[HELP]: remove stealer from a script

shawty.777

Новичок
Автор темы
7
0
Версия SA-MP
  1. 0.3.7 (R1)
  2. 0.3.7-R2
  3. 0.3.7-R3
  4. 0.3.7-R4
  5. 0.3.7-R5
  6. 0.3DL
  7. 0.3e (R1) / CR-MP
  8. CR-MP 0.3.7
  9. Любая
  10. Другая
Could someone remove the stealer from this script? please and thank you 😁😁


Может ли кто-нибудь удалить стилер из этого скрипта? пожалуйста и спасибо
 

Вложения

  • act.cs
    29.3 KB · Просмотры: 1

!Sam#0235

Активный
122
40
Enjoy

CLEO:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
wait 0

:NONAME_4
wait 0
   Player.Defined(0)
else_jump @NONAME_4
0A96: 0@ = actor $PLAYER_ACTOR struct
0@ += 66
0A8D: 1@ = read_memory 0@ size 1 virtual_protect 0

:NONAME_46
wait 0
03F0: enable_text_draw 1
if
0AB0:   key_pressed 20
else_jump @NONAME_143
0A8D: 2@ = read_memory 0@ size 1 virtual_protect 0
if
  2@ == 204
else_jump @NONAME_114
2@ = 0
jump @NONAME_121

:NONAME_114
2@ = 1

:NONAME_121
0AB0:   key_pressed 20
else_jump @NONAME_143
wait 0
jump @NONAME_121

:NONAME_143
if
  2@ == 0
else_jump @NONAME_192
0A8C: write_memory 0@ size 1 value 1@ virtual_protect 0
jump @NONAME_216

:NONAME_192
0A8C: write_memory 0@ size 1 value 204 virtual_protect 0

:NONAME_216
jump @NONAME_46
 

Вложения

  • 1.cs
    18.3 KB · Просмотры: 2
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Реакции: shawty.777