- 478
- 20
- Версия MoonLoader
- .026-beta
@chapo help me :> Тут крч при выборе менющки 1 не отображаются слайды для влючения/выключения. А при открытии 2 менющки ваще 0
Lua:
local key = require 'vkeys'
local wm = require 'lib.windows.message'
local imgui = require 'imgui'
local SE = require 'lib.samp.events'
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8
local main_window_state = imgui.ImBool(false)
function main()
if not isSampLoaded() then
return
end
while not isSampAvailable() do
wait(0)
end
sampRegisterChatCommand("hhl", function ()
main_window_state.v = not main_window_state.v
end)
while true do
wait(0)
imgui.Process = main_window_state.v
end
end
function apply_custom_style()
local style = imgui.GetStyle()
local colors = style.Colors
local clr = imgui.Col
local ImVec4 = imgui.ImVec4
style.WindowRounding = 1.5
style.WindowTitleAlign = imgui.ImVec2(0.5, 0.5)
style.ChildWindowRounding = 1.5
style.FrameRounding = 1.0
style.ItemSpacing = imgui.ImVec2(5.0, 4.0)
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 0
style.GrabMinSize = 8.0
style.GrabRounding = 1.0
-- style.Alpha =
style.WindowPadding = imgui.ImVec2(4.0, 4.0)
-- style.WindowMinSize =
style.FramePadding = imgui.ImVec2(2.5, 3.5)
-- style.ItemInnerSpacing =
-- style.TouchExtraPadding =
-- style.IndentSpacing =
-- style.ColumnsMinSpacing = ?
style.ButtonTextAlign = imgui.ImVec2(0.02, 0.4)
-- style.DisplayWindowPadding =
-- style.DisplaySafeAreaPadding =
-- style.AntiAliasedLines =
-- style.AntiAliasedShapes =
-- style.CurveTessellationTol =
colors[clr.Text] = ImVec4(0.80, 0.80, 0.83, 1.00)
colors[clr.TextDisabled] = ImVec4(0.24, 0.23, 0.29, 1.00)
colors[clr.WindowBg] = ImVec4(0.06, 0.05, 0.07, 1.00)
colors[clr.ChildWindowBg] = ImVec4(0.07, 0.07, 0.09, 1.00)
colors[clr.PopupBg] = ImVec4(0.07, 0.07, 0.09, 1.00)
colors[clr.Border] = ImVec4(0.80, 0.80, 0.83, 0.88)
colors[clr.BorderShadow] = ImVec4(0.92, 0.91, 0.88, 0.00)
colors[clr.FrameBg] = ImVec4(0.10, 0.09, 0.12, 1.00)
colors[clr.FrameBgHovered] = ImVec4(0.24, 0.23, 0.29, 1.00)
colors[clr.FrameBgActive] = ImVec4(0.56, 0.56, 0.58, 1.00)
colors[clr.TitleBg] = ImVec4(0.10, 0.09, 0.12, 1.00)
colors[clr.TitleBgCollapsed] = ImVec4(1.00, 0.98, 0.95, 0.75)
colors[clr.TitleBgActive] = ImVec4(0.07, 0.07, 0.09, 1.00)
colors[clr.MenuBarBg] = ImVec4(0.10, 0.09, 0.12, 1.00)
colors[clr.ScrollbarBg] = ImVec4(0.10, 0.09, 0.12, 1.00)
colors[clr.ScrollbarGrab] = ImVec4(0.80, 0.80, 0.83, 0.31)
colors[clr.ScrollbarGrabHovered] = ImVec4(0.56, 0.56, 0.58, 1.00)
colors[clr.ScrollbarGrabActive] = ImVec4(0.06, 0.05, 0.07, 1.00)
colors[clr.ComboBg] = ImVec4(0.19, 0.18, 0.21, 1.00)
colors[clr.CheckMark] = ImVec4(0.80, 0.80, 0.83, 0.31)
colors[clr.SliderGrab] = ImVec4(0.80, 0.80, 0.83, 0.31)
colors[clr.SliderGrabActive] = ImVec4(0.06, 0.05, 0.07, 1.00)
colors[clr.Button] = ImVec4(0.10, 0.09, 0.12, 1.00)
colors[clr.ButtonHovered] = ImVec4(0.24, 0.23, 0.29, 1.00)
colors[clr.ButtonActive] = ImVec4(0.56, 0.56, 0.58, 1.00)
colors[clr.Header] = ImVec4(0.10, 0.09, 0.12, 1.00)
colors[clr.HeaderHovered] = ImVec4(0.56, 0.56, 0.58, 1.00)
colors[clr.HeaderActive] = ImVec4(0.06, 0.05, 0.07, 1.00)
colors[clr.ResizeGrip] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.ResizeGripHovered] = ImVec4(0.56, 0.56, 0.58, 1.00)
colors[clr.ResizeGripActive] = ImVec4(0.06, 0.05, 0.07, 1.00)
colors[clr.CloseButton] = ImVec4(0.40, 0.39, 0.38, 0.16)
colors[clr.CloseButtonHovered] = ImVec4(0.40, 0.39, 0.38, 0.39)
colors[clr.CloseButtonActive] = ImVec4(0.40, 0.39, 0.38, 1.00)
colors[clr.PlotLines] = ImVec4(0.40, 0.39, 0.38, 0.63)
colors[clr.PlotLinesHovered] = ImVec4(0.25, 1.00, 0.00, 1.00)
colors[clr.PlotHistogram] = ImVec4(0.40, 0.39, 0.38, 0.63)
