вопрос по imgui

kwzInside

Участник
Автор темы
67
7
Версия MoonLoader
.027.0-preview
такой вот вопрос, как можно запихнуть код в код мимгуи? просто когда пишешь что при нажатии на чекбокс будет вводится команда /farm, почему то ее нету, но когда я ввожу ее вручную она активируется, если не сложно можете дать фулл код?

Lua:
require "lib.moonloader"
function main()
    if not isSampfuncsLoaded() or not isSampLoaded() then return end
    sampRegisterChatCommand("farm", cmd_bot)
    local saveX = {}
    local saveY = {}
    local saveZ = {}
    while true do
        wait(0)
        if isPlayerPlaying(playerHandle) and enabled then
            BeginToPoint(2624.919922, -2191.280029, 16.980000, 1.000000, -255, false)
            BeginToPoint(2625.129883, -2196.550049, 15.780000, 1.000000, -255, false)
            BeginToPoint(2624.989990, -2204.419922, 13.570000, 1.000000, -255, false)
            BeginToPoint(2618.399902, -2205.149902, 13.570000, 1.000000, -255, false)
            BeginToPoint(2602.659912, -2198.709961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2598.290039, -2196.709961, 13.570000, 1.000000, -255, false)
            wait(10000)
            local posX, posY, posZ = GetCoordinates()
            local mfind, mposX, mposY, mposZ = SearchMarker(posX, posY, posZ, 50.000000, false)
            if mfind then BeginToPoint(mposX, mposY, mposZ, 1.000000, -255, false) end
            BeginToPoint(2595.590088, -2195.459961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2617.689941, -2203.689941, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.570068, -2202.550049, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.870117, -2191.820068, 16.980000, 1.000000, -255, false)
        end
    end
end


function BeginToPoint(x, y, z, radius, move_code, isSprint)
    repeat
        local posX, posY, posZ = GetCoordinates()
        SetAngle(x, y, z)
        MovePlayer(move_code, isSprint)
        local dist = getDistanceBetweenCoords3d(x, y, z, posX, posY, z)
        wait(0)
    until not enabled or dist < radius
end
function MovePlayer(move_code, isSprint)
    setGameKeyState(1, move_code)
    if isSprint then setGameKeyState(16, 255) end
end
function SetAngle(x, y, z)
    local posX, posY, posZ = GetCoordinates()
    local pX = x - posX
    local pY = y - posY
    local zAngle = getHeadingFromVector2d(pX, pY)
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        setCarHeading(car, zAngle)
    else
        setCharHeading(playerPed, zAngle)
    end
    restoreCameraJumpcut()
end
function GetCoordinates()
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        return getCarCoordinates(car)
    else
        return getCharCoordinates(playerPed)
    end
end
function cmd_bot(param)
    enabled = not enabled
    if enabled then
        sampAddChatMessage(string.format("[%s]: Активирован", thisScript().name), 0x40FF40)
    else
        sampAddChatMessage(string.format("[%s]: Деактивирован", thisScript().name), 0xFF4040)
    end
end
function teleportPlayer(x, y, z)
    if isCharInAnyCar(playerPed) then
        setCharCoordinates(playerPed, x, y, z)
    end
    setCharCoordinatesDontResetAnim(playerPed, x, y, z)
end
function setCharCoordinatesDontResetAnim(char, x, y, z)
    if doesCharExist(char) then
        local ptr = getCharPointer(char)
        setEntityCoordinates(ptr, x, y, z)
    end
end
function setEntityCoordinates(entityPtr, x, y, z)
    if entityPtr ~= 0 then
        local matrixPtr = readMemory(entityPtr + 0x14, 4, false)
        if matrixPtr ~= 0 then
            local posPtr = matrixPtr + 0x30
            writeMemory(posPtr + 0, 4, representFloatAsInt(x), false) --X
            writeMemory(posPtr + 4, 4, representFloatAsInt(y), false) --Y
            writeMemory(posPtr + 8, 4, representFloatAsInt(z), false) --Z
        end
    end
end
function SearchMarker(posX, posY, posZ, radius, isRace)
    local ret_posX = 0.0
    local ret_posY = 0.0
    local ret_posZ = 0.0
    local isFind = false
    for id = 0, 31 do
        local MarkerStruct = 0
        if isRace then MarkerStruct = 0xC7F168 + id * 56
        else MarkerStruct = 0xC7DD88 + id * 160 end
        local MarkerPosX = representIntAsFloat(readMemory(MarkerStruct + 0, 4, false))
        local MarkerPosY = representIntAsFloat(readMemory(MarkerStruct + 4, 4, false))
        local MarkerPosZ = representIntAsFloat(readMemory(MarkerStruct + 8, 4, false))
        if MarkerPosX ~= 0.0 or MarkerPosY ~= 0.0 or MarkerPosZ ~= 0.0 then
            if getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ) < radius then
                ret_posX = MarkerPosX
                ret_posY = MarkerPosY
                ret_posZ = MarkerPosZ
                isFind = true
                radius = getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ)
            end
        end
    end
    return isFind, ret_posX, ret_posY, ret_posZ
end

