// This file was decompiled using SASCM.ini published by GTAG (
http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
0662: printstring "#########################"
0662: printstring "___Made by Waka Flame for Mecheti Family___"
0662: printstring "#########################"
31@ = 0
:NONAME_123
wait 0
if
0ADC: test_cheat "soft"
else_jump @NONAME_365
if
31@ == 0
else_jump @NONAME_269
print "mecheti soft." 1337
22@ = 22
:NONAME_192
call @NONAME_372 4 22@ 56 2.0 4
22@ += 1
22@ > 30
else_jump @NONAME_192
018C: play_sound 1083 at 0.0 0.0 0.0
31@ = 1
jump @NONAME_365
:NONAME_269
print "mecheti ne soft" 1337
22@ = 22
:NONAME_295
call @NONAME_372 4 22@ 56 1.0 4
22@ += 1
22@ > 32
else_jump @NONAME_295
018C: play_sound 1084 at 0.0 0.0 0.0
31@ = 0
:NONAME_365
jump @NONAME_123
:NONAME_372
0@ += 36
0@ *= 112
0@ += 13150904
005A: 0@ += 1@ // (int)
0A8C: write_memory 0@ size 3@ value 2@ virtual_protect 0
ret 0