public OnPlayerConnect(playerid)
{
new checkName[24], checkIP[16];
GetPlayerName(playerid, checkName, sizeof checkName);
GetPlayerIp(playerid, checkIP, sizeof checkIP);
new cString[128];
format(cString, sizeof cString, "pName: %s[%d], IP: %s", checkName, playerid, checkIP);
SendClientMessageToAll(-1, cString);
print(cString);
// some code..
}