Hi,
how can i let a bot send server command in la pirula?
I had no idea about raknet stuff so I looked into "RakSAMP" project and it says for server command:
RakNet::BitStream bsParams;
int iStrlen = strlen(szCommand);
bsParams.Write(iStrlen);
bsParams.Write(szCommand, iStrlen);
pRakClient->RPC(&RPC_ServerCommand, &bsParams, HIGH_PRIORITY, RELIABLE, 0, FALSE, UNASSIGNED_NETWORK_ID, NULL);
I put that into la pirula but it doesn't work it send nothing
RakNet::BitStream bsSend;
BYTE byteTextLen = strlen(msg);
bsSend.Write(byteTextLen);
bsSend.Write(msg, byteTextLen);
SendRPC(iBotID, RPC_ServerCommand, bsSend, HIGH_PRIORITY, RELIABLE, 0, false);
btw: normal chat message works ..
btw2: why the "RPC" function in raksamp is different from la pirula? in la pirula the last two arguments are missing: "NetworkID networkID, RakNet::BitStream *replyFromTarget"
thx
how can i let a bot send server command in la pirula?
I had no idea about raknet stuff so I looked into "RakSAMP" project and it says for server command:
RakNet::BitStream bsParams;
int iStrlen = strlen(szCommand);
bsParams.Write(iStrlen);
bsParams.Write(szCommand, iStrlen);
pRakClient->RPC(&RPC_ServerCommand, &bsParams, HIGH_PRIORITY, RELIABLE, 0, FALSE, UNASSIGNED_NETWORK_ID, NULL);
I put that into la pirula but it doesn't work it send nothing
RakNet::BitStream bsSend;
BYTE byteTextLen = strlen(msg);
bsSend.Write(byteTextLen);
bsSend.Write(msg, byteTextLen);
SendRPC(iBotID, RPC_ServerCommand, bsSend, HIGH_PRIORITY, RELIABLE, 0, false);
btw: normal chat message works ..
![YUNO.gif](/proxy.php?image=http%3A%2F%2Fugbase.eu%2FSmileys%2Fugb%2FYUNO.gif&hash=3b453aed87c14575595f778ff30cb969)
btw2: why the "RPC" function in raksamp is different from la pirula? in la pirula the last two arguments are missing: "NetworkID networkID, RakNet::BitStream *replyFromTarget"
thx