помогите с созданием вх

Kegwineye.

Участник
Автор темы
478
20
как сделать вх на подобие такого ?


Код уже подготовил


Lua:
function imgui.OnDrawFrame() -- РЅРµ Flame Р° Frame!!
     imgui.Begin("Start imgui", main_window_state)
     if imgui.CollapsingHeader('Wall Hack Settings') then
     imgui.Checkbox(u8"Линия к игрокам", checkline)
     imgui.Checkbox(u8"Информация об игроках", checkstatsplayer)
     imgui.Checkbox(u8"Инфобар", checkinfobar)
     imgui.Checkbox(u8"Дополнение к инфобару", checkdopinfobar)
     end
     imgui.End()
    end

@chapo @Cosmo @Rice.
 
Решение
Lua:
local imgui = require('imgui')
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8

local window = imgui.ImBool(false)
local settings = {
    enabled = imgui.ImBool(true),
    line = imgui.ImBool(true),
    info = imgui.ImBool(true),
}
local font = renderCreateFont('Tahoma', 10, 5)

function main()
    while not isSampAvailable() do wait(200) end
    imgui.Process = false
    window.v = true  --show window
    while true do
        wait(0)
        imgui.Process = window.v
        if settings.enabled.v then
            for k, v in pairs(getAllChars()) do
                local myX, myY, myZ = getCharCoordinates(PLAYER_PED)
                local x, y, z = getCharCoordinates(v)
                local r_myX...

chapo

чопа сребдс // @moujeek
Модератор
8,868
11,576
Lua:
local imgui = require('imgui')
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8

local checkinfobar = imgui.ImBool()
local checkdopinfobar = imgui.ImBool()
local themes = import "resource/imgui_themes.lua"
local window = imgui.ImBool(false)
local settings = {
    enabled = imgui.ImBool(true),
    line = imgui.ImBool(true),
    info = imgui.ImBool(true),
}
local font = renderCreateFont('Arial Black', 10, 5)

function main()
    while not isSampAvailable() do wait(200) end

-- открытие меню
sampRegisterChatCommand('ch', function() window.v = not window.v end)
    imgui.Process = false
    window.v = true  --show window
                   imgui.SwitchContext()
    themes.SwitchColorTheme(5)
    while true do
        wait(0)
        imgui.Process = window.v
        if settings.enabled.v then
            for k, v in pairs(getAllChars()) do
                local myX, myY, myZ = getCharCoordinates(PLAYER_PED)
                local x, y, z = getCharCoordinates(v)
                local r_myX, r_myY = convert3DCoordsToScreen(myX, myY, myZ)
                local r_X, r_Y = convert3DCoordsToScreen(x, y, z)
                if settings.line.v then
                    if v ~= PLAYER_PED and isCharOnScreen(v) then
                        renderDrawLine(r_myX, r_myY, r_X, r_Y, 3, 0xFFff004d)
                    end
                end
                if settings.info.v then
                    if v ~= PLAYER_PED and isCharOnScreen(v) then
                        _, id = sampGetPlayerIdByCharHandle(v)
                        renderFontDrawText(font, 'ID: '..id..'\nNick: '..sampGetPlayerNickname(id)..'\n{FF0000}HeatlyPoint: '..sampGetPlayerHealth(id)..'\n{FFFFFF}Armour: '..getCharArmour(v), r_X, r_Y, 0xFFFFFFFF, 0x90000000)
                    end
                end
            end
        end
    end
end

function imgui.OnDrawFrame()
    if window.v then
        if imgui.CollapsingHeader('WallHack Settings') then
        imgui.SetNextWindowPos(imgui.ImVec2(650.0, 250.0), imgui.Cond.FirstUseEver)
        imgui.SetNextWindowSize(imgui.ImVec2(280.0, 70.0), imgui.Cond.FirstUseEver)
        imgui.Begin('Multi-Cheat Menu | By Han', window)
        imgui.Checkbox(u8'Включить WallHack', settings.enabled)
        imgui.Checkbox(u8'Линия к игрокам', settings.line)
        imgui.Checkbox(u8'Информация о игроках', settings.info)
             imgui.Checkbox(u8"Инфобар", checkinfobar)
     imgui.Checkbox(u8"Дополнение к инфобару", checkdopinfobar)
 end
     imgui.Separator()
        imgui.End()
    end
end
1. схуяли у тебя collapsing header до begin
2. вы забыл end который будет закрывать collapsing header.

советую к просмотру:
 

chapo

чопа сребдс // @moujeek
Модератор
8,868
11,576
он ж не под, а над. Ошибка ?
1637416990071.png
 

chapo

чопа сребдс // @moujeek
Модератор
8,868
11,576
я просто по примеру чела делал, я хз. А как добавить бокс на человека ? и кости ?
 
  • Нравится
Реакции: Kegwineye.

chapo

чопа сребдс // @moujeek
Модератор
8,868
11,576

Kegwineye.

