#include <Windows.h>
#include <process.h>
#include <iostream>
#include <string.h>
#include <stdio.h>
void __cdecl MainThread(void *pArg)
{
while (true)
{
Sleep(10);
if (GetAsyncKeyState(VK_NUMPAD1)) {
keybd_event('n', 0, 0, 0);
keybd_event('n', 0, KEYEVENTF_KEYUP, 0);
}
}
}
BOOL WINAPI DllMain(_In_ HINSTANCE hinstDLL, _In_ DWORD fdwReason, _In_ PVOID lpvReserved)
{
if (fdwReason == DLL_PROCESS_ATTACH) {
LoadLibrary("C:\\Windows\\System32\\d3d9.dll");
_beginthread(MainThread, NULL, nullptr);
}
return TRUE;
}