function randomFunction local randomFunction1 (INPUT_VAR_0_,INPUT_VAR_1_)
var_0_2 = 0 --var_0_2 NUMBER-NUMBER
var_0_3 = 0 --var_0_3 NUMBER-NUMBER
var_0_4 = 31 --var_0_4 NUMBER-NUMBER
var_0_5 = 1 --var_0_5 NUMBER-NUMBER
for var_0_6 = var_0_3,var_0_4,var_0_5 do --location 0005, loop ends at 0026-1
var_0_7 = INPUT_VAR_0_ / 2 --var_0_7 NUMBER-NUMBER
var_0_8 = INPUT_VAR_1_ / 2 --var_0_8 NUMBER-NUMBER
var_0_7 = var_0_7 + var_0_8 --var_0_7 NUMBER-NUMBER
var_0_9 = var_0_7
var_0_8 = uget_0_0(var_0_9)
if var_0_7 ~= var_0_8 then
--jump to 0017 (if previous if statement is false) --0017 JMP-JMP
var_0_8 = 2 --var_0_8 NUMBER-NUMBER
var_0_8 = var_0_8 ^ var_0_6 --var_0_8 NUMBER-NUMBER
var_0_2 = var_0_2 + var_0_8 --var_0_2 NUMBER-NUMBER
end
var_0_9 = INPUT_VAR_0_ / 2 --var_0_9 NUMBER-NUMBER
var_0_8 = uget_0_0(var_0_9)
var_0_0 = var_0_8
var_0_9 = INPUT_VAR_1_ / 2 --var_0_9 NUMBER-NUMBER
var_0_8 = uget_0_0(var_0_9)
var_0_1 = var_0_8
end --location 0025, loops back to 0006-1
var_0_4 = var_0_2
return uget_0_0(var_0_4)
end
function randomFunction var_17_5 (INPUT_VAR_0_,INPUT_VAR_1_,INPUT_VAR_2_,INPUT_VAR_3_,INPUT_VAR_4_)
var_1_2 = 0 --var_1_2 NUMBER-NUMBER
var_1_3 = 1 --var_1_3 NUMBER-NUMBER
LEN unhandled at 0004
var_1_5 = 1 --var_1_5 NUMBER-NUMBER
for var_1_6 = var_1_3,INPUT_VAR_4_,var_1_5 do --location 0006, loop ends at 0023-1
var_1_2 = var_1_2 + 1 --var_1_2 NUMBER-NUMBER
LEN unhandled at 0009
if uget_1_0 < var_1_2 then
--jump to 0013 (if previous if statement is false) --0013 JMP-JMP
var_1_2 = 1 --var_1_2 NUMBER-NUMBER
end
var_1_7 = ""
var_1_8 = uget_1_1( uget_1_2(unknown0, unknown1) )
var_1_1 = var_1_7 .. var_1_8
end --location 0022, loops back to 0007-1
return var_1_1
end
function randomFunction local randomFunction3 (INPUT_VAR_0_,INPUT_VAR_1_,INPUT_VAR_2_,INPUT_VAR_3_,INPUT_VAR_4_,INPUT_VAR_5_)
var_2_3 = {} --to find out the contents of this table look inside the lua file
var_2_2 = uget_2_1(var_2_3)
var_2_2 = 0 --var_2_2 NUMBER-NUMBER
var_2_3 = 0 --var_2_3 NUMBER-NUMBER
var_2_4 = INPUT_VAR_0_
LEN unhandled at 0009
var_2_6 = nil --var_2_6 PRIMITIVE-PRIMITIVE
var_2_7 = 0 --var_2_7 NUMBER-NUMBER
var_2_1 = unknown2(var_2_2, var_2_3, var_2_4, INPUT_VAR_5_, var_2_6, var_2_7)
var_2_4 = var_2_1 + 1 --var_2_4 NUMBER-NUMBER
var_2_2 = uget_2_2.new("wchar_t[?]", var_2_4)
var_2_5 = {} --to find out the contents of this table look inside the lua file
var_2_4 = uget_2_1(var_2_5)
var_2_4 = 0 --var_2_4 NUMBER-NUMBER
var_2_5 = 0 --var_2_5 NUMBER-NUMBER
var_2_6 = INPUT_VAR_0_
LEN unhandled at 0026
var_2_8 = var_2_2
var_2_9 = var_2_1
unknown3(var_2_4, var_2_5, var_2_6, var_2_7, var_2_8, var_2_9)
