broadcaster

IlyaHL2

Активный
Автор темы
231
48
Версия MoonLoader
.026-beta
Чё нахуй за пдц?
[14:52:49.401477] (script) broadcaster.lua: [INFO 14:52:49] ...mes\GTA 140K BY DAPO SHOW\moonloader\lib\broadcaster.lua:38: registered handler "brc_handler"
[14:52:49.401477] (script) broadcaster.lua: [INFO 14:52:49] ...mes\GTA 140K BY DAPO SHOW\moonloader\lib\broadcaster.lua:38: registered handler "brc_info"
[14:53:01.408410] (script) geimorg.lua: 1Я в сети: Artur_Pid
[14:53:01.515436] (script) geimorg.lua: 2Я в сети: Artur_Pid [14] 1408 -32 1000
[14:53:01.755497] (script) geimorg.lua: 2Я в сети: Artur_Pid [14] 1408 -32 1000
[14:53:01.800509] (script) geimorg.lua: 2Я в сети: Arta_Xzkov [17] 1406 -36 1000
[14:53:01.801510] (error) geimorg.lua: opcode '0AF8' call caused an unhandled exception
stack traceback:
[C]: in function 'sampAddChatMessage'
C:\Games\GTA 140K BY DAPO SHOW\moonloader\geimorg.lua:149: in function <C:\Games\GTA 140K BY DAPO SHOW\moonloader\geimorg.lua:146>
[14:53:01.801510] (script) broadcaster.lua: [INFO 14:53:01] ...mes\GTA 140K BY DAPO SHOW\moonloader\lib\broadcaster.lua:48: unregistered handler "brc_handler"
[14:53:01.801510] (script) broadcaster.lua: [INFO 14:53:01] ...mes\GTA 140K BY DAPO SHOW\moonloader\lib\broadcaster.lua:48: unregistered handler "brc_info"
[14:53:01.801510] (error) geimorg.lua: Script died due to an error. (0C1B1CE4)
Lua:
local broadcaster = import('lib/broadcaster.lua')
local encoding = require('encoding')
encoding.default = 'CP1251'
u8 = encoding.UTF8

local ffi = require('ffi')
local hook = {hooks = {}}
addEventHandler('onScriptTerminate', function(scr)
    if scr == script.this then
        for i, hook in ipairs(hook.hooks) do
            if hook.status then
                hook.stop()
            end
        end
        broadcaster.unregisterHandler('brc_handler')
        broadcaster.unregisterHandler('brc_info')
    end
end)

ffi.cdef [[
    int VirtualProtect(void* lpAddress, unsigned long dwSize, unsigned long flNewProtect, unsigned long* lpflOldProtect);
]]

function hook.new(cast, callback, hook_addr, size)
    local size, new_hook = size or 5, {}
    local detour_addr = tonumber( ffi.cast('intptr_t', ffi.cast('void*', ffi.cast(cast, callback) ) ) )
    local void_addr, old_prot, org_bytes = ffi.cast('void*', hook_addr),ffi.new('unsigned long[1]'),ffi.new('uint8_t[?]', size)

    ffi.copy(org_bytes, void_addr, size)
    local hook_bytes = ffi.new('uint8_t[?]', size, 0x90)
    hook_bytes[0] = 0xE9
    ffi.cast('uint32_t*', hook_bytes + 1)[0] = detour_addr - hook_addr - 5
    new_hook.call, new_hook.status = ffi.cast(cast, hook_addr), false

