheckMark] = ImVec4(0.71, 0.22, 0.27, 1.00)
colors[clr.SliderGrab] = ImVec4(0.47, 0.77, 0.83, 0.14)
colors[clr.SliderGrabActive] = ImVec4(0.71, 0.22, 0.27, 1.00)
colors[clr.Button] = ImVec4(0.47, 0.77, 0.83, 0.14)
colors[clr.ButtonHovered] = ImVec4(0.455, 0.198, 0.301, 0.86)
colors[clr.ButtonActive] = ImVec4(0.455, 0.198, 0.301, 1.00)
colors[clr.Header] = ImVec4(0.455, 0.198, 0.301, 0.76)
colors[clr.HeaderHovered] = ImVec4(0.455, 0.198, 0.301, 0.86)
colors[clr.HeaderActive] = ImVec4(0.502, 0.075, 0.256, 1.00)
colors[clr.ResizeGrip] = ImVec4(0.47, 0.77, 0.83, 0.04)
colors[clr.ResizeGripHovered] = ImVec4(0.455, 0.198, 0.301, 0.78)
colors[clr.ResizeGripActive] = ImVec4(0.455, 0.198, 0.301, 1.00)
colors[clr.PlotLines] = ImVec4(0.860, 0.930, 0.890, 0.63)
colors[clr.PlotLinesHovered] = ImVec4(0.455, 0.198, 0.301, 1.00)
colors[clr.PlotHistogram] = ImVec4(0.860, 0.930, 0.890, 0.63)
colors[clr.PlotHistogramHovered] = ImVec4(0.455, 0.198, 0.301, 1.00)
colors[clr.TextSelectedBg] = ImVec4(0.455, 0.198, 0.301, 0.43)
colors[clr.ModalWindowDarkening] = ImVec4(0.200, 0.220, 0.270, 0.73)
end
style()
local Qrm = imgui.ImBool(false)
function main()
if not isSampfuncsLoaded() or not isSampLoaded() then return end
while not isSampAvailable() do wait(100) end
config = inicfg.load(defTable, directIni)
--AutoPassword.v = config.setting.AutoPassword
sampAddChatMessage('{FF0000}[MH] {FF8C00}Активация - /mh, или NUMPAD9', 0xFFFF0000)
sampRegisterChatCommand('mh', function()
Qrm.v = not Qrm.v
end)
while true do
wait(0)
if isKeyJustPressed(VK_NUMPAD9) and not sampIsChatInputActive() and not sampIsDialogActive() then
Qrm.v = not Qrm.v
end
imgui.Process = true
if not Qrm.v then
imgui.ShowCursor = false
end
end
end
function imgui.OnDrawFrame()
--find Qrm
if Qrm.v then
local ex, ey = getScreenResolution()
imgui.ShowCursor = true
imgui.SetNextWindowSize(imgui.ImVec2(500, 250), imgui.Cond.FirstUseEver)
imgui.SetNextWindowPos(imgui.ImVec2(ex / 2 - 200, ey / 2 - 200), imgui.Cond.FirstUseEver)
imgui.Begin(u8'Настройки', Qrm, imgui.WindowFlags.NoResize + imgui.WindowFlags.NoMove + imgui.WindowFlags.NoCollapse)
imgui.BeginChild('##Select Setting', imgui.ImVec2(150, 215), true)
if imgui.Selectable(u8"Регистрация", beginchild == 1) then beginchild = 1 end
if imgui.Selectable(u8"Авторизация", beginchild == 2) then beginchild = 2 end
if imgui.Selectable(u8"Остальное", beginchild == 3) then beginchild = 3 end
imgui.EndChild()
imgui.SameLine()
if beginchild == 1 then
imgui.BeginChild("##Set_Register", imgui.ImVec2(330, 215), true)
imgui.EndChild()
end
if beginchild == 2 then
imgui.BeginChild("##Set_Login", imgui.ImVec2(330, 215), true)
imgui.EndChild()
end
if beginchild == 3 then
imgui.BeginChild("##Other", imgui.ImVec2(330, 215), true)
imgui.TextColoredRGB(u8"{708090}1. Сохранить настройки - ", 1);
imgui.SameLine()
if imgui.Button(u8'Save') then
config.setting.AutoPassword = AutoPassword.v
inicfg.save(config, directIni)
end
imgui.EndChild()
end
if beginchild == 4 then
imgui.BeginChild("##Links", imgui.ImVec2(330, 215), true)
imgui.EndChild()
end
imgui.End()
end
end
function imgui.TextColoredRGB(text, render_text)
local max_float = imgui.GetWindowWidth()
local style = imgui.GetStyle()
local colors = style.Colors
local ImVec4 = imgui.ImVec4
local explode_argb = function(argb)
local a = bit.band(bit.rshift(argb, 24), 0xFF)
local r = bit.band(bit.rshift(argb, 16), 0xFF)
local g = bit.band(bit.rshift(argb, 8), 0xFF)
local b = bit.band(argb, 0xFF)
return a, r, g, b
end
local getcolor = function(color)
if color:sub(1, 6):upper() == 'SSSSSS' then
local r, g, b = colors[1].x, colors[1].y, colors[1].z
local a = tonumber(color:sub(7, 8), 16) or colors[1].w * 255
return ImVec4(r, g, b, a / 255)
end
local color = type(color) == 'string' and tonumber(color, 16) or color
if type(color) ~= 'number' then return end
local r, g, b, a = explode_argb(color)
return imgui.ImColor(r, g, b, a):GetVec4()
end
local render_text = function(text_)
for w in text_:gmatch('[^\r\n]+') do
local text, colors_, m = {}, {}, 1
w = w:gsub('{(......)}', '{%1FF}')
while w:find('{........}') do
local n, k = w:find('{........}')
local color = getcolor(w:sub(n + 1, k - 1))
if color then
text[#text], text[#text + 1] = w:sub(m, n - 1), w:sub(k + 1, #w)
colors_[#colors_ + 1] = color
m = n
end
w = w:sub(1, n - 1) .. w:sub(k + 1, #w)
end
local length = imgui.CalcTextSize(w)
if render_text == 2 then
imgui.NewLine()
imgui.SameLine(max_float / 2 - ( length.x / 2 ))
elseif render_text == 3 then
imgui.NewLine()
imgui.SameLine(max_float - length.x - 5 )
end
if text[0] then
for i = 0, #text do
imgui.TextColored(colors_[i] or colors[1], text[i])
imgui.SameLine(nil, 0)
end
imgui.NewLine()
else imgui.Text(w) end
end
end
render_text(text)
end