Неактуально Lua [ARZ] VisualAccessories | Визуальные аксессуары UPDATE 3.51, редактор положения аксов!

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Grozniyy

Новичок
1
1
--[NEW ATTACHED OBJECT: 19300]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19300) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.0060000000521541) -- offset x
raknetBitStreamWriteFloat(bs, -0.13189899921417) -- offset y
raknetBitStreamWriteFloat(bs, -0.086000002920628) -- offset z
raknetBitStreamWriteFloat(bs, 95.700202941895) -- rotation x
raknetBitStreamWriteFloat(bs, 2.7999000549316) -- rotation y
raknetBitStreamWriteFloat(bs, -61.400100708008) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 11712]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 11712) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.25499901175499) -- offset x
raknetBitStreamWriteFloat(bs, 0.10199899971485) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 87.900009155273) -- rotation x
raknetBitStreamWriteFloat(bs, 72.600433349609) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1.418998003006) -- scale x
raknetBitStreamWriteFloat(bs, 0.56699901819229) -- scale y
raknetBitStreamWriteFloat(bs, 0.47299900650978) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 19520]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19520) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.16899999976158) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, -0.0029990000184625) -- offset z
raknetBitStreamWriteFloat(bs, -2) -- rotation x
raknetBitStreamWriteFloat(bs, 0.29999700188637) -- rotation y
raknetBitStreamWriteFloat(bs, -7.5999941825867) -- rotation z
raknetBitStreamWriteFloat(bs, 0.8489990234375) -- scale x
raknetBitStreamWriteFloat(bs, 1.4179990291595) -- scale y
raknetBitStreamWriteFloat(bs, 1.2050030231476) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 18978]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18978) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.061000000685453) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, -0.003000000026077) -- offset z
raknetBitStreamWriteFloat(bs, -2.1998999118805) -- rotation x
raknetBitStreamWriteFloat(bs, 86.699897766113) -- rotation y
raknetBitStreamWriteFloat(bs, 92.199897766113) -- rotation z
raknetBitStreamWriteFloat(bs, 1.2518999576569) -- scale x
raknetBitStreamWriteFloat(bs, 0.96200001239777) -- scale y
raknetBitStreamWriteFloat(bs, 1.7019000053406) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19079]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19079) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.303003013134) -- offset x
raknetBitStreamWriteFloat(bs, -0.0489990003407) -- offset y
raknetBitStreamWriteFloat(bs, 0.15600000321865) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -17.799968719482) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.53399902582169) -- scale x
raknetBitStreamWriteFloat(bs, 0.64999902248383) -- scale y
raknetBitStreamWriteFloat(bs, 0.64700001478195) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 364]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 364) -- modelId
raknetBitStreamWriteInt32(bs, 6) -- bone
raknetBitStreamWriteFloat(bs, 0.078998997807503) -- offset x
raknetBitStreamWriteFloat(bs, 0.018999999389052) -- offset y
raknetBitStreamWriteFloat(bs, 0.0089990003034472) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -93.299949645996) -- rotation y
raknetBitStreamWriteFloat(bs, 5.0000028610229) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
 
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YarikVL

Известный
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--[NEW ATTACHED OBJECT: 19300]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19300) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, -0.0060000000521541) -- offset x
raknetBitStreamWriteFloat(bs, -0.13189899921417) -- offset y
raknetBitStreamWriteFloat(bs, -0.086000002920628) -- offset z
raknetBitStreamWriteFloat(bs, 95.700202941895) -- rotation x
raknetBitStreamWriteFloat(bs, 2.7999000549316) -- rotation y
raknetBitStreamWriteFloat(bs, -61.400100708008) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 11712]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 0) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 11712) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.25499901175499) -- offset x
raknetBitStreamWriteFloat(bs, 0.10199899971485) -- offset y
raknetBitStreamWriteFloat(bs, 0) -- offset z
raknetBitStreamWriteFloat(bs, 87.900009155273) -- rotation x
raknetBitStreamWriteFloat(bs, 72.600433349609) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1.418998003006) -- scale x
raknetBitStreamWriteFloat(bs, 0.56699901819229) -- scale y
raknetBitStreamWriteFloat(bs, 0.47299900650978) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------