    local function set_status(bool)
        new_hook.status = bool
        ffi.C.VirtualProtect(void_addr, size, 0x40, old_prot) ffi.copy(void_addr, bool and hook_bytes or org_bytes, size) ffi.C.VirtualProtect(void_addr, size, old_prot[0], old_prot)
    end
    new_hook.stop = function() set_status(false) end new_hook.start = function() set_status(true) end new_hook.start() table.insert(hook.hooks, new_hook)
    return setmetatable(new_hook, {
        __call = function(self, ...) self.stop()
            local res = self.call(...)
            self.start()
            return res
        end
    })
end
local online = {}
function ChatHook(HOOKED_CHAT_THIS, HOOKED_CHAT_TYPE, HOOKED_CHAT_TEXT, HOOKED_CHAT_PREFIX, HOOKED_CHAT_COLOR, HOOKED_CHAT_PCOLOR) local text = ffi.string(HOOKED_CHAT_TEXT)
    local myid = select(2, sampGetPlayerIdByCharHandle(1))
    local mynick = sampGetPlayerNickname( select(2, sampGetPlayerIdByCharHandle(1)))
    if text:match('1Я в сети:%s+(.+)')then
        online = {}
        x,y,z = getCharCoordinates( 1 )
            lua_thread.create(function()
            wait(100)
        print((('2Я в сети: %s [%d] %d %d %d'):format(mynick,myid,x,y,z)))
        broadcaster.sendMessage( u8(('2Я в сети: %s [%d] %d %d %d'):format(mynick,myid,x,y,z)), 'brc_info')
        end)
        return false
    end
    local nick, coord = text:match('Я в сети:%s+(.+)%s+([0-9-]+ [0-9-]+ [0-9-]+)')
    if nick ~= nil then
        if #online == 0 then
            table.insert(online, {[1] = nick, [2] = coord})       
        else
            for i,k in pairs(online)do
                if nick:match(k)then
                    status = true
                end
            end
            if not status then
                table.insert(online, nick)
            end
            status = false
        end
        _G['num'] = #online
        --return false   
    end

    sampChatHook(HOOKED_CHAT_THIS, HOOKED_CHAT_TYPE, HOOKED_CHAT_TEXT, HOOKED_CHAT_PREFIX, HOOKED_CHAT_COLOR, HOOKED_CHAT_PCOLOR)
end

function main()
    while not isSampAvailable() do wait(100) end
        sampChatHook = hook.new('void(__thiscall *)(void *this, uint32_t type, const char* text, const char* prefix, uint32_t color, uint32_t pcolor)', ChatHook, getModuleHandle('samp.dll') + 0x64010)
        wait(300)
        broadcaster.registerHandler('brc_handler', brc_handlers)
        broadcaster.registerHandler('brc_info', brc_infos)
        
        sampRegisterChatCommand('brc', function(arg)
            if #arg == 0 then
                return sampAddChatMessage('/brc [msg]',0xFF0000) end
            res, id = sampGetPlayerIdByCharHandle( 1 )
            
            broadcaster.sendMessage( sampGetPlayerNickname( id )..'['..id..']: {FFFFFF}'..u8(arg), 'brc_handler')
        end)
        sampRegisterChatCommand('fr', function()
            local mynick = sampGetPlayerNickname( select(2, sampGetPlayerIdByCharHandle(1)))
            broadcaster.sendMessage(u8('1Я в сети: ')..mynick, 'brc_info')
        end)
        sampRegisterChatCommand('c',function()
            print(222, #online)
            for i,k in pairs(online)do
                print(89,i,k)
            end
        
        end)
    while true do wait(0)
        if _G['num'] == #online then
            check()
            _G['num'] = 0
        end
    end
end

function check()
    if #online > 0 then
        local text
        for i = 1, #online do
            text = text and text..'\n'..online[i][1] or online[i][1]..''
        end
        sampShowDialog(416,'Ник френдс', text, 'Ok', '', 2)
        lua_thread.create(function()   
            while sampIsDialogActive( 416 ) do wait( 100 ) end
            local _, button, list, _ = sampHasDialogRespond( 416 )
            if button == 1 then
                for i = 1, #online do
                    if list == i-1 then
                        x,y,z = string.match(online[i][2], '([0-9-]+) ([0-9-]+) ([0-9-]+)')
                        print(1111111, x,y,z,tostring(online[i][1]),tostring(online[i][2]))
                        x,y,z = tonumber(x),tonumber(y),tonumber(z)
                        setCharCoordinates(playerPed, x,y,z)
                        --sampAddChatMessage('Вы тепнулись к '..tostring(online[i][1]), -1)
                    end
                end
            end   
        end)
    end   
end

function brc_handlers(message)
    sampAddChatMessage( u8:decode(message), 0x0000FF)
end
function brc_infos(message)
    lua_thread.create(function()
            wait(100)
        print(u8:decode(tostring(message)))
        sampAddChatMessage(u8:decode(message),-1)
    end)
end
 

