--[NEW ATTACHED OBJECT: 18632]------------------------------------------------------------
local bs = raknetNewBitStream()
raknetBitStreamWriteInt16(bs, 498) -- playerId
raknetBitStreamWriteInt32(bs, 1) -- index
raknetBitStreamWriteBool(bs, true) -- create
raknetBitStreamWriteInt32(bs, 18632) -- modelId
raknetBitStreamWriteInt32(bs, 6) -- bone
raknetBitStreamWriteFloat(bs, 0.079375997185707) -- offset x
raknetBitStreamWriteFloat(bs, 0.037069998681545) -- offset y
raknetBitStreamWriteFloat(bs, 0.0077060000039637) -- offset z
raknetBitStreamWriteFloat(bs, 181.48291015625) -- rotation x
raknetBitStreamWriteFloat(bs, 0) -- rotation y
raknetBitStreamWriteFloat(bs, 0) -- rotation z
raknetBitStreamWriteFloat(bs, 1) -- scale x
raknetBitStreamWriteFloat(bs, 1) -- scale y
raknetBitStreamWriteFloat(bs, 1) -- scale z
raknetBitStreamWriteInt32(bs, -1) -- color1
raknetBitStreamWriteInt32(bs, -1) -- color2
raknetEmulRpcReceiveBitStream(113, bs)
raknetDeleteBitStream(bs)
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