// This file was decompiled using SASCM.ini published by GTAG (
http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
0B34: samp register_client_command "ing" to_label @Noname_149
:Noname_14
if
0@ == 1
jf @Noname_14
if
SAMP.IsDialogActive(7625)
jf @Noname_14
0C72: set_virtual_key 18 down 1
SAMP.SetDialogListItem(2)
wait 100
SAMP.CloseDialog(1)
SAMP.Spawn
Actor.PutAt($PLAYER_ACTOR, 2841.19, -2534.28, 18.06)
if
SAMP.IsDialogActive(0)
jf @Noname_129
Actor.PutAt($PLAYER_ACTOR, 2531.29, -1474.95, 23.99)
0C72: set_virtual_key 18 down 1
:Noname_129
Actor.PutAt($PLAYER_ACTOR, -1397.94, 502.63, 11.3)
:Noname_149
goto @Noname_14