- 328
- 19
- Версия MoonLoader
- .026-beta
Подскажите, как сделать создание и удаление слота в биндере по кнопке, код биндера кину ниже
p.s за помощь лайк не зажму
p.s за помощь лайк не зажму
Lua:
script_name("MultiBinder by FORMYS")
script_authors("FORMYS, TheChampGuess")
local key = require 'vkeys'
local imgui = require 'imgui'
local inicfg = require 'inicfg'
local encoding = require 'encoding'
local sampev = require 'lib.samp.events'
local bindPath = "moonloader\\MultiBinder\\binder.ini";
local bindPathShort = "moonloader\\MultiBinder";
require "lib.moonloader"
encoding.default = 'CP1251'
u8 = encoding.UTF8
local bind_slot = 50 -- кол-во слотов биндера
if not doesDirectoryExist(bindPathShort) then
createDirectory(bindPathShort)
end
if not doesFileExist(bindPath) then
f = io.open(bindPath, 'a')
for i=1, bind_slot do
f:write("[".. i .."]\n")
end
f:write("1=")
f:close()
end
local mainBind = inicfg.load(nil, bindPath)
local binder_window = imgui.ImBool(false)
local sw, sh = getScreenResolution()
local wmine = 700
about_bind = {}
binder_text = {}
binder_text[1] = imgui.ImBuffer(1024) -- multiline
binder_text[2] = imgui.ImBuffer(192) -- активация команда
binder_text[3] = imgui.ImBuffer(16) -- задержка
selected_item_binder = imgui.ImInt(0)
cb_render_in_menu = imgui.ImBool(imgui.RenderInMenu)
cb_lock_player = imgui.ImBool(imgui.LockPlayer)
cb_show_cursor = imgui.ImBool(imgui.ShowCursor)
function SetStyle()
imgui.SwitchContext()
local style = imgui.GetStyle()
local colors = style.Colors
local clr = imgui.Col
local ImVec4 = imgui.ImVec4
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 0
style.ChildWindowRounding = 4.0
colors[clr.PopupBg] = ImVec4(0.08, 0.08, 0.08, 0.94)
colors[clr.ComboBg] = colors[clr.PopupBg]
colors[clr.Button] = ImVec4(0.26, 0.59, 0.98, 0.40)
colors[clr.ButtonHovered] = ImVec4(0.26, 0.59, 0.98, 1.00)
colors[clr.ButtonActive] = ImVec4(0.06, 0.53, 0.98, 1.00)
colors[clr.TitleBg] = ImVec4(0.04, 0.04, 0.04, 1.00)
colors[clr.TitleBgActive] = ImVec4(0.16, 0.29, 0.48, 1.00)
colors[clr.TitleBgCollapsed] = ImVec4(0.00, 0.00, 0.00, 0.51)
colors[clr.CloseButton] = ImVec4(0.41, 0.41, 0.41, 0.50)
colors[clr.CloseButtonHovered] = ImVec4(0.98, 0.39, 0.36, 1.00)
colors[clr.CloseButtonActive] = ImVec4(0.98, 0.39, 0.36, 1.00)
colors[clr.TextSelectedBg] = ImVec4(0.26, 0.59, 0.98, 0.35)
colors[clr.Text] = ImVec4(1.00, 1.00, 1.00, 1.00)
colors[clr.FrameBg] = ImVec4(0.16, 0.29, 0.48, 0.54)
colors[clr.FrameBgHovered] = ImVec4(0.26, 0.59, 0.98, 0.40)
colors[clr.FrameBgActive] = ImVec4(0.26, 0.59, 0.98, 0.67)
colors[clr.MenuBarBg] = ImVec4(0.14, 0.14, 0.14, 1.00)
colors[clr.ScrollbarBg] = ImVec4(0.02, 0.02, 0.02, 0.53)
colors[clr.ScrollbarGrab] = ImVec4(0.31, 0.31, 0.31, 1.00)
colors[clr.ScrollbarGrabHovered] = ImVec4(0.41, 0.41, 0.41, 1.00)
colors[clr.ScrollbarGrabActive] = ImVec4(0.51, 0.51, 0.51, 1.00)
colors[clr.CheckMark] = ImVec4(0.26, 0.59, 0.98, 1.00)
colors[clr.Header] = ImVec4(0.26, 0.59, 0.98, 0.31)