Код:
require 'moonloader'
local imgui = require 'mimgui'
local sampev = require 'lib.samp.events'
local ffi = require 'ffi'
local encoding = require 'encoding'
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new, str = imgui.new, ffi.string
local inputField = new.char[256]()
local sizeX, sizeY = getScreenResolution()
local WinState, checkboxone, checkboxx = new.bool(), new.bool(), new.bool()
--==--list--==--
local list = {
    commands = {[[Разработчик скрипта kwzInside.
Версия скрипта 1.0 BETA. Данный скрипт имеет несколько ботов для фарма на разных работах, таких как: порт, лесопилка и тд.]]}
}
--==--Imgui--==--
local newFrame = imgui.OnFrame(
    function() return WinState[0] end,
    function(player)
        imgui.SetNextWindowPos(imgui.ImVec2(sizeX / 4, sizeY / 4), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(395, 205), imgui.Cond.Always)
        imgui.Begin('Multi Bots by kwzInside', WinState, imgui.WindowFlags.NoResize)
        if imgui.CollapsingHeader(u8'Информация') then
            imgui.TextWrapped(u8(table.concat(list.commands, '\n')), imgui.GetWindowSize())
        end
        imgui.Separator()
        imgui.Checkbox(u8'Порт', checkboxone)
        imgui.SameLine()
        imgui.Checkbox(u8'Лесопилка', checkboxx)
    end
)
function main()
    while not isSampAvailable() do wait(50) end
    sampRegisterChatCommand('mlb', function() WinState[0] = not WinState[0] end)
    while true do
        if checkboxone[0] then
            sampSendChat("/mn")
            wait(100)
        end
        wait(0)
    end
end
 

Дядя Энрик.

Активный
336
81
Lua:
require 'moonloader'
local imgui = require 'mimgui'
local sampev = require 'lib.samp.events'
local ffi = require 'ffi'
local encoding = require 'encoding'
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new, str = imgui.new, ffi.string
local inputField = new.char[256]()
local sizeX, sizeY = getScreenResolution()
local WinState, checkboxone, checkboxx = new.bool(), new.bool(), new.bool()
--==--list--==--
local list = {
    commands = {[[Разработчик скрипта kwzInside.
Версия скрипта 1.0 BETA. Данный скрипт имеет несколько ботов для фарма на разных работах, таких как: порт, лесопилка и тд.]]}
}
function main()
    while not isSampAvailable() do wait(50) end
    while true do
        wait(0)
        if isPlayerPlaying(playerHandle) and enabled then
            BeginToPoint(2624.919922, -2191.280029, 16.980000, 1.000000, -255, false)
            BeginToPoint(2625.129883, -2196.550049, 15.780000, 1.000000, -255, false)
            BeginToPoint(2624.989990, -2204.419922, 13.570000, 1.000000, -255, false)
            BeginToPoint(2618.399902, -2205.149902, 13.570000, 1.000000, -255, false)
            BeginToPoint(2602.659912, -2198.709961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2598.290039, -2196.709961, 13.570000, 1.000000, -255, false)
            wait(10000)
            local posX, posY, posZ = GetCoordinates()
            local mfind, mposX, mposY, mposZ = SearchMarker(posX, posY, posZ, 50.000000, false)
            if mfind then BeginToPoint(mposX, mposY, mposZ, 1.000000, -255, false) end
            BeginToPoint(2595.590088, -2195.459961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2617.689941, -2203.689941, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.570068, -2202.550049, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.870117, -2191.820068, 16.980000, 1.000000, -255, false)
        end
    end
end

--==--Imgui--==--
local newFrame = imgui.OnFrame(
    function() return WinState[0] end,
    function(player)
        imgui.SetNextWindowPos(imgui.ImVec2(sizeX / 4, sizeY / 4), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(395, 205), imgui.Cond.Always)
        imgui.Begin('Multi Bots by kwzInside', WinState, imgui.WindowFlags.NoResize)
        if imgui.CollapsingHeader(u8'Информация') then
            imgui.TextWrapped(u8(table.concat(list.commands, '\n')), imgui.GetWindowSize())
        end
        imgui.Separator()
        if imgui.Checkbox(u8'Порт', checkboxone) then
            cmd_bot()
        end
        imgui.SameLine()
        imgui.Checkbox(u8'Лесопилка', checkboxx)
    end
)

function BeginToPoint(x, y, z, radius, move_code, isSprint)
    repeat
        local posX, posY, posZ = GetCoordinates()
        SetAngle(x, y, z)
        MovePlayer(move_code, isSprint)
        local dist = getDistanceBetweenCoords3d(x, y, z, posX, posY, z)
        wait(0)
    until not enabled or dist < radius
end
function MovePlayer(move_code, isSprint)
    setGameKeyState(1, move_code)
    if isSprint then setGameKeyState(16, 255) end
end
function SetAngle(x, y, z)
    local posX, posY, posZ = GetCoordinates()
    local pX = x - posX
    local pY = y - posY
    local zAngle = getHeadingFromVector2d(pX, pY)
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        setCarHeading(car, zAngle)
    else
        setCharHeading(playerPed, zAngle)
    end
    restoreCameraJumpcut()
end
function GetCoordinates()
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        return getCarCoordinates(car)
    else
        return getCharCoordinates(playerPed)
    end
end
function cmd_bot(param)
    enabled = not enabled
    if enabled then
        sampAddChatMessage(string.format("[%s]: Активирован", thisScript().name), 0x40FF40)
    else
        sampAddChatMessage(string.format("[%s]: Деактивирован", thisScript().name), 0xFF4040)
    end
end
function teleportPlayer(x, y, z)
    if isCharInAnyCar(playerPed) then
        setCharCoordinates(playerPed, x, y, z)
    end
    setCharCoordinatesDontResetAnim(playerPed, x, y, z)
end
function setCharCoordinatesDontResetAnim(char, x, y, z)
    if doesCharExist(char) then
        local ptr = getCharPointer(char)
        setEntityCoordinates(ptr, x, y, z)
    end
end
function setEntityCoordinates(entityPtr, x, y, z)
    if entityPtr ~= 0 then
        local matrixPtr = readMemory(entityPtr + 0x14, 4, false)
        if matrixPtr ~= 0 then
            local posPtr = matrixPtr + 0x30
            writeMemory(posPtr + 0, 4, representFloatAsInt(x), false) --X
            writeMemory(posPtr + 4, 4, representFloatAsInt(y), false) --Y
            writeMemory(posPtr + 8, 4, representFloatAsInt(z), false) --Z
        end
    end
end
function SearchMarker(posX, posY, posZ, radius, isRace)
    local ret_posX = 0.0
    local ret_posY = 0.0
    local ret_posZ = 0.0
    local isFind = false
    for id = 0, 31 do
        local MarkerStruct = 0
        if isRace then MarkerStruct = 0xC7F168 + id * 56
        else MarkerStruct = 0xC7DD88 + id * 160 end
        local MarkerPosX = representIntAsFloat(readMemory(MarkerStruct + 0, 4, false))
        local MarkerPosY = representIntAsFloat(readMemory(MarkerStruct + 4, 4, false))
        local MarkerPosZ = representIntAsFloat(readMemory(MarkerStruct + 8, 4, false))
        if MarkerPosX ~= 0.0 or MarkerPosY ~= 0.0 or MarkerPosZ ~= 0.0 then
            if getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ) < radius then
                ret_posX = MarkerPosX
                ret_posY = MarkerPosY
                ret_posZ = MarkerPosZ
                isFind = true
                radius = getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ)
            end
        end
    end
    return isFind, ret_posX, ret_posY, ret_posZ
end