return var_2_2
end
function randomFunction local randomFunction4 (INPUT_VAR_0_,INPUT_VAR_1_)
if not INPUT_VAR_1_ then
--jump to 0008 (if previous if statement is false) --0008 JMP-JMP
var_3_3 = INPUT_VAR_0_
var_3_2 = uget_3_0.sizeof(var_3_3)
var_3_1 = var_3_2
end
var_3_4 = {} --to find out the contents of this table look inside the lua file
var_3_3 = uget_3_2(var_3_4)
var_3_3 = 0 --var_3_3 NUMBER-NUMBER
var_3_4 = 0 --var_3_4 NUMBER-NUMBER
var_3_5 = INPUT_VAR_0_
var_3_6 = var_3_1
var_3_7 = nil --var_3_7 PRIMITIVE-PRIMITIVE
var_3_8 = 0 --var_3_8 NUMBER-NUMBER
var_3_9 = nil
var_3_10 = nil
var_3_2 = unknown4(var_3_3, var_3_4, var_3_5, var_3_6, var_3_7, var_3_8, var_3_9, var_3_10)
var_3_5 = var_3_2 + 1 --var_3_5 NUMBER-NUMBER
var_3_3 = uget_3_0.new("char[?]", var_3_5)
var_3_6 = {} --to find out the contents of this table look inside the lua file
var_3_5 = uget_3_2(var_3_6)
var_3_5 = 0 --var_3_5 NUMBER-NUMBER
var_3_6 = 0 --var_3_6 NUMBER-NUMBER
var_3_7 = INPUT_VAR_0_
var_3_8 = var_3_1
var_3_9 = var_3_3
var_3_10 = var_3_2
var_3_11 = nil
var_3_12 = nil
unknown5(var_3_5, var_3_6, var_3_7, var_3_8, var_3_9, var_3_10, var_3_11, var_3_12)
var_3_5 = var_3_3
return uget_3_0.string(var_3_5)
end
function randomFunction local randomFunction5 (INPUT_VAR_0_)
var_4_2 = INPUT_VAR_0_
return INPUT_VAR_0_.match(var_4_2, "(.*\).-%..+$")
end
function randomFunction local randomFunction6 ()
var_5_0 = 260 --var_5_0 NUMBER-NUMBER
var_5_3 = var_5_0
var_5_1 = uget_5_0.new("wchar_t[?]", var_5_3)
var_5_4 = {} --to find out the contents of this table look inside the lua file
var_5_3 = uget_5_2(var_5_4)
var_5_3 = nil --var_5_3 PRIMITIVE-PRIMITIVE
var_5_4 = var_5_1
var_5_5 = var_5_0
var_5_2 = unknown6(var_5_3, var_5_4, var_5_5)
if var_5_2 ~= 0 then
--jump to 0023 (if previous if statement is false) --0023 JMP-JMP
var_5_4 = var_5_1
uget_5_3( uget_5_4(var_5_4) )
end
var_5_2 = nil --var_5_2 PRIMITIVE-PRIMITIVE
return var_5_2
end
function randomFunction local randomFunction7 (INPUT_VAR_0_,INPUT_VAR_1_)
if INPUT_VAR_0_ ~= nil then
--jump to 0064 (if previous if statement is false) --0064 JMP-JMP
if INPUT_VAR_1_ ~= nil then
--jump to 0064 (if previous if statement is false) --0064 JMP-JMP
var_6_4 = {} --to find out the contents of this table look inside the lua file
var_6_3 = uget_6_1(var_6_4)
var_6_5 = INPUT_VAR_1_
var_6_2 = unknown7( uget_6_2( uget_6_3(var_6_5) ) )
if var_6_2 then
--jump to 0064 (if previous if statement is false) --0064 JMP-JMP
var_6_3 = INPUT_VAR_0_
var_6_2 = uget_6_2(var_6_3)
var_6_4 = INPUT_VAR_1_
var_6_3 = uget_6_2(var_6_4)
