будет фикс в некст версииИ так постоянно. Неважно на ногах или в машине. ЕвольвРП
будет фикс в некст версииИ так постоянно. Неважно на ногах или в машине. ЕвольвРП
Онфут - 2 задержка телепорта, 170 задержка отправки пакетов. При таких настройках кикает при тп свыше 3500-4000 метров. Если поставить 172 задержку отправки пакетов - все нормскиньте пожалуйста настройки для арз
а на кар?Онфут - 2 задержка телепорта, 170 задержка отправки пакетов. При таких настройках кикает при тп свыше 3500-4000 метров. Если поставить 172 задержку отправки пакетов - все норм
[23:13:09.267039] (system) Session started.
[23:13:09.267039] (debug) Module handle: 54330000
MoonLoader v.025-beta loaded.
Developers: FYP, hnnssy, EvgeN 1137
Copyright (c) 2016, BlastHack Team
[URL unfurl="true"]https://www.blast.hk/moonloader/[/URL]
[23:13:09.267039] (info) Working directory: C:\Games\ARIZONA GAMES\bin\Arizona\moonloader
[23:13:09.267039] (debug) FP Control: 0009001F
[23:13:09.268038] (debug) Game: GTA SA 1.0.0.0 US
[23:13:09.268038] (system) Installing pre-game hooks...
[23:13:09.269036] (system) Hooks installed.
[23:13:10.643239] (debug) Initializing opcode handler table
[23:13:10.643239] (debug) package.path = C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\lib\?.lua;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\lib\?\init.lua;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\?.lua;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\?\init.lua;.\?.lua;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\lib\?.luac;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\lib\?\init.luac;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\?.luac;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\?\init.luac;.\?.luac
[23:13:10.644238] (debug) package.cpath = C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\lib\?.dll;
[23:13:10.644238] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\FlipCar 2.0.lua'...
[23:13:10.644238] (debug) New script: 1093E41C
[23:13:11.379460] (debug) Add thread 1593EEB5 to SCM-thread queue
[23:13:11.432428] (system) Flip for car: Loaded successfully.
[23:13:11.432428] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\FlipCar.lua'...
[23:13:11.432428] (debug) New script: 184FE58C
[23:13:11.452451] (system) Flip for car: Loaded successfully.
[23:13:11.452451] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\Infinite Run.lua'...
[23:13:11.453449] (debug) New script: 184FE734
[23:13:11.456448] (system) Infinite Run: Loaded successfully.
[23:13:11.456448] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\PohuiNaCarskill.lua'...
[23:13:11.456448] (debug) New script: 18505CBC
[23:13:11.483430] (system) PohuiNaCarskill.lua: Loaded successfully.
[23:13:11.483430] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\RTeleport (2).luac'...
[23:13:11.484430] (debug) New script: 18505E64
[23:13:11.633459] (system) RTeleport (2).luac: Script terminated. (18505E64)
[23:13:11.634458] (error) C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\RTeleport (2).luac: cannot load incompatible bytecode
[23:13:11.634458] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\scriptManager.luac'...
[23:13:11.634458] (debug) New script: 18505E64
[23:13:11.694453] (system) ScriptManager: Loaded successfully.
[23:13:11.694453] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\SF Integration.lua'...
[23:13:11.695453] (debug) New script: 1850600C
[23:13:11.741469] (system) SF Integration: Loaded successfully.
[23:13:26.427392] (system) Installing post-load hooks...
[23:13:26.427392] (system) Hooks installed.
[23:13:26.428392] (debug) Add thread 1E726F0D to SCM-thread queue
[23:13:32.806722] (debug) Add thread 1E6ECC2D to SCM-thread queue
[23:13:33.951011] (debug) Add thread 1EF7179D to SCM-thread queue
[23:13:33.951011] (debug) Add thread 1EF702CD to SCM-thread queue
[23:15:38.036759] (system) Unloading...
[23:15:38.036759] (system) Flip for car: Script terminated. (1093E41C)
[23:15:38.036759] (debug) Remove thread 1EF7179D from SCM-thread queue
[23:15:38.086755] (system) Flip for car: Script terminated. (184FE58C)
[23:15:38.086755] (debug) Remove thread 1EF702CD from SCM-thread queue
[23:15:38.086755] (system) Infinite Run: Script terminated. (184FE734)
[23:15:38.087754] (system) PohuiNaCarskill.lua: Script terminated. (18505CBC)
[23:15:38.093750] (system) ScriptManager: Script terminated. (18505E64)
[23:15:38.093750] (debug) Remove thread 1E6ECC2D from SCM-thread queue
[23:15:38.094750] (system) SF Integration: Script terminated. (1850600C)
[23:15:38.094750] (debug) Remove thread 1E726F0D from SCM-thread queue
нужен мун 0.2.6[23:13:09.267039] (system) Session started.
[23:13:09.267039] (debug) Module handle: 54330000
MoonLoader v.025-beta loaded.