sampRegisterChatCommand('mlb', function() WinState[0] = not WinState[0] end)
sampRegisterChatCommand("farm", cmd_bot)
не совсем понял прикола, но вроде работает
активируется как с команды, то и с checkbox'a
 
  • Вау
Реакции: Lance_Sterling

kwzInside

Участник
Автор темы
67
7
Lua:
require 'moonloader'
local imgui = require 'mimgui'
local sampev = require 'lib.samp.events'
local ffi = require 'ffi'
local encoding = require 'encoding'
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new, str = imgui.new, ffi.string
local inputField = new.char[256]()
local sizeX, sizeY = getScreenResolution()
local WinState, checkboxone, checkboxx = new.bool(), new.bool(), new.bool()
--==--list--==--
local list = {
    commands = {[[Разработчик скрипта kwzInside.
Версия скрипта 1.0 BETA. Данный скрипт имеет несколько ботов для фарма на разных работах, таких как: порт, лесопилка и тд.]]}
}
function main()
    while not isSampAvailable() do wait(50) end
    while true do
        wait(0)
        if isPlayerPlaying(playerHandle) and enabled then
            BeginToPoint(2624.919922, -2191.280029, 16.980000, 1.000000, -255, false)
            BeginToPoint(2625.129883, -2196.550049, 15.780000, 1.000000, -255, false)
            BeginToPoint(2624.989990, -2204.419922, 13.570000, 1.000000, -255, false)
            BeginToPoint(2618.399902, -2205.149902, 13.570000, 1.000000, -255, false)
            BeginToPoint(2602.659912, -2198.709961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2598.290039, -2196.709961, 13.570000, 1.000000, -255, false)
            wait(10000)
            local posX, posY, posZ = GetCoordinates()
            local mfind, mposX, mposY, mposZ = SearchMarker(posX, posY, posZ, 50.000000, false)
            if mfind then BeginToPoint(mposX, mposY, mposZ, 1.000000, -255, false) end
            BeginToPoint(2595.590088, -2195.459961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2617.689941, -2203.689941, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.570068, -2202.550049, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.870117, -2191.820068, 16.980000, 1.000000, -255, false)
        end
    end
end

--==--Imgui--==--
local newFrame = imgui.OnFrame(
    function() return WinState[0] end,
    function(player)
        imgui.SetNextWindowPos(imgui.ImVec2(sizeX / 4, sizeY / 4), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(395, 205), imgui.Cond.Always)
        imgui.Begin('Multi Bots by kwzInside', WinState, imgui.WindowFlags.NoResize)
        if imgui.CollapsingHeader(u8'Информация') then
            imgui.TextWrapped(u8(table.concat(list.commands, '\n')), imgui.GetWindowSize())
        end
        imgui.Separator()
        if imgui.Checkbox(u8'Порт', checkboxone) then
            cmd_bot()
        end
        imgui.SameLine()
        imgui.Checkbox(u8'Лесопилка', checkboxx)
    end
)

