// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
:Noname_2
wait 1000
if and
key_down 17
key_down 8
else_jump @Noname_2
00BC: show_text_highpriority GXT 'CHEAT1' time 1000 flag 1 // œ¦-koš ak¦œ¢œpo¢a®
0A8C: write_memory 7600773 size 1 value 144 virtual_protect 1
0A8C: write_memory 7600815 size 1 value 144 virtual_protect 1
0A8C: write_memory 7600816 size 2 value 37008 virtual_protect 1
0A8C: write_memory 7612591 size 1 value 144 virtual_protect 1
0A8C: write_memory 7612646 size 1 value 144 virtual_protect 1
0A8C: write_memory 7612647 size 2 value 37008 virtual_protect 1
wait 50
:Noname_134
wait 1000
if and
key_down 17
key_down 8
else_jump @Noname_134
00BC: show_text_highpriority GXT 'CHEAT8' time 1000 flag 1 // œ¦-koš o¦kž«¤e®
0A8C: write_memory 7600773 size 1 value 72 virtual_protect 1
0A8C: write_memory 7600815 size 1 value 255 virtual_protect 1
0A8C: write_memory 7600816 size 2 value 3150 virtual_protect 1
0A8C: write_memory 7612591 size 1 value 72 virtual_protect 1
0A8C: write_memory 7612646 size 1 value 255 virtual_protect 1
0A8C: write_memory 7612647 size 2 value 3150 virtual_protect 1
jump @Noname_2