RedHolms

Известный
Проверенный
619
366
Расскажи, что за броадкастер, а то впервые вижу)
Вполне возможно, что проблема из-за хука, можешь попробовать примерно такую хуйню:
Lua:
local ChatPrintQueue

local sampAddChatMessageProtected

function main()
    while true do
        for _, msg in pairs(ChatPrintQueue) do
            sampAddChatMessage(msg.text, msg.color)
        end
        ChatPrintQueue = {}
        wait(0)
    end
end

sampAddChatMessageProtected = function(text, color)
    ChatPrintQueue[#ChatPrintQueue + 1] = {
        text = text,
        color = color
    }
end
 

IlyaHL2

Активный
Автор темы
231
48
Расскажи, что за броадкастер, а то впервые вижу)
broadcaster - это библиотека, реализующая протокол передачи данных по всему серверу. Импортируем её, вызываем одну функцию - сообщение отправлено. Определяем callback функцию, регистрируем - готово, теперь ваш скрипт может принимать сообщения. Просто? Очень.
Чуть позже попробую данный код
Эта библиотека не работает на аризоне
Кто тебе сказал что я на гейзоне играю, если хочешь оскорблять людей, то иди на нубо рп
 
  • Влюблен
Реакции: histor

histor

Известный
186
129
Чё нахуй за пдц?

Lua:
local broadcaster = import('lib/broadcaster.lua')
local encoding = require('encoding')
encoding.default = 'CP1251'
u8 = encoding.UTF8

local ffi = require('ffi')
local hook = {hooks = {}}
addEventHandler('onScriptTerminate', function(scr)
    if scr == script.this then
        for i, hook in ipairs(hook.hooks) do
            if hook.status then
                hook.stop()
            end
        end
        broadcaster.unregisterHandler('brc_handler')
        broadcaster.unregisterHandler('brc_info')
    end
end)

ffi.cdef [[
    int VirtualProtect(void* lpAddress, unsigned long dwSize, unsigned long flNewProtect, unsigned long* lpflOldProtect);
]]

function hook.new(cast, callback, hook_addr, size)
    local size, new_hook = size or 5, {}
    local detour_addr = tonumber( ffi.cast('intptr_t', ffi.cast('void*', ffi.cast(cast, callback) ) ) )
    local void_addr, old_prot, org_bytes = ffi.cast('void*', hook_addr),ffi.new('unsigned long[1]'),ffi.new('uint8_t[?]', size)

    ffi.copy(org_bytes, void_addr, size)
    local hook_bytes = ffi.new('uint8_t[?]', size, 0x90)
    hook_bytes[0] = 0xE9
    ffi.cast('uint32_t*', hook_bytes + 1)[0] = detour_addr - hook_addr - 5
    new_hook.call, new_hook.status = ffi.cast(cast, hook_addr), false

    local function set_status(bool)
        new_hook.status = bool
        ffi.C.VirtualProtect(void_addr, size, 0x40, old_prot) ffi.copy(void_addr, bool and hook_bytes or org_bytes, size) ffi.C.VirtualProtect(void_addr, size, old_prot[0], old_prot)
    end
    new_hook.stop = function() set_status(false) end new_hook.start = function() set_status(true) end new_hook.start() table.insert(hook.hooks, new_hook)
    return setmetatable(new_hook, {
        __call = function(self, ...) self.stop()
            local res = self.call(...)
            self.start()
            return res
        end
    })
end
local online = {}
function ChatHook(HOOKED_CHAT_THIS, HOOKED_CHAT_TYPE, HOOKED_CHAT_TEXT, HOOKED_CHAT_PREFIX, HOOKED_CHAT_COLOR, HOOKED_CHAT_PCOLOR) local text = ffi.string(HOOKED_CHAT_TEXT)
    local myid = select(2, sampGetPlayerIdByCharHandle(1))
    local mynick = sampGetPlayerNickname( select(2, sampGetPlayerIdByCharHandle(1)))
    if text:match('1Я в сети:%s+(.+)')then
        online = {}
        x,y,z = getCharCoordinates( 1 )
            lua_thread.create(function()
            wait(100)
        print((('2Я в сети: %s [%d] %d %d %d'):format(mynick,myid,x,y,z)))
        broadcaster.sendMessage( u8(('2Я в сети: %s [%d] %d %d %d'):format(mynick,myid,x,y,z)), 'brc_info')
        end)
        return false
    end
    local nick, coord = text:match('Я в сети:%s+(.+)%s+([0-9-]+ [0-9-]+ [0-9-]+)')
    if nick ~= nil then
        if #online == 0 then
            table.insert(online, {[1] = nick, [2] = coord})     
        else
            for i,k in pairs(online)do
                if nick:match(k)then
                    status = true
                end
            end
            if not status then
                table.insert(online, nick)
            end
            status = false
        end
        _G['num'] = #online
        --return false 
    end

