// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
0662: printstring "#########################"
0662: printstring "___Made by Opcode.eXe___"
0662: printstring "Www.Youtube.Com/OpcodeXe"
0662: printstring "#########################"
31@ = 0
:Noname_123
wait 0
if
0AB0: key_pressed 121
else_jump @Noname_365
if
31@ == 0
else_jump @Noname_269
print "on" 1337
22@ = 22
:Noname_192
call @Noname_372 4 22@ 56 2.0 4
22@ += 1
22@ > 32
else_jump @Noname_192
018C: play_sound 1083 at 0.0 0.0 0.0
31@ = 1
jump @Noname_365
:Noname_269
print "off" 1337
22@ = 22
:Noname_295
call @Noname_372 4 22@ 56 1.0 4
22@ += 1
22@ > 32
else_jump @Noname_295
018C: play_sound 1084 at 0.0 0.0 0.0
31@ = 0
:Noname_365
jump @Noname_123
:Noname_372
0@ += 36
0@ *= 112
0@ += 13150904
005A: 0@ += 1@ // (int)
0A8C: write_memory 0@ size 3@ value 2@ virtual_protect 0
ret 0