- Версия MoonLoader
- .026-beta
Is it possible to be shown as AFK but not actually and still interact with checkpoints? I tried something similiar to this
However when i go to the checkpoint obviously it won't work, i was wondering if there's a way to get around it?
Lua:
function sampev.onSendPlayerSync()
if afk then
return false
end
end
However when i go to the checkpoint obviously it won't work, i was wondering if there's a way to get around it?