[ENG] No Damage Shots

Safa

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I have been trying to code a CLEO where my bullets won't be synced for other players (shooting on my client normally but bullets / shots wont do any damage to other people).

Does anyone maybe know any Opcodes that can be useful for my idea?

greetz,
safa
 
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Реакции: Fabregoo

D3.Pheonix

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It's called "fake gm"
You need to hook outcoming bullet sync
 

Safa

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Yea I already had this idea thanks.

e:
Already so I used the Bullet-Sync outcoming hook. It works fine on lagcompon but I can still give damage to players when the server is using lagcompoff.

Do I forget any important packet that needs to be handled too for lagcompoff?
 
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