:Noname_10308
0A96: 9@ = actor $PLAYER_ACTOR struct
0C0C: 14@ = struct 9@ offset 20 size 4
0C0D: struct 14@ offset 48 size 4 = 0@
0C0D: struct 14@ offset 52 size 4 = 1@
0C0D: struct 14@ offset 56 size 4 = 2@
ret 0
0BE5: raknet 0@ = get_hook_param 1
if or
0@ == 86
0@ == 87
else_jump @Noname_10405
0BE0: raknet hook_ret 0