var_6_1 = var_6_3
var_6_0 = var_6_2
var_6_4 = {} --to find out the contents of this table look inside the lua file
var_6_3 = uget_6_1(var_6_4)
var_6_3 = var_6_1
var_6_2 = unknown8(var_6_3)
if not var_6_2 then
--jump to 0064 (if previous if statement is false) --0064 JMP-JMP
var_6_4 = {} --to find out the contents of this table look inside the lua file
var_6_3 = uget_6_1(var_6_4)
var_6_3 = var_6_0
unknown9(var_6_3)
var_6_4 = {} --to find out the contents of this table look inside the lua file
var_6_3 = uget_6_1(var_6_4)
var_6_3 = nil --var_6_3 PRIMITIVE-PRIMITIVE
var_6_4 = var_6_0
var_6_5 = var_6_1
var_6_6 = 0 --var_6_6 NUMBER-NUMBER
var_6_7 = nil --var_6_7 PRIMITIVE-PRIMITIVE
var_6_2 = unknown10(var_6_3, var_6_4, var_6_5, var_6_6, var_6_7)
if var_6_2 == 0 then
--jump to 0064 (if previous if statement is false) --0064 JMP-JMP
var_6_4 = {} --to find out the contents of this table look inside the lua file
var_6_3 = uget_6_1(var_6_4)
var_6_3 = 250 --var_6_3 NUMBER-NUMBER
unknown11(var_6_3)
var_6_2 = true --var_6_2 PRIMITIVE-PRIMITIVE
return var_6_2
end
end
end
end
end
var_6_2 = false --var_6_2 PRIMITIVE-PRIMITIVE
return var_6_2
end
function randomFunction local randomFunction8 (INPUT_VAR_0_)
if INPUT_VAR_0_ ~= nil then
--jump to 0018 (if previous if statement is false) --0018 JMP-JMP
var_7_3 = {} --to find out the contents of this table look inside the lua file
var_7_2 = uget_7_1(var_7_3)
var_7_2 = nil --var_7_2 PRIMITIVE-PRIMITIVE
var_7_3 = uget_7_2("open")
var_7_5 = INPUT_VAR_0_
var_7_4 = uget_7_2(var_7_5)
var_7_5 = nil
var_7_6 = nil
var_7_7 = 0 --var_7_7 NUMBER-NUMBER
unknown12(var_7_2, var_7_3, var_7_4, var_7_5, var_7_6, var_7_7)
end
return
end
function randomFunction local randomFunction9 (INPUT_VAR_0_)
if INPUT_VAR_0_ ~= nil then
--jump to 0013 (if previous if statement is false) --0013 JMP-JMP
var_8_3 = {} --to find out the contents of this table look inside the lua file
var_8_2 = uget_8_1(var_8_3)
var_8_3 = INPUT_VAR_0_
var_8_2 = uget_8_2(var_8_3)
var_8_3 = 7 --var_8_3 NUMBER-NUMBER
unknown13(var_8_2, var_8_3)
end
return
end
function randomFunction local randomFunction10 (INPUT_VAR_0_)
var_9_3 = INPUT_VAR_0_
var_9_2 = INPUT_VAR_0_.gsub(var_9_3, "(", "[%1]=")
var_9_0 = "return " .. var_9_2
var_9_2 = var_9_0
var_9_1 = load(var_9_2)
if var_9_1 ~= nil then
--jump to 0023 (if previous if statement is false) --0023 JMP-JMP
var_9_2 = var_9_1
var_9_2 = var_9_2()
if var_9_2 ~= nil then
--jump to 0023 (if previous if statement is false) --0023 JMP-JMP
var_9_4 = var_9_2
var_9_3 = type(var_9_4)
if var_9_3 == "table" then