function BeginToPoint(x, y, z, radius, move_code, isSprint)
    repeat
        local posX, posY, posZ = GetCoordinates()
        SetAngle(x, y, z)
        MovePlayer(move_code, isSprint)
        local dist = getDistanceBetweenCoords3d(x, y, z, posX, posY, z)
        wait(0)
    until not enabled or dist < radius
end
function MovePlayer(move_code, isSprint)
    setGameKeyState(1, move_code)
    if isSprint then setGameKeyState(16, 255) end
end
function SetAngle(x, y, z)
    local posX, posY, posZ = GetCoordinates()
    local pX = x - posX
    local pY = y - posY
    local zAngle = getHeadingFromVector2d(pX, pY)
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        setCarHeading(car, zAngle)
    else
        setCharHeading(playerPed, zAngle)
    end
    restoreCameraJumpcut()
end
function GetCoordinates()
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        return getCarCoordinates(car)
    else
        return getCharCoordinates(playerPed)
    end
end
function cmd_bot(param)
    enabled = not enabled
    if enabled then
        sampAddChatMessage(string.format("[%s]: Активирован", thisScript().name), 0x40FF40)
    else
        sampAddChatMessage(string.format("[%s]: Деактивирован", thisScript().name), 0xFF4040)
    end
end
function teleportPlayer(x, y, z)
    if isCharInAnyCar(playerPed) then
        setCharCoordinates(playerPed, x, y, z)
    end
    setCharCoordinatesDontResetAnim(playerPed, x, y, z)
end
function setCharCoordinatesDontResetAnim(char, x, y, z)
    if doesCharExist(char) then
        local ptr = getCharPointer(char)
        setEntityCoordinates(ptr, x, y, z)
    end
end
function setEntityCoordinates(entityPtr, x, y, z)
    if entityPtr ~= 0 then
        local matrixPtr = readMemory(entityPtr + 0x14, 4, false)
        if matrixPtr ~= 0 then
            local posPtr = matrixPtr + 0x30
            writeMemory(posPtr + 0, 4, representFloatAsInt(x), false) --X
            writeMemory(posPtr + 4, 4, representFloatAsInt(y), false) --Y
            writeMemory(posPtr + 8, 4, representFloatAsInt(z), false) --Z
        end
    end
end
function SearchMarker(posX, posY, posZ, radius, isRace)
    local ret_posX = 0.0
    local ret_posY = 0.0
    local ret_posZ = 0.0
    local isFind = false
    for id = 0, 31 do
        local MarkerStruct = 0
        if isRace then MarkerStruct = 0xC7F168 + id * 56
        else MarkerStruct = 0xC7DD88 + id * 160 end
        local MarkerPosX = representIntAsFloat(readMemory(MarkerStruct + 0, 4, false))
        local MarkerPosY = representIntAsFloat(readMemory(MarkerStruct + 4, 4, false))
        local MarkerPosZ = representIntAsFloat(readMemory(MarkerStruct + 8, 4, false))
        if MarkerPosX ~= 0.0 or MarkerPosY ~= 0.0 or MarkerPosZ ~= 0.0 then
            if getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ) < radius then
                ret_posX = MarkerPosX
                ret_posY = MarkerPosY
                ret_posZ = MarkerPosZ
                isFind = true
                radius = getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ)
            end
        end
    end
    return isFind, ret_posX, ret_posY, ret_posZ
end

sampRegisterChatCommand('mlb', function() WinState[0] = not WinState[0] end)
sampRegisterChatCommand("farm", cmd_bot)
не совсем понял прикола, но вроде работает
активируется как с команды, то и с checkbox'a
не работает
 

Special Force

Потрачен
43
7
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
такой вот вопрос, как можно запихнуть код в код мимгуи? просто когда пишешь что при нажатии на чекбокс будет вводится команда /farm, почему то ее нету, но когда я ввожу ее вручную она активируется, если не сложно можете дать фулл код?

Lua:
require "lib.moonloader"
function main()
    if not isSampfuncsLoaded() or not isSampLoaded() then return end
    sampRegisterChatCommand("farm", cmd_bot)
    local saveX = {}
    local saveY = {}
    local saveZ = {}
    while true do
        wait(0)
        if isPlayerPlaying(playerHandle) and enabled then
            BeginToPoint(2624.919922, -2191.280029, 16.980000, 1.000000, -255, false)
            BeginToPoint(2625.129883, -2196.550049, 15.780000, 1.000000, -255, false)
            BeginToPoint(2624.989990, -2204.419922, 13.570000, 1.000000, -255, false)
            BeginToPoint(2618.399902, -2205.149902, 13.570000, 1.000000, -255, false)
            BeginToPoint(2602.659912, -2198.709961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2598.290039, -2196.709961, 13.570000, 1.000000, -255, false)
            wait(10000)
            local posX, posY, posZ = GetCoordinates()
            local mfind, mposX, mposY, mposZ = SearchMarker(posX, posY, posZ, 50.000000, false)
            if mfind then BeginToPoint(mposX, mposY, mposZ, 1.000000, -255, false) end
            BeginToPoint(2595.590088, -2195.459961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2617.689941, -2203.689941, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.570068, -2202.550049, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.870117, -2191.820068, 16.980000, 1.000000, -255, false)
        end
    end
end


