//-------------MAIN---------------
0000: NOP
:NONAME_2
wait 0
if
Player.Defined(0)
else_jump @NONAME_2
if
key_down 106
jump @NONAME_36
:NONAME_36
wait 0
03F0: enable_text_draw 1
0@ = Actor.Health($PLAYER_ACTOR)
03E4: set_text_draw_align_right 1
033F: set_text_draw_letter_size 0.2 0.5
0340: set_text_draw_RGBA 255 250 250 255
081C: draw_text_outline 1 RGBA 0 0 0 255
045A: draw_text_1number 62.0 418.2 GXT 'NUMBER' number 0@ // ~1~
if
not key_down 106
else_jump @NONAME_2
jump @NONAME_36