Developers: FYP, hnnssy, EvgeN 1137
Copyright (c) 2016, BlastHack Team
Избранное - Lua - ASI - MoonLoader
v.026.5-beta MoonLoader - это мод для игры GTA San Andreas, стремящийся стать полной современной заменой CLEO. Он вносит возможность загрузки Lua-скриптов в игру, имеет всю функциональность опкодов игры, библиотеки CLEO, плагина SAMPFUNCS и добавляет свой набор новых функций для разработки...www.blast.hk
[23:13:09.267039] (info) Working directory: C:\Games\ARIZONA GAMES\bin\Arizona\moonloader
[23:13:09.267039] (debug) FP Control: 0009001F
[23:13:09.268038] (debug) Game: GTA SA 1.0.0.0 US
[23:13:09.268038] (system) Installing pre-game hooks...
[23:13:09.269036] (system) Hooks installed.
[23:13:10.643239] (debug) Initializing opcode handler table
[23:13:10.643239] (debug) package.path = C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\lib\?.lua;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\lib\?\init.lua;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\?.lua;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\?\init.lua;.\?.lua;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\lib\?.luac;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\lib\?\init.luac;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\?.luac;C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\?\init.luac;.\?.luac
[23:13:10.644238] (debug) package.cpath = C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\lib\?.dll;
[23:13:10.644238] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\FlipCar 2.0.lua'...
[23:13:10.644238] (debug) New script: 1093E41C
[23:13:11.379460] (debug) Add thread 1593EEB5 to SCM-thread queue
[23:13:11.432428] (system) Flip for car: Loaded successfully.
[23:13:11.432428] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\FlipCar.lua'...
[23:13:11.432428] (debug) New script: 184FE58C
[23:13:11.452451] (system) Flip for car: Loaded successfully.
[23:13:11.452451] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\Infinite Run.lua'...
[23:13:11.453449] (debug) New script: 184FE734
[23:13:11.456448] (system) Infinite Run: Loaded successfully.
[23:13:11.456448] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\PohuiNaCarskill.lua'...
[23:13:11.456448] (debug) New script: 18505CBC
[23:13:11.483430] (system) PohuiNaCarskill.lua: Loaded successfully.
[23:13:11.483430] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\RTeleport (2).luac'...
[23:13:11.484430] (debug) New script: 18505E64
[23:13:11.633459] (system) RTeleport (2).luac: Script terminated. (18505E64)
[23:13:11.634458] (error) C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\RTeleport (2).luac: cannot load incompatible bytecode
[23:13:11.634458] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\scriptManager.luac'...
[23:13:11.634458] (debug) New script: 18505E64
[23:13:11.694453] (system) ScriptManager: Loaded successfully.
[23:13:11.694453] (system) Loading script 'C:\Games\ARIZONA GAMES\bin\Arizona\moonloader\SF Integration.lua'...
[23:13:11.695453] (debug) New script: 1850600C
[23:13:11.741469] (system) SF Integration: Loaded successfully.
[23:13:26.427392] (system) Installing post-load hooks...
[23:13:26.427392] (system) Hooks installed.
[23:13:26.428392] (debug) Add thread 1E726F0D to SCM-thread queue
[23:13:32.806722] (debug) Add thread 1E6ECC2D to SCM-thread queue
[23:13:33.951011] (debug) Add thread 1EF7179D to SCM-thread queue
[23:13:33.951011] (debug) Add thread 1EF702CD to SCM-thread queue
[23:15:38.036759] (system) Unloading...
[23:15:38.036759] (system) Flip for car: Script terminated. (1093E41C)
[23:15:38.036759] (debug) Remove thread 1EF7179D from SCM-thread queue
[23:15:38.086755] (system) Flip for car: Script terminated. (184FE58C)
[23:15:38.086755] (debug) Remove thread 1EF702CD from SCM-thread queue
[23:15:38.086755] (system) Infinite Run: Script terminated. (184FE734)
[23:15:38.087754] (system) PohuiNaCarskill.lua: Script terminated. (18505CBC)
[23:15:38.093750] (system) ScriptManager: Script terminated. (18505E64)
[23:15:38.093750] (debug) Remove thread 1E6ECC2D from SCM-thread queue
[23:15:38.094750] (system) SF Integration: Script terminated. (1850600C)
[23:15:38.094750] (debug) Remove thread 1E726F0D from SCM-thread queue
У меня нероботает что тут не так?
ну давай давай сделай на сегодняшний день моменталку с которой бы не кикало,давай давай попробуй,понял хоть что сказал?Моментальный телепорт придумывают 1кк лет назад, , люди в 2022 делающие корд мастер
не очень сложно сделать моменталку чтобы не кикалону давай давай сделай на сегодняшний день моменталку с которой бы не кикало,давай давай попробуй,понял хоть что сказал?
Ну так сделай, в чем проблема ?не очень сложно сделать моменталку чтобы не кикало