function BeginToPoint(x, y, z, radius, move_code, isSprint)
    repeat
        local posX, posY, posZ = GetCoordinates()
        SetAngle(x, y, z)
        MovePlayer(move_code, isSprint)
        local dist = getDistanceBetweenCoords3d(x, y, z, posX, posY, z)
        wait(0)
    until not enabled or dist < radius
end
function MovePlayer(move_code, isSprint)
    setGameKeyState(1, move_code)
    if isSprint then setGameKeyState(16, 255) end
end
function SetAngle(x, y, z)
    local posX, posY, posZ = GetCoordinates()
    local pX = x - posX
    local pY = y - posY
    local zAngle = getHeadingFromVector2d(pX, pY)
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        setCarHeading(car, zAngle)
    else
        setCharHeading(playerPed, zAngle)
    end
    restoreCameraJumpcut()
end
function GetCoordinates()
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        return getCarCoordinates(car)
    else
        return getCharCoordinates(playerPed)
    end
end
function cmd_bot(param)
    enabled = not enabled
    if enabled then
        sampAddChatMessage(string.format("[%s]: Активирован", thisScript().name), 0x40FF40)
    else
        sampAddChatMessage(string.format("[%s]: Деактивирован", thisScript().name), 0xFF4040)
    end
end
function teleportPlayer(x, y, z)
    if isCharInAnyCar(playerPed) then
        setCharCoordinates(playerPed, x, y, z)
    end
    setCharCoordinatesDontResetAnim(playerPed, x, y, z)
end
function setCharCoordinatesDontResetAnim(char, x, y, z)
    if doesCharExist(char) then
        local ptr = getCharPointer(char)
        setEntityCoordinates(ptr, x, y, z)
    end
end
function setEntityCoordinates(entityPtr, x, y, z)
    if entityPtr ~= 0 then
        local matrixPtr = readMemory(entityPtr + 0x14, 4, false)
        if matrixPtr ~= 0 then
            local posPtr = matrixPtr + 0x30
            writeMemory(posPtr + 0, 4, representFloatAsInt(x), false) --X
            writeMemory(posPtr + 4, 4, representFloatAsInt(y), false) --Y
            writeMemory(posPtr + 8, 4, representFloatAsInt(z), false) --Z
        end
    end
end
function SearchMarker(posX, posY, posZ, radius, isRace)
    local ret_posX = 0.0
    local ret_posY = 0.0
    local ret_posZ = 0.0
    local isFind = false
    for id = 0, 31 do
        local MarkerStruct = 0
        if isRace then MarkerStruct = 0xC7F168 + id * 56
        else MarkerStruct = 0xC7DD88 + id * 160 end
        local MarkerPosX = representIntAsFloat(readMemory(MarkerStruct + 0, 4, false))
        local MarkerPosY = representIntAsFloat(readMemory(MarkerStruct + 4, 4, false))
        local MarkerPosZ = representIntAsFloat(readMemory(MarkerStruct + 8, 4, false))
        if MarkerPosX ~= 0.0 or MarkerPosY ~= 0.0 or MarkerPosZ ~= 0.0 then
            if getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ) < radius then
                ret_posX = MarkerPosX
                ret_posY = MarkerPosY
                ret_posZ = MarkerPosZ
                isFind = true
                radius = getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ)
            end
        end
    end
    return isFind, ret_posX, ret_posY, ret_posZ
end

Код:
require 'moonloader'
local imgui = require 'mimgui'
local sampev = require 'lib.samp.events'
local ffi = require 'ffi'
local encoding = require 'encoding'
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new, str = imgui.new, ffi.string
local inputField = new.char[256]()
local sizeX, sizeY = getScreenResolution()
local WinState, checkboxone, checkboxx = new.bool(), new.bool(), new.bool()
--==--list--==--
local list = {
    commands = {[[Разработчик скрипта kwzInside.
Версия скрипта 1.0 BETA. Данный скрипт имеет несколько ботов для фарма на разных работах, таких как: порт, лесопилка и тд.]]}
}
--==--Imgui--==--
local newFrame = imgui.OnFrame(
    function() return WinState[0] end,
    function(player)
        imgui.SetNextWindowPos(imgui.ImVec2(sizeX / 4, sizeY / 4), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(395, 205), imgui.Cond.Always)
        imgui.Begin('Multi Bots by kwzInside', WinState, imgui.WindowFlags.NoResize)
        if imgui.CollapsingHeader(u8'Информация') then
            imgui.TextWrapped(u8(table.concat(list.commands, '\n')), imgui.GetWindowSize())
        end
        imgui.Separator()
        imgui.Checkbox(u8'Порт', checkboxone)
        imgui.SameLine()
        imgui.Checkbox(u8'Лесопилка', checkboxx)
    end
)
function main()
    while not isSampAvailable() do wait(50) end
    sampRegisterChatCommand('mlb', function() WinState[0] = not WinState[0] end)
    while true do
        if checkboxone[0] then
            sampSendChat("/mn")
            wait(100)
        end
        wait(0)
    end
end
Lua:
require 'moonloader'
local imgui = require 'mimgui'
local sampev = require 'lib.samp.events'
local ffi = require 'ffi'
local encoding = require 'encoding'
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new, str = imgui.new, ffi.string
local inputField = new.char[256]()
local memory = require 'memory'
local sizeX, sizeY = getScreenResolution()
local WinState, checkboxone, checkboxx = new.bool(), new.bool(), new.bool()
--==--list--==--
local list = {
    commands = {[[Разработчик скрипта kwzInside.
Версия скрипта 1.0 BETA. Данный скрипт имеет несколько ботов для фарма на разных работах, таких как: порт, лесопилка и тд.]]}
}
local enabled = false

function main()
    while not isSampAvailable() do wait(50) end
    while true do
        wait(0)
        if isPlayerPlaying(playerHandle) and enabled == true then
            BeginToPoint(2624.919922, -2191.280029, 16.980000, 1.000000, -255, false)
            BeginToPoint(2625.129883, -2196.550049, 15.780000, 1.000000, -255, false)
            BeginToPoint(2624.989990, -2204.419922, 13.570000, 1.000000, -255, false)
            BeginToPoint(2618.399902, -2205.149902, 13.570000, 1.000000, -255, false)
            BeginToPoint(2602.659912, -2198.709961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2598.290039, -2196.709961, 13.570000, 1.000000, -255, false)
            wait(10000)
            local posX, posY, posZ = GetCoordinates()
            local mfind, mposX, mposY, mposZ = SearchMarker(posX, posY, posZ, 50.000000, false)
            if mfind then BeginToPoint(mposX, mposY, mposZ, 1.000000, -255, false) end
            BeginToPoint(2595.590088, -2195.459961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2617.689941, -2203.689941, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.570068, -2202.550049, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.870117, -2191.820068, 16.980000, 1.000000, -255, false)
       