    sampChatHook(HOOKED_CHAT_THIS, HOOKED_CHAT_TYPE, HOOKED_CHAT_TEXT, HOOKED_CHAT_PREFIX, HOOKED_CHAT_COLOR, HOOKED_CHAT_PCOLOR)
end

function main()
    while not isSampAvailable() do wait(100) end
        sampChatHook = hook.new('void(__thiscall *)(void *this, uint32_t type, const char* text, const char* prefix, uint32_t color, uint32_t pcolor)', ChatHook, getModuleHandle('samp.dll') + 0x64010)
        wait(300)
        broadcaster.registerHandler('brc_handler', brc_handlers)
        broadcaster.registerHandler('brc_info', brc_infos)
      
        sampRegisterChatCommand('brc', function(arg)
            if #arg == 0 then
                return sampAddChatMessage('/brc [msg]',0xFF0000) end
            res, id = sampGetPlayerIdByCharHandle( 1 )
          
            broadcaster.sendMessage( sampGetPlayerNickname( id )..'['..id..']: {FFFFFF}'..u8(arg), 'brc_handler')
        end)
        sampRegisterChatCommand('fr', function()
            local mynick = sampGetPlayerNickname( select(2, sampGetPlayerIdByCharHandle(1)))
            broadcaster.sendMessage(u8('1Я в сети: ')..mynick, 'brc_info')
        end)
        sampRegisterChatCommand('c',function()
            print(222, #online)
            for i,k in pairs(online)do
                print(89,i,k)
            end
      
        end)
    while true do wait(0)
        if _G['num'] == #online then
            check()
            _G['num'] = 0
        end
    end
end

function check()
    if #online > 0 then
        local text
        for i = 1, #online do
            text = text and text..'\n'..online[i][1] or online[i][1]..''
        end
        sampShowDialog(416,'Ник френдс', text, 'Ok', '', 2)
        lua_thread.create(function() 
            while sampIsDialogActive( 416 ) do wait( 100 ) end
            local _, button, list, _ = sampHasDialogRespond( 416 )
            if button == 1 then
                for i = 1, #online do
                    if list == i-1 then
                        x,y,z = string.match(online[i][2], '([0-9-]+) ([0-9-]+) ([0-9-]+)')
                        print(1111111, x,y,z,tostring(online[i][1]),tostring(online[i][2]))
                        x,y,z = tonumber(x),tonumber(y),tonumber(z)
                        setCharCoordinates(playerPed, x,y,z)
                        --sampAddChatMessage('Вы тепнулись к '..tostring(online[i][1]), -1)
                    end
                end
            end 
        end)
    end 
end

function brc_handlers(message)
    sampAddChatMessage( u8:decode(message), 0x0000FF)
end
function brc_infos(message)
    lua_thread.create(function()
            wait(100)
        print(u8:decode(tostring(message)))
        sampAddChatMessage(u8:decode(message),-1)
    end)
end
Ошибка в функции sampAddChatMessage
Попробуй заменить u8:decode на u8
 

Vespan

Чешский луашер
Проверенный
2,119
1,718
А irc не подходит тебе?