colors[clr.HeaderHovered] = ImVec4(0.26, 0.59, 0.98, 0.80)
colors[clr.HeaderActive] = ImVec4(0.26, 0.59, 0.98, 1.00)
colors[clr.SliderGrab] = ImVec4(0.24, 0.52, 0.88, 1.00)
colors[clr.SliderGrabActive] = ImVec4(0.26, 0.59, 0.98, 1.00)
end
SetStyle()
function main()
if not isSampLoaded() or not isSampfuncsLoaded() then return end
while not isSampAvailable() do wait(100) end
thread = lua_thread.create_suspended(thread_function)
AddChatMessage("Успешно запущен")
while true do
wait(0)
for i = 1, bind_slot do
if mainBind[i] ~= nil then
if mainBind[i].act ~= nil and not string.find(mainBind[i].act, "/", 1, true) then
if isKeysDown(strToIdKeys(mainBind[i].act)) then
thread:run("binder" .. i)
end
end
end
end
end
end
function sampev.onSendCommand(command)
if command == "/binder" then
binder_window.v = not binder_window.v
imgui.Process = binder_window.v
end
for i = 1, bind_slot do
if mainBind[i] ~= nil and mainBind[i].act ~= nil then
if command == mainBind[i].act then
thread:run("binder" .. i)
return false
end
end
end
end
function thread_function(option)
if string.sub(option, 0, 6) == "binder" then
ind = tonumber(string.sub(option, 7))
for i = 1, 30 do
if mainBind[ind][i] ~= nil then
if mainBind[ind][i] == "" then
sampAddChatMessage("[Binder | Warning]: Обнаружена пустая строка", -1)
else
sampSendChat(u8:decode(mainBind[ind][i]))
wait(tonumber(mainBind[ind].wait .. "000"))
end
else
return
end
end
return
end
end
function AddChatMessage(text)
sampAddChatMessage("[MultiBinder]: {FFFFFF}" .. text, 0x5A90CE)
end
function ShowHelpMarker(text)
imgui.SameLine()
imgui.TextDisabled("(?)")
if (imgui.IsItemHovered()) then
imgui.SetTooltip(u8(text))
end
end
function ShowCenterTextColor(text, wsize, color)
imgui.SetCursorPosX((wsize / 2) - (imgui.CalcTextSize(text).x / 2))
imgui.TextColored(color, text)
end
function ShowCenterText(text, wsize)
imgui.SetCursorPosX((wsize / 2) - (imgui.CalcTextSize(text).x / 2))
imgui.TextColored(imgui.ImVec4(0.4, 0.8, 0.3, 1.0), text)
end
function isReservedCommand(command)
ArrRCommand = {"binder"}
for i = 1, #ArrRCommand do
if command == ArrRCommand[i] then
return true
end
end
return false
end
function getDownKeys()
local curkeys = ""
local bool = false
for k, v in pairs(key) do
if isKeyDown(v) and (v == VK_MENU or v == VK_CONTROL or v == VK_SHIFT or v == VK_LMENU or v == VK_RMENU or v == VK_RCONTROL or v == VK_LCONTROL or v == VK_LSHIFT or v == VK_RSHIFT) then
if v ~= VK_MENU and v ~= VK_CONTROL and v ~= VK_SHIFT then
curkeys = v
end
end
end
for k, v in pairs(key) do
if isKeyDown(v) and (v ~= VK_MENU and v ~= VK_CONTROL and v ~= VK_SHIFT and v ~= VK_LMENU and v ~= VK_RMENU and v ~= VK_RCONTROL and v ~= VK_LCONTROL and v ~= VK_LSHIFT and v ~= VK_RSHIFT) then
if tostring(curkeys):len() == 0 then
curkeys = v
else
curkeys = curkeys .. " " .. v
end
bool = true
end
end
return curkeys, bool
end
function getDownKeysText()
tKeys = string.split(getDownKeys(), " ")
if #tKeys ~= 0 then
