Другое IActor 64 bit | full(?)

atizoff

приобретаю кашель за деньги
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C++:
    hasteTimeMult = 0x1044;
    hasteSpeedMult = 0x1048;
    minStaminaToStartHaste = 0x1050;
    slideDistanceMult = 0x104C;
    knockBackResistance = 0x10C0;
    strafeMultiplier = 0xED0;
    backwardMultiplier = 0xED8;
    crouchMultiplier = 0xEDC;
    claymore_detector_radius = 0xEE0;
    claymore_activation_delay_mul = 0xEE4;
    move_sound_volume_damping = ?;
    hp_regeneration_hps = 0xEEC;
    hp_regeneration_timeout = 0xEF0;
    armor_regen_hps = 0xEF4;
    armor_regen_timeout = 0xEF8;
    inertia = 0xEFC;
    inertiaAccel = 0xF00;
    jumpHeight = 0xF04;
    slopeSlowdown = 0xF08;
    leanAngle = 0xF0C;
    weaponBobbingMultiplier = 0xEC0;
    weaponInertiaMultiplier = 0xEC4;
    viewPivot = ?;
    viewDistance = 0xE94;
    viewHeightOffset = 0xE98;
    speedMultiplier = 0xEC8;
    viewLimitDir = 0xEA4;
    viewLimitYaw = 0xEB0;
    viewLimitPitch = 0xEB4;
    viewFoVScale = 0xE9C;
    viewSensitivity = 0xEA0;
    useAdditiveAiming = 0xECC;
    followCharacterHead = 0xDF9; // ???
    Stamina = 0x12B0;