Участник
Автор темы
478
20
@chapo помоги-ка.

cannot resume non-suspended coroutine
stack traceback:
[C]: in function 'sampGetPlayerNickname'

[ML] (error) mulri-cheat-menu.lua: cannot resume non-suspended coroutine
stack traceback:
[C]: in function 'sampGetPlayerNickname'
...ames\GTA-SA\Babetape GTA\moonloader\mulri-cheat-menu.lua:68: in function <...ames\GTA-SA\Babetape GTA\moonloader\mulri-cheat-menu.lua:26>
[ML] (error) mulri-cheat-menu.lua: Script died due to an error. (0BDBFDBC)



Lua:
local imgui = require('imgui')
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8

local activate = true

local checkinfobar = imgui.ImBool()
local checkdopinfobar = imgui.ImBool()
local themes = import "resource/imgui_themes.lua"
local window = imgui.ImBool(false)
local settings = {
    enabled = imgui.ImBool(false),
    line = imgui.ImBool(false),
    info = imgui.ImBool(false),
    call = imgui.ImBool(false),
    GodMode = imgui.ImBool(false),
    Bone = imgui.ImBool(false),
    BoneBox = imgui.ImBool(false),
    gunskill = imgui.ImBool(false),
    collision_player = imgui.ImBool(false),
    collision_object = imgui.ImBool(false),
}

local players = nil
local objects = nil
local vehicles = nil

local font = renderCreateFont('Arial Black', 10, 5)

function main()
    if not isSampLoaded() or not isSampfuncsLoaded() then return end
    while not isSampAvailable() do wait(100) end

-- открытие меню
sampRegisterChatCommand('ch', function() window.v = not window.v end)
    imgui.Process = false
    window.v = false  --show window

    while true do
        wait(0)
        imgui.Process = window.v
            imgui.SwitchContext()
            themes.SwitchColorTheme(5)

        if settings.collision_object.v then
            objectToCol()
            setObjectCollision(objects, false)
        else
            objectToCol()
            setObjectCollision(objects, true)
        end

        if settings.GodMode.v then -- God Mode
             setCharProofs(PLAYER_PED, true, true, true, true, true)
         else
             setCharProofs(PLAYER_PED, false, false, false, false, false)
         end
        if settings.enabled.v then
            for k, v in pairs(getAllChars()) do
                local myX, myY, myZ = getCharCoordinates(PLAYER_PED)
                local x, y, z = getCharCoordinates(v)
                local r_myX, r_myY = convert3DCoordsToScreen(myX, myY, myZ)
                local r_X, r_Y = convert3DCoordsToScreen(x, y, z)
                if settings.line.v then
                    if v ~= PLAYER_PED and isCharOnScreen(v) then
                        renderDrawLine(r_myX, r_myY, r_X, r_Y, 3, 0xFFA9A9A9)
                    end
                end
                if settings.info.v then
                    if v ~= PLAYER_PED and isCharOnScreen(v) then
                        _, id = sampGetPlayerIdByCharHandle(v)
                        renderFontDrawText(font, '\n{C0C0C0}Nick: {FF4500}'..sampGetPlayerNickname(id)..'  {C0C0C0}[ID]: '..id..'\n{FF0000}HealthPoint: {FFFFFF}'..sampGetPlayerHealth(id)..'\n{4169E1}Armour: {FFFFFF}'..getCharArmour(v), r_X, r_Y, 0xFFFFFFFF, 0x90000000)
                    end
                end
            end
        end
    end
end

if settings.gunskill.v then
           registerIntStat(70, 1000.0)
        registerIntStat(71, 1000.0)
        registerIntStat(72, 1000.0)
        registerIntStat(76, 1000.0)
       registerIntStat(77, 1000.0)
      registerIntStat(78, 1000.0)
    registerIntStat(79, 1000.0)
end

function imgui.OnDrawFrame()
    if window.v then
        imgui.SetNextWindowPos(imgui.ImVec2(650.0, 250.0), imgui.Cond.FirstUseEver)
        imgui.SetNextWindowSize(imgui.ImVec2(608.0, 370.0), imgui.Cond.FirstUseEver)
        imgui.Begin('Multi-Cheat Menu | By Han', window)
        imgui.BeginChild("Osnova", imgui.ImVec2(600, 337), true)
        if imgui.CollapsingHeader('WallHack Settings') then
        imgui.Checkbox(u8'Включить WallHack', settings.enabled)
        imgui.Checkbox(u8'Линия к игрокам', settings.line)
        imgui.SameLine()
        imgui.Checkbox(u8'Информация о игроках', settings.info)
             imgui.Checkbox(u8"Кости игрока", settings.Bone)
             imgui.SameLine()
     imgui.Checkbox(u8"Бокс на игроке", settings.BoneBox)
 end
     imgui.Separator()
             if imgui.CollapsingHeader(u8'Полезные Функции') then
             imgui.Checkbox(u8"Бессмертие", settings.GodMode)
             imgui.Checkbox(u8"Фулл скиллы оружия", settings.gunskill)
             imgui.Text(u8'Колизия на объекты    ')
             imgui.SameLine()
             imgui.Checkbox(" ", settings.collision_object)
        end
             imgui.Separator()
     imgui.EndChild()
        imgui.End()
    end
end

function objectToCol()
    for k, v in ipairs(getAllObjects()) do
        local res, id = sampGetObjectHandleBySampId(v)
        if res then
            objects = v
        end
    end
end