for i = 1, #tKeys do
if i == 1 then
str = key.id_to_name(tonumber(tKeys[i]))
else
str = str .. "+" .. key.id_to_name(tonumber(tKeys[i]))
end
end
return str
else
return "None"
end
end
function string.split(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t={} ; i=1
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
t[i] = str
i = i + 1
end
return t
end
function strToIdKeys(str)
tKeys = string.split(str, "+")
if #tKeys ~= 0 then
for i = 1, #tKeys do
if i == 1 then
str = key.name_to_id(tKeys[i], false)
else
str = str .. " " .. key.name_to_id(tKeys[i], false)
end
end
return tostring(str)
else
return "(("
end
end
function isKeysDown(keylist, pressed)
local tKeys = string.split(keylist, " ")
if pressed == nil then
pressed = false
end
if tKeys[1] == nil then
return false
end
local bool = false
local key = #tKeys < 2 and tonumber(tKeys[1]) or tonumber(tKeys[2])
local modified = tonumber(tKeys[1])
if #tKeys < 2 then
if not isKeyDown(VK_RMENU) and not isKeyDown(VK_LMENU) and not isKeyDown(VK_LSHIFT) and not isKeyDown(VK_RSHIFT) and not isKeyDown(VK_LCONTROL) and not isKeyDown(VK_RCONTROL) then
if wasKeyPressed(key) and not pressed then
bool = true
elseif isKeyDown(key) and pressed then
bool = true
end
end
else
if isKeyDown(modified) and not wasKeyReleased(modified) then
if wasKeyPressed(key) and not pressed then
bool = true
elseif isKeyDown(key) and pressed then
bool = true
end
end
end
if nextLockKey == keylist then
if pressed and not wasKeyReleased(key) then
bool = false
else
bool = false
nextLockKey = ""
end
end
return bool
end
function imgui.OnDrawFrame()
if not binder_window.v then
imgui.Process = false
end
if binder_window.v then
imgui.SetNextWindowSize(imgui.ImVec2(wmine+50, 340), imgui.Cond.FirstUseEver)
imgui.SetNextWindowPos(imgui.ImVec2((sw / 2), sh / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
imgui.Begin(u8'Настройка MultiBinder', binder_window, imgui.WindowFlags.NoResize)
imgui.BeginChild("test", imgui.ImVec2(wmine-490, 305), true)
imgui.Columns(2, "mycolumns")
imgui.Separator()
imgui.Text(u8"Активация") ShowHelpMarker("Двойной щелчок по пункту открывает\nнастройку редактора биндера") imgui.NextColumn()
imgui.Text(u8"Статус") imgui.NextColumn()
imgui.Separator()
for i = 1, bind_slot do
if imgui.Selectable(u8"Слот №" .. i, false, imgui.SelectableFlags.AllowDoubleClick) then
if (imgui.IsMouseDoubleClicked(0)) then
z = i
if mainBind[i] == nil then
imgui.OpenPopup("SetActivation")
else
imgui.OpenPopup("ReActivation")
end
end
end
imgui.NextColumn()
if mainBind[i] ~= nil and mainBind[i].wait ~= nil and mainBind[i].act ~= nil then
if change_binder == i and change_binder ~= nil and change_binder ~= "" then
imgui.TextColored(imgui.ImVec4(0.4, 0.8, 0.8, 1.0), u8"Ред. | Занято")
else
imgui.TextColored(imgui.ImVec4(0.8, 0.7, 0.1, 1.0), mainBind[i].act) --u8"Занято"
about_bind[i] = true
end
else
if change_binder == i and change_binder ~= nil and change_binder ~= "" then
