// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
0662: printstring "Cleo Povtoryashka | 08.02.2016"
0662: printstring "Автор: Ded_Fedot"
0662: printstring "Скрипт сделан на основе Bubble Parser от mgmoldova"
0662: printstring "Prime-Hack.net | BlastHack.net - Сайты для настоящих читеров"
:Label0000AE
wait 400
SAMP.Available
else_jump @Label0000AE
wait 3000
0B34: samp register_client_command "repeat" to_label @Label0002A5
0C62: exec_console_command "clear"
log "Cleo Povtoryashka.cs >> Успешно загружен <<"
log "Для активации | дезактивации скрипта введите команду /repeat [ID] игрока"
log "Автор: {5E84FF}Ded_Fedot"
log "Скрипт сделан на основе Bubble Parser от {5E84FF}mgmoldova"
log "Prime-Hack.net | BlastHack.net - Сайты для настоящих читеров"
0BE3: raknet setup_incoming_rpc_hook @Label0003D5
:Label000236
wait 0
if
24@ == 1
else_jump @Label00029E
if
key_down 2
else_jump @Label00029E
wait 200
printf "Povtoryashka ~r~disabled ~w~for ~y~%s(%d)" 2000 25@ 10@
24@ = 0
:Label00029E
jump @Label000236
:Label0002A5
wait 0
if
24@ == 0
else_jump @Label000395
SAMP.IsCommandTyped(20@)
if
0AD4: 21@ = scan_string 20@ format "%d" 10@
else_jump @Label000361
23@ = SAMP.GetActorHandleByPlayerID(10@)
if
056D: actor 23@ defined
else_jump @Label00033F
25@ = SAMP.GetPlayerNickname(10@)
24@ = 1
printf "Povtoryashka ~g~enabled ~w~for ~y~%s(%d)" 2000 25@ 10@
jump @Label00035A
:Label00033F
printf "~r~Player not found" 2000
:Label00035A
jump @Label00038E
:Label000361
printf "~w~Enter ~y~/repeat ~g~(ID) ~w~player" 2000
:Label00038E
jump @Label0003D3
:Label000395
printf "Povtoryashka ~r~disabled ~w~for ~y~%s(%d)" 2000 25@ 10@
24@ = 0
:Label0003D3
SAMP.CmdRet
:Label0003D5
if
24@ == 1
else_jump @Label0004F1
0BE5: raknet 1@ = get_hook_param 0
0BE5: raknet 2@ = get_hook_param 1
if
2@ == 59
else_jump @Label0004F1
10@ = BitStream.Read(1@, 2)
11@ = BitStream.Read(1@, 3)
12@ = BitStream.Read(1@, 4)
13@ = BitStream.Read(1@, 3)
14@ = BitStream.Read(1@, 0)
alloc 15@ 256
0C11: memset destination 15@ value 0 size 256
BitStream.ReadArray(1@, 15@, 14@)
0C17: 20@ = strlen 15@
0C0F: array 15@ element 20@ = 0
16@ = SAMP.GetPlayerNickname(10@)
if and
0C18: 2@ = strstr string1 16@ string2 25@
8C18: not 2@ = strstr string1 15@ string2 "AFK"
8C18: not 2@ = strstr string1 15@ string2 "На паузе"
8C18: not 2@ = strstr string1 15@ string2 "+1 hp"
8C18: not 2@ = strstr string1 15@ string2 "Отошел"
else_jump @Label0004F1
say "%s" 15@
free 15@
:Label0004F1
0BE0: raknet hook_ret 1