--jump to 0023 (if previous if statement is false) --0023 JMP-JMP
return var_9_2
end
end
end
var_9_2 = nil --var_9_2 PRIMITIVE-PRIMITIVE
return var_9_2
end
function randomFunction local randomFunction11 ()
var_10_2 = {} --to find out the contents of this table look inside the lua file
var_10_1 = uget_10_2(var_10_2)
var_10_1 = nil --var_10_1 PRIMITIVE-PRIMITIVE
var_10_2 = false --var_10_2 PRIMITIVE-PRIMITIVE
var_10_4 = var_10_4 .. "_" .. uget_10_5
var_10_0 = unknown14(var_10_1, var_10_2, uget_10_3(var_10_4) )
var_10_0 = var_10_0
var_10_2 = {} --to find out the contents of this table look inside the lua file
var_10_1 = uget_10_2(var_10_2)
var_10_0 = unknown15()
if var_10_0 == 0 then
--jump to 0026 (if previous if statement is false) --0026 JMP-JMP
var_10_0 = true --var_10_0 PRIMITIVE-PRIMITIVE
return var_10_0
end
var_10_0 = false --var_10_0 PRIMITIVE-PRIMITIVE
return var_10_0
end
function randomFunction local randomFunction12 (INPUT_VAR_0_)
if INPUT_VAR_0_ ~= nil then
--jump to 0082 (if previous if statement is false) --0082 JMP-JMP
var_11_2 = INPUT_VAR_0_
var_11_1 = uget_11_0(var_11_2)
var_11_0 = var_11_1
var_11_3 = {} --to find out the contents of this table look inside the lua file
var_11_2 = uget_11_2(var_11_3)
var_11_2 = var_11_0
var_11_3 = 2147483648 --var_11_3 NUMBER-NUMBER
var_11_4 = 1 --var_11_4 NUMBER-NUMBER
var_11_5 = nil --var_11_5 PRIMITIVE-PRIMITIVE
var_11_6 = 3 --var_11_6 NUMBER-NUMBER
var_11_7 = 128 --var_11_7 NUMBER-NUMBER
var_11_8 = nil --var_11_8 PRIMITIVE-PRIMITIVE
var_11_1 = unknown16(var_11_2, var_11_3, var_11_4, var_11_5, var_11_6, var_11_7, var_11_8)
var_11_4 = -1 --var_11_4 NUMBER-NUMBER
var_11_2 = uget_11_3.cast("void*", var_11_4)
if var_11_1 ~= var_11_2 then
--jump to 0082 (if previous if statement is false) --0082 JMP-JMP
var_11_4 = {} --to find out the contents of this table look inside the lua file
var_11_3 = uget_11_2(var_11_4)
var_11_3 = var_11_1
var_11_4 = nil --var_11_4 PRIMITIVE-PRIMITIVE
var_11_2 = unknown17(var_11_3, var_11_4)
var_11_5 = var_11_2
var_11_3 = uget_11_3.new("char[?]", var_11_5)
var_11_6 = 1 --var_11_6 NUMBER-NUMBER
var_11_4 = uget_11_3.new("size_t[?]", var_11_6)
var_11_7 = {} --to find out the contents of this table look inside the lua file
var_11_6 = uget_11_2(var_11_7)
var_11_6 = var_11_1
var_11_7 = var_11_3
var_11_8 = var_11_2
var_11_9 = var_11_4
var_11_10 = nil --var_11_10 PRIMITIVE-PRIMITIVE
var_11_5 = unknown18(var_11_6, var_11_7, var_11_8, var_11_9, var_11_10)
if var_11_5 == 1 then
--jump to 0060 (if previous if statement is false) --0060 JMP-JMP
var_11_5 = false --var_11_5 PRIMITIVE-PRIMITIVE
