- 9
- 0
- Версия SA-MP
-
- Любая
Код:
// This file was decompiled using SCM.ini published on 2021-01-30
{$CLEO .cs}
0000: NOP
:NONAME_2
wait 0
if
0256: player $PLAYER_CHAR defined
if
00DF: actor $PLAYER_ACTOR in_any_car
jf @NONAME_2
03C0: 1@ = actor $PLAYER_ACTOR car_no_save
0@ = 304543 // @ = int
if and
00DB: actor $PLAYER_ACTOR in_car 1@
&0(0@,1i) == 255 // $ == int
jf @NONAME_2
0A30:
0103: actor
wait 0
if
01F4: car 1@ flipped
jf @NONAME_137
07DB:
0103: actor
// @ = int
0000: NOP
// @ = int
hex
80 3F
end
// @ = int
0000: NOP
01C3: mark_car_as_no_longer_needed 1@
jump @NONAME_2
:NONAME_137
wait 200
01C3: mark_car_as_no_longer_needed 1@
jump @NONAME_2