Hello, I came to bring my DirectX API for GTA San Andreas, I know we have opcodes for textures and fonts, but with limitations, especially because the textures are saved in each ID, different from my API is with Handle each texture, font and etc ..
Also, I made a GUI API, done in cleo for creating buttons, menus, scrollbar and etc ...
Download:
http://www.mediafire.com/download/nftwpycmbacshyy/D3DX.rar
Screenshot:
Also, I made a GUI API, done in cleo for creating buttons, menus, scrollbar and etc ...
Download:
http://www.mediafire.com/download/nftwpycmbacshyy/D3DX.rar
Screenshot:
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