- 1,296
- 1,179
C++:
class SCVars
{
public:
static SCVars* Singelton()
{
return *(SCVars * *)0x141ED9590; // issameteam (string)
}
char pad_0x0000[0x4]; //0x0000
__int32 cl_fov ; //0x0004
char pad_0x0008[0x20]; //0x0008
__int32 cl_crouchToggle ; //0x0028
__int32 cl_zoomToggle ; //0x002C
__int32 cl_hasteToggle ; //0x0030
char pad_0x0034[0xA8]; //0x0034
__int32 i_soundeffects ; //0x00DC
__int32 i_lighteffects ; //0x00E0
__int32 i_particleeffects ; //0x00E4
char pad_0x00E8[0x3C]; //0x00E8
__int32 i_pelletsDisp ; //0x0124
char pad_0x0128[0x4]; //0x0128
__int32 i_unlimitedammo ; //0x012C
char pad_0x0130[0x1C]; //0x0130
__int32 g_flashlightEnable ; //0x014C
float g_maxPlayerSpeed ; //0x0150
char pad_0x0154[0xE0]; //0x0154
__int32 g_skipIntro ; //0x0234
char pad_0x0238[0xC]; //0x0238
__int32 g_enableTracers ; //0x0244
__int32 g_parametric_recoil_random_enabled ; //0x0248
__int32 g_parametric_spread_attack_enabled ; //0x024C
char pad_0x0250[0x228]; //0x0250
__int32 g_enable_ingame_kickvote_in_zombiemission ; //0x0478
__int32 g_kickvote_pve_max_checkpoints ; //0x047C
char pad_0x0480[0x158]; //0x0480
__int32 g_victoryCondition ; //0x05D8
char pad_0x05DC[0x194]; //0x05DC
__int32 g_gameroom_afk_timeout ; //0x0770
__int32 g_ingame_afk_timeout ; //0x0774
char pad_0x0778[0x60]; //0x0778
__int32 i_pickupDistance ; //0x07D8
char pad_0x07DC[0x37C]; //0x07DC
__int32 g_anti_cheat_memscan_thread_delay ; //0x0B58
__int32 g_anti_cheat_memscan_log ; //0x0B5C
__int32 g_anti_cheat_memscan_dump_patterns ; //0x0B60
char pad_0x0B64[0x1C4]; //0x0B64
__int32 g_silencer_shoot_spotting ; //0x0D28
char pad_0x0D2C[0x324]; //0x0D2C
};
только самое важное
изменил, т.к всё какого-то хуя сместилось
мб кому надо, хотя там в классах можно всё найти
Код:
class SCVars
cl_fov = 0x4;
cl_crouchToggle = 0x28;
cl_zoomToggle = 0x2C;
cl_hasteToggle = 0x30;
i_soundeffects = 0xDC;
i_lighteffects = 0xE0;
i_particleeffects = 0xE4;
i_unlimitedammo = 0x12C;
g_flashlightEnable = 0x14C;
g_maxPlayerSpeed = 0x150;
g_parametric_recoil_random_enabled = 0x248;
g_parametric_spread_attack_enabled = 0x24C;
g_enableTracers = 0x244;
g_skipIntro = 0x234;
g_enable_ingame_kickvote_in_zombiemission = 0x478;
g_kickvote_pve_max_checkpoints = 0x47C;
g_victoryCondition = 0x5D8;
g_gameroom_afk_timeout = 0x770;
g_ingame_afk_timeout = 0x774;
i_pickupDistance = 0x7D8;
g_reconnect_to_game_enabled = 0x8F4;
g_anti_cheat_memscan_thread_delay = 0xB58;
g_anti_cheat_memscan_log = 0xB5C;
g_anti_cheat_memscan_dump_patterns = 0xB60;
g_silencer_shoot_spotting = 0xD28;
i_pelletsDisp = 0x124;
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