- Версия MoonLoader
- .026-beta
Help me add this condition. "require("memory").getint8(getCharPointer(playerPed) + 0x528, false) ~= 19"
the condition is evaluated only if autovest. General.ddmode is false. I'm new to this and still learning.
the condition is evaluated only if autovest. General.ddmode is false. I'm new to this and still learning.
Форматирование (BB-код):
if autovest. General.autovest and timer <= localClock() - _last_vest and not specstate and select(2, getSampfuncsGlobalVar("HideMe_check")) == 0 and
select(2, getSampfuncsGlobalVar("aduty")) == 0 then
if _you_are_not_bodyguard then
timer = autovest. General.ddmode and 5 or 10
for PlayerID = 0, sampGetMaxPlayerId(false) do
local result, playerped = sampGetCharHandleBySampPlayerId(PlayerID)
if result and not sampIsPlayerPaused(PlayerID) then
local myX, myY, myZ = getCharCoordinates(ped)
local playerX, playerY, playerZ = getCharCoordinates(playerped)
local dist, pColor = getDistanceBetweenCoords3d(myX, myY, myZ, playerX, playerY, playerZ), sampGetPlayerColor(PlayerID)
if (autovest. General.ddmode and tostring(dist) or dist) < (autovest. General.ddmode and tostring(0.9) or 6) then
if pColor ~= 2507262 and pColor ~= 9276927 and pColor ~= 1865651 and pColor ~= 16745090 then
if sampGetPlayerArmor(PlayerID) < 48 and sampGetPlayerAnimationId(playerid) ~= 746 then
if has_number(skins, getCharModel(playerped)) then
if autovest. General.ddmode then
sampSendChat('/guardnear')
else
sampSendChat("/guard " .. PlayerID .. " 200")
end
_last_vest = localClock()
end
end
end
end
end
end
end
end