function main()
wait(-1)
end
local samp = require 'samp.events'
function samp.onCreate3DText(id, color, pos, distance, testLOS, attachedPlayerId, attachedVehicleId, text)
lua_thread.create(function()
wait(0)
sampCreate3dTextEx(id, text, color, pos.x, pos.y, pos.z, distance, true, attachedPlayerId, attachedVehicleId)
end)
end