        end



    end
end

--==--Imgui--==--
local newFrame = imgui.OnFrame(
    function() return WinState[0] end,
    function(player)
        imgui.SetNextWindowPos(imgui.ImVec2(sizeX / 4, sizeY / 4), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(395, 205), imgui.Cond.Always)
        imgui.Begin('Multi Bots by kwzInside', WinState, imgui.WindowFlags.NoResize)
        if imgui.CollapsingHeader(u8'Info') then
            imgui.TextWrapped(u8(table.concat(list.commands, '\n')), imgui.GetWindowSize())
        end
        imgui.Separator()
        if imgui.Checkbox(u8'Checkbox One', checkboxone) then
 if enabled == true then
    enabled = false
sampAddChatMessage(string.format("[%s]: Деактивирован", thisScript().name), 0xFF4040)
    else
     enabled = true
        sampAddChatMessage(string.format("[%s]: Активирован", thisScript().name), 0x40FF40)
    end


        end


        imgui.SameLine()
        imgui.Checkbox(u8'CheckBox Two', checkboxx)
    end
)

function BeginToPoint(x, y, z, radius, move_code, isSprint)
    repeat
        local posX, posY, posZ = GetCoordinates()
        SetAngle(x, y, z)
        MovePlayer(move_code, isSprint)
        local dist = getDistanceBetweenCoords3d(x, y, z, posX, posY, z)
        wait(0)
    until not enabled or dist < radius
end
function MovePlayer(move_code, isSprint)
    setGameKeyState(1, move_code)
    if isSprint then setGameKeyState(16, 255) end
end
function SetAngle(x, y, z)
    local posX, posY, posZ = GetCoordinates()
    local pX = x - posX
    local pY = y - posY
    local zAngle = getHeadingFromVector2d(pX, pY)
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        setCarHeading(car, zAngle)
    else
        setCharHeading(playerPed, zAngle)
    end
    restoreCameraJumpcut()
end
function GetCoordinates()
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        return getCarCoordinates(car)
    else
        return getCharCoordinates(playerPed)
    end
end

function teleportPlayer(x, y, z)
    if isCharInAnyCar(playerPed) then
        setCharCoordinates(playerPed, x, y, z)
    end
    setCharCoordinatesDontResetAnim(playerPed, x, y, z)
end
function setCharCoordinatesDontResetAnim(char, x, y, z)
    if doesCharExist(char) then
        local ptr = getCharPointer(char)
        setEntityCoordinates(ptr, x, y, z)
    end
end
function setEntityCoordinates(entityPtr, x, y, z)
    if entityPtr ~= 0 then
        local matrixPtr = readMemory(entityPtr + 0x14, 4, false)
        if matrixPtr ~= 0 then
            local posPtr = matrixPtr + 0x30
            writeMemory(posPtr + 0, 4, representFloatAsInt(x), false) --X
            writeMemory(posPtr + 4, 4, representFloatAsInt(y), false) --Y
            writeMemory(posPtr + 8, 4, representFloatAsInt(z), false) --Z
        end
    end
end
function SearchMarker(posX, posY, posZ, radius, isRace)
    local ret_posX = 0.0
    local ret_posY = 0.0
    local ret_posZ = 0.0
    local isFind = false
    for id = 0, 31 do
        local MarkerStruct = 0
        if isRace then MarkerStruct = 0xC7F168 + id * 56
        else MarkerStruct = 0xC7DD88 + id * 160 end
        local MarkerPosX = representIntAsFloat(readMemory(MarkerStruct + 0, 4, false))
        local MarkerPosY = representIntAsFloat(readMemory(MarkerStruct + 4, 4, false))
        local MarkerPosZ = representIntAsFloat(readMemory(MarkerStruct + 8, 4, false))
        if MarkerPosX ~= 0.0 or MarkerPosY ~= 0.0 or MarkerPosZ ~= 0.0 then
            if getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ) < radius then
                ret_posX = MarkerPosX
                ret_posY = MarkerPosY
                ret_posZ = MarkerPosZ
                isFind = true
                radius = getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ)
            end
        end
    end
    return isFind, ret_posX, ret_posY, ret_posZ
end

sampRegisterChatCommand('mbot', function() WinState[0] = not WinState[0] end)

Lua:
require 'moonloader'
local imgui = require 'mimgui'
local sampev = require 'lib.samp.events'
local ffi = require 'ffi'
local encoding = require 'encoding'
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new, str = imgui.new, ffi.string
local inputField = new.char[256]()
local memory = require 'memory'
local sizeX, sizeY = getScreenResolution()
local WinState, checkboxone, checkboxx = new.bool(), new.bool(), new.bool()
--==--list--==--
local list = {
    commands = {[[Разработчик скрипта kwzInside.
Версия скрипта 1.0 BETA. Данный скрипт имеет несколько ботов для фарма на разных работах, таких как: порт, лесопилка и тд.]]}
}
local enabled = false

function main()
    while not isSampAvailable() do wait(50) end
    while true do
        wait(0)
        if isPlayerPlaying(playerHandle) and enabled == true then
            BeginToPoint(2624.919922, -2191.280029, 16.980000, 1.000000, -255, false)
            BeginToPoint(2625.129883, -2196.550049, 15.780000, 1.000000, -255, false)
            BeginToPoint(2624.989990, -2204.419922, 13.570000, 1.000000, -255, false)
            BeginToPoint(2618.399902, -2205.149902, 13.570000, 1.000000, -255, false)
            BeginToPoint(2602.659912, -2198.709961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2598.290039, -2196.709961, 13.570000, 1.000000, -255, false)
            wait(10000)
            local posX, posY, posZ = GetCoordinates()
            local mfind, mposX, mposY, mposZ = SearchMarker(posX, posY, posZ, 50.000000, false)
            if mfind then BeginToPoint(mposX, mposY, mposZ, 1.000000, -255, false) end
            BeginToPoint(2595.590088, -2195.459961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2617.689941, -2203.689941, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.570068, -2202.550049, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.870117, -2191.820068, 16.980000, 1.000000, -255, false)
      
