// This file was decompiled using SASCM.ini published on 2021-07-05
{$CLEO .cs}
{$USE bitwise}
0662: printstring "==============================================================="
0662: printstring "My VK: vk.com/id138101483"
0662: printstring "My Skype: hackes8"
0662: printstring "Group VK: vk.com/by_air"
0662: printstring "My YouTube Channel: www.youtube.com/spacebmxair"
0662: printstring "All rights reserved ©"
0662: printstring "==============================================================="
:Noname_308
0001: wait 0 ms
0AFA: is_samp_available
004D: jump_if_false @Noname_308
0006: 0@ = 1
0006: 3@ = 0
0BE3: raknet setup_incoming_rpc_hook @Noname_529
0B34: samp register_client_command "a_fr" to_label @Noname_359
0BDE: pause_thread 0
:Noname_359
0B12: 0@ = 0@ XOR 1
0006: 3@ = 0
00D6: if
0039: 0@ == 0
004D: jump_if_false @Noname_461
0AF8: samp add_message_to_chat "[%s]: {FFFFFF}Âûêëþ÷åíî." color -9194399 "AntiFreeze"
0002: jump @Noname_527
:Noname_461
0AF8: samp add_message_to_chat "[%s]: {FFFFFF}Âêëþ÷åíî." color -9194399 "AntiFreeze"
:Noname_527
0B43: samp cmd_ret
:Noname_529
00D6: if
0039: 0@ == 1
004D: jump_if_false @Noname_1072
0BE5: raknet 1@ = get_hook_param 1
00D6: if
0039: 1@ == 15
004D: jump_if_false @Noname_1050
0BE5: raknet 1@ = get_hook_param 0
0BE9: raknet bit_stream 1@ reset_read_pointer
0BE7: raknet 2@ = bit_stream_read 1@ type 0
00D6: if
0039: 2@ == 0
004D: jump_if_false @Noname_804
0B78: log "{73B461}[%s]: {FFFFFF}Freezed!" "AntiFreeze"
00D6: if
0039: 3@ == 0
004D: jump_if_false @Noname_767
0AF8: samp add_message_to_chat "[%s]: {FFFFFF}Âû äîëæíû áûòü çàìîðîæåíû." color -9194399 "AntiFreeze"
0006: 3@ = 1
:Noname_767
0BEA: raknet bit_stream 1@ reset_write_pointer
0B40: raknet bit_stream 1@ write 1 type 1 size 1
0002: jump @Noname_1029
:Noname_804
0B78: log "{73B461}[%s]: {FFFFFF}Unfreezed!" "AntiFreeze"
00D6: if
0039: 3@ == 1
004D: jump_if_false @Noname_955
0AF8: samp add_message_to_chat "[%s]: {FFFFFF}Âû áûëè ðàçìîðîæåíû." color -9194399 "AntiFreeze"
0006: 3@ = 0
:Noname_955
00D6: if
044B: actor $PLAYER_ACTOR on_foot
004D: jump_if_false @Noname_1025
06AC: 4@ = actor $PLAYER_ACTOR movement_speed
00D6: if
0031: 4@ >= 1.5
004D: jump_if_false @Noname_1004
0BE0: raknet hook_ret 0
:Noname_1004
0002: jump @Noname_1029
:Noname_1025
0BE0: raknet hook_ret 0
:Noname_1029
0002: jump @Noname_1072
:Noname_1050
00D6: if
0039: 1@ == 19
004D: jump_if_false @Noname_1072
0BE0: raknet hook_ret 0
:Noname_1072
0BE0: raknet hook_ret 1