imgui.TextColored(imgui.ImVec4(0.4, 0.8, 0.8, 1.0), u8"Редактируется")
else
imgui.TextColored(imgui.ImVec4(0.4, 0.8, 0.3, 1.0), u8"Cвободно")
about_bind[i] = false
end
end
imgui.NextColumn()
end
if imgui.BeginPopup("ReActivation") then
imgui.Text(u8"Выберите нужное действие для (Слот №" .. z .. ")")
imgui.SetCursorPosX(20)
if imgui.Button(u8"Удалить") then
for i = 1, 30 do
mainBind[z][i] = nil
end
mainBind[z].act = nil
mainBind[z].wait = nil
mainBind[z] = nil
inicfg.save(mainBind, "moonloader\\mz\\binder.ini")
imgui.CloseCurrentPopup()
end
imgui.SameLine()
if imgui.Button(u8"Редактировать") then
change_binder = z
is_changeact = true
binder_text[2].v = mainBind[z].act
binder_text[3].v = mainBind[z].wait
for g = 1, 30 do
if mainBind[z][g] == nil then
break
else
if g == 1 then
binder_text[1].v = mainBind[z][g]
else
binder_text[1].v = binder_text[1].v .. "\n" .. mainBind[z][g]
end
end
end
imgui.CloseCurrentPopup()
end
imgui.SameLine()
if imgui.Button(u8"Закрыть") then
imgui.CloseCurrentPopup()
end
imgui.EndPopup()
end
if imgui.BeginPopup("SetActivation") then
imgui.Text(u8"Выберите нужную вам активацию для (Слот №" .. z .. ")")
imgui.PushItemWidth(240)
imgui.SetCursorPosX(30)
imgui.Combo("", selected_item_binder, u8"На клавишу (комбинацию клавиш)\0На команду (прим. /command)\0\0")
imgui.SetCursorPosX(85)
if imgui.Button(u8"Выбрать") then
change_binder = z
binder_text[1].v = ""
is_changeact = false
if about_bind[z] then
binder_text[2].v = mainBind[z].act
binder_text[3].v = mainBind[z].wait
for g = 1, 30 do
if mainBind[z][g] == nil then
break
else
if g == 1 then
binder_text[1].v = mainBind[z][g]
else
binder_text[1].v = binder_text[1].v .. "\n" .. mainBind[z][g]
end
end
end
else
binder_text[2].v = ""
binder_text[3].v = ""
end
imgui.CloseCurrentPopup()
end
imgui.SameLine()
imgui.SetCursorPosX(155)
if imgui.Button(u8"Закрыть") then
imgui.CloseCurrentPopup()
end
imgui.EndPopup()
end
if bind_slot < 15 then
imgui.Columns(1)
imgui.Separator()
end
imgui.EndChild()
imgui.SameLine()
imgui.BeginChild("notest", imgui.ImVec2(wmine-(wmine-490)+25, 305), true)
if change_binder ~= nil and change_binder ~= "" then
imgui.SetCursorPosY(5)
ShowCenterTextColor(u8("Редакторивание профиля биндера (Слот №" .. change_binder .. ")"), wmine-200, imgui.ImVec4(0.8, 0.7, 0.1, 1.0))
imgui.Separator()
if not is_changeact then
if selected_item_binder.v == 0 then
imgui.BeginChild("change", imgui.ImVec2(118, 20), true)
imgui.SetCursorPosY(2)
imgui.TextColored(imgui.ImVec4(1.0, 1.0, 0.7, 1.0), getDownKeysText())
imgui.EndChild()
imgui.SameLine()
imgui.SetCursorPosY(28)
imgui.Text(u8"Зажмите клавишу/комбинацию клавиш и нажмите")
imgui.SameLine()
if imgui.Button(u8("Сохранить")) then
if getDownKeysText() ~= "None" then
binder_text[2].v = getDownKeysText()
is_changeact = true
else
AddChatMessage("Зажмите клавишу/клавиши, после чего повторите попытку")
end
end
else
imgui.Text(u8"Активация: /")
imgui.SameLine()
imgui.PushItemWidth(100)