colors[clr.PlotHistogramHovered] = ImVec4(0.25, 1.00, 0.00, 1.00)
colors[clr.TextSelectedBg] = ImVec4(0.25, 1.00, 0.00, 0.43)
colors[clr.ModalWindowDarkening] = ImVec4(1.00, 0.98, 0.95, 0.73)
end
apply_custom_style()
local imBool = imgui.ImBool(false)
local imBool2 = imgui.ImBool(false)
local imBool3 = imgui.ImBool(false)
local imBool4 = imgui.ImBool(false)
local sw, sh = 200, 200
function imgui.OnDrawFrame()
local iScreenWidth, iScreenHeight = getScreenResolution()
imgui.SetNextWindowPos(imgui.ImVec2(iScreenWidth / 2, iScreenHeight / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
imgui.SetNextWindowSize(imgui.ImVec2(500, 390), imgui.Cond.FirstUseEver)
imgui.Begin("Helper from Han | v 0.0.1", main_window_state, imgui.WindowFlags.NoResize)
imgui.BeginChild('tabs', imgui.ImVec2(sw-80, sh-90), true)
if imgui.Button('Tab 1') then
tab = 1
end
if imgui.Button('Tab 2') then
tab = 2
end
imgui.EndChild()
imgui.SameLine()
if tab == 1 then
imgui.BeginChild('tabs2', imgui.ImVec2(sw-200, sh-200), true)
imgui.AlignTextToFramePadding()
imgui.Text("Тупить сильнее когда говорят не тупи")
imgui.SameLine(365)
if imgui.ToggleButton("Test##1", imBool) then
sampAddChatMessage("You change status, new status: " .. tostring(imBool.v), -1)
end
imgui.AlignTextToFramePadding()
imgui.Text(u8("Press Me2"))
imgui.SameLine(365)
if imgui.ToggleButton("Test2##2", imBool2) then
end
imgui.AlignTextToFramePadding()
imgui.Text(u8("Press Me3"))
imgui.SameLine(365)
if imgui.ToggleButton("Test2##3", imBool3) then
end
imgui.AlignTextToFramePadding()
imgui.Text(u8("Press Me4"))
imgui.SameLine(365)
if imgui.ToggleButton("Test2##4", imBool4) then
end
imgui.Separator()
imgui.EndChild()
if tab == 2 then
imgui.BeginChild('tabs3', imgui.ImVec2(sw-90, sh-60), true)
imgui.Text('Tab 3')
imgui.Checkbox('Tab 3', checkbox)
imgui.Checkbox('Tab 3##2', checkbox)
imgui.EndChild()
end
end
imgui.End()
end
function imgui.ToggleButton(str_id, bool)
local rBool = false
if LastActiveTime == nil then
LastActiveTime = {}
end
if LastActive == nil then
LastActive = {}
end
local function ImSaturate(f)
return f < 0.0 and 0.0 or (f > 1.0 and 1.0 or f)
end
local p = imgui.GetCursorScreenPos()
local draw_list = imgui.GetWindowDrawList()
local height = imgui.GetTextLineHeightWithSpacing() + (imgui.GetStyle().FramePadding.y / 2)
local width = height * 1.55
local radius = height * 0.50
local ANIM_SPEED = 0.15
if imgui.InvisibleButton(str_id, imgui.ImVec2(width, height)) then
bool.v = not bool.v
rBool = true
LastActiveTime[tostring(str_id)] = os.clock()
LastActive[str_id] = true
end
local t = bool.v and 1.0 or 0.0
if LastActive[str_id] then
local time = os.clock() - LastActiveTime[tostring(str_id)]
if time <= ANIM_SPEED then
local t_anim = ImSaturate(time / ANIM_SPEED)
t = bool.v and t_anim or 1.0 - t_anim
else
LastActive[str_id] = false
end
end
local col_bg
if imgui.IsItemHovered() then
col_bg = imgui.GetColorU32(imgui.GetStyle().Colors[imgui.Col.FrameBgHovered])
else
col_bg = imgui.GetColorU32(imgui.GetStyle().Colors[imgui.Col.FrameBg])
end
draw_list:AddRectFilled(p, imgui.ImVec2(p.x + width, p.y + height), col_bg, height * 0.5)
draw_list:AddCircleFilled(imgui.ImVec2(p.x + radius + t * (width - radius * 2.0), p.y + radius), radius - 1.5, imgui.GetColorU32(bool.v and imgui.GetStyle().Colors[imgui.Col.ButtonActive] or imgui.GetStyle().Colors[imgui.Col.Button]))
return rBool
end
function onWindowMessage(msg, wparam, lparam)
if msg == 0x100 or msg == 0x101 then
if (wparam == key.VK_ESCAPE and main_window_state.v) and not isPauseMenuActive() then
consumeWindowMessage(true, false)
if msg == 0x101 then
main_window_state.v = false
end
end
end
end