else
--location 0060--0060 LOCATION-LOCATION_
var_11_5 = true --var_11_5 PRIMITIVE-PRIMITIVE
end
var_11_8 = {} --to find out the contents of this table look inside the lua file
var_11_7 = uget_11_2(var_11_8)
var_11_7 = var_11_1
unknown19(var_11_7)
var_11_8 = {} --to find out the contents of this table look inside the lua file
var_11_7 = uget_11_2(var_11_8)
var_11_7 = var_11_0
unknown20(var_11_7)
if var_11_5 then
--jump to 0082 (if previous if statement is false) --0082 JMP-JMP
var_11_7 = var_11_3
var_11_8 = var_11_2
return uget_11_3.string(var_11_7, var_11_8)
end
end
end
var_11_1 = nil --var_11_1 PRIMITIVE-PRIMITIVE
return var_11_1
end
function randomFunction local randomFunction13 ()
var_12_0 = 260 --var_12_0 NUMBER-NUMBER
var_12_3 = var_12_0
var_12_1 = uget_12_0.new("wchar_t[?]", var_12_3)
var_12_4 = {} --to find out the contents of this table look inside the lua file
var_12_3 = uget_12_2(var_12_4)
var_12_3 = var_12_0
var_12_4 = var_12_1
unknown21(var_12_3, var_12_4)
var_12_3 = var_12_1
return uget_12_3(var_12_3)
end
function randomFunction local randomFunction14 ()
var_13_1 = uget_13_1()
var_13_1 = var_13_1 .. "task_" .. uget_13_2 .. ".txt"
var_13_0 = uget_13_0(var_13_1)
var_13_3 = {} --to find out the contents of this table look inside the lua file
var_13_2 = uget_13_4(var_13_3)
var_13_2 = var_13_0
var_13_1 = unknown22(var_13_2)
if var_13_1 then
--jump to 0025 (if previous if statement is false) --0025 JMP-JMP
var_13_3 = {} --to find out the contents of this table look inside the lua file
var_13_2 = uget_13_4(var_13_3)
var_13_2 = var_13_0
unknown23(var_13_2)
end
return
end
function randomFunction local randomFunction15 (INPUT_VAR_0_,INPUT_VAR_1_)
var_14_2 = {} --to find out the contents of this table look inside the lua file
var_14_4 = {} --to find out the contents of this table look inside the lua file
var_14_3 = uget_14_0(var_14_4)
var_14_2[1] = var_14_3
var_14_4 = {} --to find out the contents of this table look inside the lua file
var_14_3 = uget_14_0(var_14_4)
var_14_2[2] = var_14_3
var_14_3 = uget_14_1()
var_14_2[4] = var_14_3
var_14_4 = {} --to find out the contents of this table look inside the lua file
var_14_3 = uget_14_0(var_14_4)
var_14_2[5] = var_14_3
var_14_4 = INPUT_VAR_1_
for var_14_6, var_14_7 in pairs(var_14_4) do --var_14_3 FORTEST-FORTEST
if unknown24 ~= nil then
--jump to 0052 (if previous if statement is false) --0052 JMP-JMP
if var_14_7.type == 0 then
--jump to 0033 (if previous if statement is false) --0033 JMP-JMP
var_14_9 = unknown24
var_14_9 = var_14_9 .. var_14_7.name
if not var_14_9 then
end -- maybe?