        end



    end
end

--==--Imgui--==--
local newFrame = imgui.OnFrame(
    function() return WinState[0] end,
    function(player)
        imgui.SetNextWindowPos(imgui.ImVec2(sizeX / 4, sizeY / 4), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(395, 205), imgui.Cond.Always)
        imgui.Begin('Multi Bots by kwzInside', WinState, imgui.WindowFlags.NoResize)
        if imgui.CollapsingHeader(u8'Info') then
            imgui.TextWrapped(u8(table.concat(list.commands, '\n')), imgui.GetWindowSize())
        end
        imgui.Separator()
        if imgui.Checkbox(u8'Checkbox One', checkboxone) then
 if enabled == true then
    enabled = false
sampAddChatMessage(string.format("[%s]: Деактивирован", thisScript().name), 0xFF4040)
    else
     enabled = true
        sampAddChatMessage(string.format("[%s]: Активирован", thisScript().name), 0x40FF40)
    end


        end


        imgui.SameLine()
        imgui.Checkbox(u8'CheckBox Two', checkboxx)
    end
)

function BeginToPoint(x, y, z, radius, move_code, isSprint)
    repeat
        local posX, posY, posZ = GetCoordinates()
        SetAngle(x, y, z)
        MovePlayer(move_code, isSprint)
        local dist = getDistanceBetweenCoords3d(x, y, z, posX, posY, z)
        wait(0)
    until not enabled or dist < radius
end
function MovePlayer(move_code, isSprint)
    setGameKeyState(1, move_code)
    if isSprint then setGameKeyState(16, 255) end
end
function SetAngle(x, y, z)
    local posX, posY, posZ = GetCoordinates()
    local pX = x - posX
    local pY = y - posY
    local zAngle = getHeadingFromVector2d(pX, pY)
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        setCarHeading(car, zAngle)
    else
        setCharHeading(playerPed, zAngle)
    end
    restoreCameraJumpcut()
end
function GetCoordinates()
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        return getCarCoordinates(car)
    else
        return getCharCoordinates(playerPed)
    end
end

function teleportPlayer(x, y, z)
    if isCharInAnyCar(playerPed) then
        setCharCoordinates(playerPed, x, y, z)
    end
    setCharCoordinatesDontResetAnim(playerPed, x, y, z)
end
function setCharCoordinatesDontResetAnim(char, x, y, z)
    if doesCharExist(char) then
        local ptr = getCharPointer(char)
        setEntityCoordinates(ptr, x, y, z)
    end
end
function setEntityCoordinates(entityPtr, x, y, z)
    if entityPtr ~= 0 then
        local matrixPtr = readMemory(entityPtr + 0x14, 4, false)
        if matrixPtr ~= 0 then
            local posPtr = matrixPtr + 0x30
            writeMemory(posPtr + 0, 4, representFloatAsInt(x), false) --X
            writeMemory(posPtr + 4, 4, representFloatAsInt(y), false) --Y
            writeMemory(posPtr + 8, 4, representFloatAsInt(z), false) --Z
        end
    end
end
function SearchMarker(posX, posY, posZ, radius, isRace)
    local ret_posX = 0.0
    local ret_posY = 0.0
    local ret_posZ = 0.0
    local isFind = false
    for id = 0, 31 do
        local MarkerStruct = 0
        if isRace then MarkerStruct = 0xC7F168 + id * 56
        else MarkerStruct = 0xC7DD88 + id * 160 end
        local MarkerPosX = representIntAsFloat(readMemory(MarkerStruct + 0, 4, false))
        local MarkerPosY = representIntAsFloat(readMemory(MarkerStruct + 4, 4, false))
        local MarkerPosZ = representIntAsFloat(readMemory(MarkerStruct + 8, 4, false))
        if MarkerPosX ~= 0.0 or MarkerPosY ~= 0.0 or MarkerPosZ ~= 0.0 then
            if getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ) < radius then
                ret_posX = MarkerPosX
                ret_posY = MarkerPosY
                ret_posZ = MarkerPosZ
                isFind = true
                radius = getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ)
            end
        end
    end
    return isFind, ret_posX, ret_posY, ret_posZ
end

sampRegisterChatCommand('mbot', function() WinState[0] = not WinState[0] end)
Activation /mbot

При перезапуске код пытается ждать(10000) 10 секунд, не знаю что у вас в коде, но бага нет, код работает идеально
 

kwzInside

Участник
Автор темы
67
7
Lua:
require 'moonloader'
local imgui = require 'mimgui'
local sampev = require 'lib.samp.events'
local ffi = require 'ffi'
local encoding = require 'encoding'
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new, str = imgui.new, ffi.string
local inputField = new.char[256]()
local memory = require 'memory'
local sizeX, sizeY = getScreenResolution()
local WinState, checkboxone, checkboxx = new.bool(), new.bool(), new.bool()
--==--list--==--
local list = {
    commands = {[[Разработчик скрипта kwzInside.
Версия скрипта 1.0 BETA. Данный скрипт имеет несколько ботов для фарма на разных работах, таких как: порт, лесопилка и тд.]]}
}
local enabled = false