imgui.SetCursorPos(imgui.ImVec2(90, 26))
imgui.InputText(u8"##1", binder_text[2])
imgui.SameLine()
if imgui.Button(u8"Сохранить") then
if isReservedCommand(binder_text[2].v) then
AddChatMessage("Введенная вами команда является зарезервированной скриптом. Придумайте другую")
else
if string.find(binder_text[2].v, '/', 1, true) then
AddChatMessage('Знак "/" будет прикреплен к команде позже. В данный момент он не нужен')
else
is_changeact = true
binder_text[2].v = "/" .. binder_text[2].v
end
end
end
end
else
imgui.SetCursorPosY(30)
imgui.Text(u8"Активация:")
imgui.SameLine()
imgui.SetCursorPosY(30)
imgui.TextColored(imgui.ImVec4(0.4, 0.8, 0.3, 1.0), binder_text[2].v)
imgui.SameLine()
imgui.SetCursorPosY(28)
if imgui.Button(u8("Изменить активацию")) then
imgui.OpenPopup("ChangeActivation")
end
end
if (imgui.BeginPopup("ChangeActivation")) then
imgui.Text(u8"Выберите нужную вам активацию для (Слот №" .. z .. ")")
imgui.PushItemWidth(240)
imgui.SetCursorPosX(30)
imgui.Combo("", selected_item_binder, u8"На клавишу (комбинацию клавиш)\0На команду (прим. /command)\0\0")
imgui.SetCursorPosX(85)
if imgui.Button(u8"Выбрать") then
if selected_item_binder.v == 1 then
if binder_text[2].v ~= "" then
if string.find(binder_text[2].v, '/', 1, true) then
binder_text[2].v = string.sub(binder_text[2].v, 2)
else
binder_text[2].v = ""
end
end
end
is_changeact = false
imgui.CloseCurrentPopup()
end
imgui.SameLine()
imgui.SetCursorPosX(155)
if imgui.Button(u8"Закрыть") then
imgui.CloseCurrentPopup()
end
imgui.EndPopup()
end
imgui.Text(u8"Задержка:")
imgui.SameLine()
imgui.PushItemWidth(50)
imgui.InputText(u8'сек.', binder_text[3], imgui.InputTextFlags.CharsDecimal)
imgui.SameLine()
if imgui.Checkbox(u8"Блокировка движений персонажа", cb_lock_player) then
imgui.LockPlayer = cb_lock_player.v
end
imgui.Separator()
ShowCenterTextColor(u8("Вводимый текст биндера (для переноса строки нажать Enter)"), wmine-200, imgui.ImVec4(0.8, 0.7, 0.1, 1.0))
imgui.InputTextMultiline(u8'##3', binder_text[1], imgui.ImVec2(500, 178))
imgui.SetCursorPosX(120)
if imgui.Button(u8("Сохранить"), imgui.ImVec2(120, 20)) then
if binder_text[3].v == "" then
binder_text[3].v = 0
end
if binder_text[1].v == "" or binder_text[2].v == "" then
AddChatMessage("Заполните все поля!")
else
for i = 1, 30 do
if mainBind[change_binder] ~= nil then
if mainBind[change_binder][i] ~= nil then
mainBind[change_binder][i] = nil
else
break
end
else
break
end
end
i = 0
for s in string.gmatch(binder_text[1].v, "[^\r\n]+") do
i = i + 1
if mainBind[change_binder] == nil then
mainBind[change_binder] = {}
end
mainBind[change_binder][i] = s
end
mainBind[change_binder].act = binder_text[2].v
mainBind[change_binder].wait = binder_text[3].v
inicfg.save(mainBind, bindPath)
AddChatMessage("Данные биндера успешно сохранены!")
end
end
imgui.SameLine()
imgui.SetCursorPosX(260)
if imgui.Button(u8("Отмена"), imgui.ImVec2(120, 20)) then
change_binder = ""
end
end
imgui.EndChild()
imgui.End()
end
end