--[NEW ATTACHED OBJECT: 19520]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19520) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.16899999976158) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, -0.0029990000184625) -- offset z
raknetBitStreamWriteFloat(bs, -2) -- rotation x
raknetBitStreamWriteFloat(bs, 0.29999700188637) -- rotation y
raknetBitStreamWriteFloat(bs, -7.5999941825867) -- rotation z
raknetBitStreamWriteFloat(bs, 0.8489990234375) -- scale x
raknetBitStreamWriteFloat(bs, 1.4179990291595) -- scale y
raknetBitStreamWriteFloat(bs, 1.2050030231476) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 18978]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 2) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18978) -- modelId
raknetBitStreamWriteInt32(bs, 2) -- bone
raknetBitStreamWriteFloat(bs, 0.061000000685453) -- offset x
raknetBitStreamWriteFloat(bs, 0) -- offset y
raknetBitStreamWriteFloat(bs, -0.003000000026077) -- offset z
raknetBitStreamWriteFloat(bs, -2.1998999118805) -- rotation x
raknetBitStreamWriteFloat(bs, 86.699897766113) -- rotation y
raknetBitStreamWriteFloat(bs, 92.199897766113) -- rotation z
raknetBitStreamWriteFloat(bs, 1.2518999576569) -- scale x
raknetBitStreamWriteFloat(bs, 0.96200001239777) -- scale y
raknetBitStreamWriteFloat(bs, 1.7019000053406) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 19079]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 3) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 19079) -- modelId
raknetBitStreamWriteInt32(bs, 1) -- bone
raknetBitStreamWriteFloat(bs, 0.303003013134) -- offset x
raknetBitStreamWriteFloat(bs, -0.0489990003407) -- offset y
raknetBitStreamWriteFloat(bs, 0.15600000321865) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -17.799968719482) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 0.53399902582169) -- scale x
raknetBitStreamWriteFloat(bs, 0.64999902248383) -- scale y
raknetBitStreamWriteFloat(bs, 0.64700001478195) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
--[NEW ATTACHED OBJECT: 364]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 140) -- playerId
raknetBitStreamWriteInt32(bs, 4) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 364) -- modelId
raknetBitStreamWriteInt32(bs, 6) -- bone
raknetBitStreamWriteFloat(bs, 0.078998997807503) -- offset x
raknetBitStreamWriteFloat(bs, 0.018999999389052) -- offset y
raknetBitStreamWriteFloat(bs, 0.0089990003034472) -- offset z
raknetBitStreamWriteFloat(bs, 0) -- rotation x
raknetBitStreamWriteFloat(bs, -93.299949645996) -- rotation y
raknetBitStreamWriteFloat(bs, 5.0000028610229) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
--------------------------------------------------------------------------------------
Новая версия https://www.blast.hk/threads/133752/
Этот скрипт как я понял не будет обновляться и просто существует чтобы было видно популярность Чапы
 

NiKlaYt

Новичок
14
3
Попробовал все три версии скрипта, всегда выдаёт "Неизвестная команда" что делать?
 

YarikVL

Известный
Проверенный
4,766
1,820
Новая версия https://www.blast.hk/threads/133752/
Этот скрипт как я понял не будет обновляться и просто существует чтобы было видно популярность Чапы
Попробовал все три версии скрипта, всегда выдаёт "Неизвестная команда" что делать?
Либо поставить требование, либо поставить требование и новую версию
 

YarikVL

Известный
Проверенный
4,766
1,820
Сделайте кто нибудь визуальные аксы на авто
 

Nelson_

Участник
51
20
Бро у тебя вроде был гм кар, который включался при маленьком хп кара, куда он пропал?
 

YarikVL

Известный
Проверенный
4,766
1,820
Бро у тебя вроде был гм кар, который включался при маленьком хп кара, куда он пропал?
….
 
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Реакции: Nelson_

fafachax

Новичок
22
0
установил эту штуку. захожу с лаунчера. уже надеты какие то непонятные аксы. а на /acs пишет неправильная команда. На сборке работает? все отображаться будет?
 

Вложения

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YarikVL

Известный
Проверенный
4,766
1,820
Новая версия https://www.blast.hk/threads/133752/
Этот скрипт как я понял не будет обновляться и просто существует чтобы было видно популярность Чапы
установил эту штуку. захожу с лаунчера. уже надеты какие то непонятные аксы. а на /acs пишет неправильная команда. На сборке работает? все отображаться будет?
 

FSA.

Активный
269
97
Скрипт крутой когда обнова жду не дождусь топ скрипт топ топ топ топ топ топ чапо гей
 
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В этой теме нельзя размещать новые ответы.