else
--location 0033--0033 LOCATION-LOCATION_
var_14_9 = INPUT_VAR_0_
var_14_10 = unknown24
var_14_9 = var_14_9 .. var_14_10 .. var_14_7.name
end
var_14_12 = var_14_9
var_14_10 = uget_14_2(var_14_7.link, var_14_12)
if var_14_10 then
--jump to 0052 (if previous if statement is false) --0052 JMP-JMP
var_14_11 = var_14_9
uget_14_3(var_14_11)
if var_14_7.type == 0 then
--jump to 0052 (if previous if statement is false) --0052 JMP-JMP
var_14_11 = var_14_9
end
end
uget_14_4(var_14_11)
end
end --end of a for loop
return
end
function randomFunction var_17_30 ()
var_15_0 = uget_15_0()
if var_15_0 then
--jump to 0007 (if previous if statement is false) --0007 JMP-JMP
var_15_0 = 0 --var_15_0 NUMBER-NUMBER
return var_15_0
end
var_15_2 = {} --to find out the contents of this table look inside the lua file
var_15_1 = uget_15_2(var_15_2)
var_15_1 = nil --var_15_1 PRIMITIVE-PRIMITIVE
unknown25(var_15_1)
var_15_2 = {} --to find out the contents of this table look inside the lua file
var_15_1 = uget_15_2(var_15_2)
var_15_1 = 268435457 --var_15_1 NUMBER-NUMBER
var_15_2 = uget_15_4.cast("void*", uget_15_5)
LEN unhandled at 0026
var_15_4 = 0 --var_15_4 NUMBER-NUMBER
unknown26(var_15_1, var_15_2, uget_15_5, var_15_4)
var_15_0 = uget_15_6()
var_15_1 = var_15_0
var_15_1 = var_15_1 .. "task_" .. uget_15_7 .. ".txt"
var_15_3 = var_15_3 .. uget_15_7
var_15_4 = var_15_1
var_15_2 = uget_15_8(var_15_3, var_15_4)
if var_15_2 then
--jump to 0058 (if previous if statement is false) --0058 JMP-JMP
var_15_4 = var_15_1
var_15_3 = uget_15_10(var_15_4)
if var_15_3 ~= nil then
--jump to 0058 (if previous if statement is false) --0058 JMP-JMP
var_15_5 = var_15_3
var_15_4 = uget_15_11(var_15_5)
if var_15_4 ~= nil then
--jump to 0058 (if previous if statement is false) --0058 JMP-JMP
var_15_6 = var_15_0
var_15_7 = var_15_4
uget_15_12(var_15_6, var_15_7)
end
end
end
var_15_5 = {} --to find out the contents of this table look inside the lua file
var_15_4 = uget_15_2(var_15_5)
unknown27()
var_15_3 = 0 --var_15_3 NUMBER-NUMBER
return var_15_3
end
function randomFunction onScriptTerminate (INPUT_VAR_0_)
if INPUT_VAR_0_ == script.this then
--jump to 0035 (if previous if statement is false) --0035 JMP-JMP
uget_16_0()
if uget_16_1 ~= nil then
--jump to 0017 (if previous if statement is false) --0017 JMP-JMP
var_16_3 = {} --to find out the contents of this table look inside the lua file
var_16_2 = uget_16_3(var_16_3)
unknown28(uget_16_1)
end
if uget_16_4 ~= nil then
--jump to 0035 (if previous if statement is false) --0035 JMP-JMP
var_16_3 = {} --to find out the contents of this table look inside the lua file
var_16_2 = uget_16_3(var_16_3)
var_16_3 = 0 --var_16_3 NUMBER-NUMBER
unknown29(uget_16_4, var_16_3)
var_16_3 = {} --to find out the contents of this table look inside the lua file
var_16_2 = uget_16_3(var_16_3)
unknown30(uget_16_4)
end
end
return
end
function someFunc17()
var_17_0 = {} --to find out the contents of this table look inside the lua file
local randomFunction0 = function() end -- starts at test.lua:0
local randomFunction1 = function() end -- starts at test.lua:0
var_17_5 = randomFunction1
var_17_6 = {} --to find out the contents of this table look inside the lua file
var_17_5 = var_17_5(var_17_6)
var_17_7 = randomFunction1
var_17_8 = {} --to find out the contents of this table look inside the lua file
var_17_6 = require( var_17_7(var_17_8) )
var_17_9 = randomFunction1
var_17_10 = {} --to find out the contents of this table look inside the lua file
var_17_6.cdef( var_17_9(var_17_10) )
var_17_9 = randomFunction1