function main()
    while not isSampAvailable() do wait(50) end
    while true do
        wait(0)
        if isPlayerPlaying(playerHandle) and enabled == true then
            BeginToPoint(2624.919922, -2191.280029, 16.980000, 1.000000, -255, false)
            BeginToPoint(2625.129883, -2196.550049, 15.780000, 1.000000, -255, false)
            BeginToPoint(2624.989990, -2204.419922, 13.570000, 1.000000, -255, false)
            BeginToPoint(2618.399902, -2205.149902, 13.570000, 1.000000, -255, false)
            BeginToPoint(2602.659912, -2198.709961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2598.290039, -2196.709961, 13.570000, 1.000000, -255, false)
            wait(10000)
            local posX, posY, posZ = GetCoordinates()
            local mfind, mposX, mposY, mposZ = SearchMarker(posX, posY, posZ, 50.000000, false)
            if mfind then BeginToPoint(mposX, mposY, mposZ, 1.000000, -255, false) end
            BeginToPoint(2595.590088, -2195.459961, 13.570000, 1.000000, -255, false)
            BeginToPoint(2617.689941, -2203.689941, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.570068, -2202.550049, 13.570000, 1.000000, -255, false)
            BeginToPoint(2624.870117, -2191.820068, 16.980000, 1.000000, -255, false)
      
        end



    end
end

--==--Imgui--==--
local newFrame = imgui.OnFrame(
    function() return WinState[0] end,
    function(player)
        imgui.SetNextWindowPos(imgui.ImVec2(sizeX / 4, sizeY / 4), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(395, 205), imgui.Cond.Always)
        imgui.Begin('Multi Bots by kwzInside', WinState, imgui.WindowFlags.NoResize)
        if imgui.CollapsingHeader(u8'Info') then
            imgui.TextWrapped(u8(table.concat(list.commands, '\n')), imgui.GetWindowSize())
        end
        imgui.Separator()
        if imgui.Checkbox(u8'Checkbox One', checkboxone) then
 if enabled == true then
    enabled = false
sampAddChatMessage(string.format("[%s]: Деактивирован", thisScript().name), 0xFF4040)
    else
     enabled = true
        sampAddChatMessage(string.format("[%s]: Активирован", thisScript().name), 0x40FF40)
    end


        end


        imgui.SameLine()
        imgui.Checkbox(u8'CheckBox Two', checkboxx)
    end
)

function BeginToPoint(x, y, z, radius, move_code, isSprint)
    repeat
        local posX, posY, posZ = GetCoordinates()
        SetAngle(x, y, z)
        MovePlayer(move_code, isSprint)
        local dist = getDistanceBetweenCoords3d(x, y, z, posX, posY, z)
        wait(0)
    until not enabled or dist < radius
end
function MovePlayer(move_code, isSprint)
    setGameKeyState(1, move_code)
    if isSprint then setGameKeyState(16, 255) end
end
function SetAngle(x, y, z)
    local posX, posY, posZ = GetCoordinates()
    local pX = x - posX
    local pY = y - posY
    local zAngle = getHeadingFromVector2d(pX, pY)
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        setCarHeading(car, zAngle)
    else
        setCharHeading(playerPed, zAngle)
    end
    restoreCameraJumpcut()
end
function GetCoordinates()
    if isCharInAnyCar(playerPed) then
        local car = storeCarCharIsInNoSave(playerPed)
        return getCarCoordinates(car)
    else
        return getCharCoordinates(playerPed)
    end
end

function teleportPlayer(x, y, z)
    if isCharInAnyCar(playerPed) then
        setCharCoordinates(playerPed, x, y, z)
    end
    setCharCoordinatesDontResetAnim(playerPed, x, y, z)
end
function setCharCoordinatesDontResetAnim(char, x, y, z)
    if doesCharExist(char) then
        local ptr = getCharPointer(char)
        setEntityCoordinates(ptr, x, y, z)
    end
end
function setEntityCoordinates(entityPtr, x, y, z)
    if entityPtr ~= 0 then
        local matrixPtr = readMemory(entityPtr + 0x14, 4, false)
        if matrixPtr ~= 0 then
            local posPtr = matrixPtr + 0x30
            writeMemory(posPtr + 0, 4, representFloatAsInt(x), false) --X
            writeMemory(posPtr + 4, 4, representFloatAsInt(y), false) --Y
            writeMemory(posPtr + 8, 4, representFloatAsInt(z), false) --Z
        end
    end
end
function SearchMarker(posX, posY, posZ, radius, isRace)
    local ret_posX = 0.0
    local ret_posY = 0.0
    local ret_posZ = 0.0
    local isFind = false
    for id = 0, 31 do
        local MarkerStruct = 0
        if isRace then MarkerStruct = 0xC7F168 + id * 56
        else MarkerStruct = 0xC7DD88 + id * 160 end
        local MarkerPosX = representIntAsFloat(readMemory(MarkerStruct + 0, 4, false))
        local MarkerPosY = representIntAsFloat(readMemory(MarkerStruct + 4, 4, false))
        local MarkerPosZ = representIntAsFloat(readMemory(MarkerStruct + 8, 4, false))
        if MarkerPosX ~= 0.0 or MarkerPosY ~= 0.0 or MarkerPosZ ~= 0.0 then
            if getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ) < radius then
                ret_posX = MarkerPosX
                ret_posY = MarkerPosY
                ret_posZ = MarkerPosZ
                isFind = true
                radius = getDistanceBetweenCoords3d(MarkerPosX, MarkerPosY, MarkerPosZ, posX, posY, posZ)
            end
        end
    end
    return isFind, ret_posX, ret_posY, ret_posZ
end

sampRegisterChatCommand('mbot', function() WinState[0] = not WinState[0] end)


Activation /mbot

При перезапуске код пытается ждать(10000) 10 секунд, не знаю что у вас в коде, но бага нет, код работает идеально
видимо это у меня какие то проблемы, нашел такую ошибку в мунлодер лог, возможно из-за нее?
Код:
no file '.\mimgui.lua'