- 52
- 2
- Версия MoonLoader
- .027.0-preview
Почему меню не работает брал код тут
lua:
function imgui.OnDrawFrame()
if main_window.v then
if main_window.alpha > 0.00 then
local sw, sh = getScreenResolution()
imgui.SetNextWindowPos(imgui.ImVec2(sw / 2, sh / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
imgui.SetNextWindowSize(imgui.ImVec2(800, 400), imgui.Cond.FirstUseEver)
imgui.Begin(' ', nil, imgui.WindowFlags.NoCollapse + imgui.WindowFlags.NoResize)
imgui.SetCursorPos(imgui.ImVec2(5, 25))
PaintTrigger()
PaintAim()
imgui.End()
end
end
end
function switch()
while true do
wait(0)
while true do
imgui.Process = (main_window.alpha > 0.00) or (info.alpha > 0.00)
imgui.ShowCursor = main_window.state or info.state
if isKeyJustPressed(114) then
main_window.v = not main_window.v
end
end
end
local main_window = { state = false, duration = 0.5 }
setmetatable(main_window, ui_meta)
local ui_meta = {
__index = function(self, v)
if v == "switch" then
local switch = function()
if self.process and self.process:status() ~= "dead" then
return false
end
self.timer = os.clock()
self.state = not self.state
self.process = lua_thread.create(function()
local bringFloatTo = function(from, to, start_time, duration)
local timer = os.clock() - start_time
if timer >= 0.00 and timer <= duration then
local count = timer / (duration / 100)
return count * ((to - from) / 100)
end
return (timer > duration) and to or from
end
while true do wait(0)
local a = bringFloatTo(0.00, 1.00, self.timer, self.duration)
self.alpha = self.state and a or 1.00 - a
if a == 1.00 then break end
end
end)
return true
end
return switch
end
if v == "alpha" then
return self.state and 1.00 or 0.00
end
end
}