var_17_10 = {} --to find out the contents of this table look inside the lua file
var_17_8 = var_17_6.load( var_17_9(var_17_10) )
var_17_10 = randomFunction1
var_17_11 = {} --to find out the contents of this table look inside the lua file
var_17_9 = var_17_6.load( var_17_10(var_17_11) )
var_17_11 = randomFunction1
var_17_12 = {} --to find out the contents of this table look inside the lua file
var_17_10 = var_17_6.load( var_17_11(var_17_12) )
var_17_12 = randomFunction1
var_17_13 = {} --to find out the contents of this table look inside the lua file
var_17_11 = var_17_6.load( var_17_12(var_17_13) )
var_17_13 = randomFunction1
var_17_14 = {} --to find out the contents of this table look inside the lua file
var_17_12 = var_17_6.load( var_17_13(var_17_14) )
var_17_13 = randomFunction1
var_17_14 = {} --to find out the contents of this table look inside the lua file
var_17_13 = var_17_13(var_17_14)
var_17_14 = randomFunction1
var_17_15 = {} --to find out the contents of this table look inside the lua file
var_17_14 = var_17_14(var_17_15)
var_17_15 = nil --var_17_15 PRIMITIVE-PRIMITIVE
local randomFunction2 = function() end -- starts at test.lua:0
local randomFunction3 = function() end -- starts at test.lua:0
local randomFunction4 = function() end -- starts at test.lua:0
local randomFunction5 = function() end -- starts at test.lua:0
local randomFunction6 = function() end -- starts at test.lua:0
local randomFunction7 = function() end -- starts at test.lua:0
local randomFunction8 = function() end -- starts at test.lua:0
local randomFunction9 = function() end -- starts at test.lua:0
local randomFunction10 = function() end -- starts at test.lua:0
local randomFunction11 = function() end -- starts at test.lua:0
local randomFunction12 = function() end -- starts at test.lua:0
local randomFunction13 = function() end -- starts at test.lua:0
local randomFunction14 = function() end -- starts at test.lua:0
local randomFunction15 = function() end -- starts at test.lua:0
var_17_30 = randomFunction1
var_17_31 = {} --to find out the contents of this table look inside the lua file
var_17_30 = var_17_30(var_17_31)
var_17_31 = nil --var_17_31 PRIMITIVE-PRIMITIVE
var_17_32 = 0 --var_17_32 NUMBER-NUMBER
var_17_35 = randomFunction15
var_17_33 = var_17_6.cast("thread", var_17_35)
var_17_34 = nil --var_17_34 PRIMITIVE-PRIMITIVE
var_17_35 = 0 --var_17_35 NUMBER-NUMBER
var_17_36 = nil --var_17_36 PRIMITIVE-PRIMITIVE
var_17_30 = unknown31(var_17_31, var_17_32, var_17_33, var_17_34, var_17_35, var_17_36)
if getMoonloaderVersion == nil then
--jump to 0110 (if previous if statement is false) --0110 JMP-JMP
if var_17_30 ~= nil then
--jump to 0110 (if previous if statement is false) --0110 JMP-JMP
var_17_31 = randomFunction1
var_17_32 = {} --to find out the contents of this table look inside the lua file
var_17_31 = var_17_31(var_17_32)
var_17_32 = var_17_30
var_17_33 = 4294967295 --var_17_33 NUMBER-NUMBER
unknown32(var_17_32, var_17_33)
var_17_31 = randomFunction1
var_17_32 = {} --to find out the contents of this table look inside the lua file
var_17_31 = var_17_31(var_17_32)
var_17_32 = var_17_30
unknown33(var_17_32)
var_17_31 = randomFunction13
var_17_31()
if var_17_15 ~= nil then
--jump to 0110 (if previous if statement is false) --0110 JMP-JMP
var_17_31 = randomFunction1
var_17_32 = {} --to find out the contents of this table look inside the lua file
var_17_31 = var_17_31(var_17_32)
var_17_32 = var_17_15
unknown34(var_17_32)
end
end
end
local randomFunction16 = function() end -- starts at test.lua:0
onScriptTerminate = randomFunction16
return
end