Cкрипт ХП бар для других игроков

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Здарова всем КРЧ...
Я откопал старый скрин свой и там был ХП бар какой то для других игроков при нажатии ПКМ, бля дайте на его ссылку или скиньте этот скрипт он мне оч нужне что бы показавало ХП у других игроков
Я сам не ебу откуда у меня он появился мб вы знаете)




1595091980391.png
 
Решение
Пару часов прошло...
Ну видимо всем лень, на:
CLEO:
{$CLEO}
0000:

repeat
wait 0
until Samp.Available()
31@ = Render.CreateFont("Arial", 12, 5)

while true
wait 0
    if
    0AD2: 0@ = player $PLAYER_CHAR targeted_actor
    then
    alloc 5@ 156
    0B2B: samp 1@ = get_player_id_by_actor_handle 0@
    0B36: samp 2@ = get_player_nickname 1@
    0B25: samp 3@ = get_player_health 1@
    0B2A: samp 4@ = get_player_ping 1@
    Actor.StorePos(0@, 10@, 11@, 12@)
    0B55: convert_3D_coords 10@ 11@ 12@ to_screen 10@ 11@
    0470: 6@ = actor 0@ current_weapon
    call @get_weapon_name_by_id 1 id 6@ to 7@
    format 5@ "%s [%d]%cHP: {2cc724}%d%c{ffffff}%s%cP: {c77b24}%d" 2@ 1@ 0x0A 3@ 0x0A 7@ 0x0A 4@
    Render.DrawText(31@, 5@, 10@, 11@...

Любитель Детройта...

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Автор темы
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D3.Pheonix

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1,649
Пару часов прошло...
Ну видимо всем лень, на:
CLEO:
{$CLEO}
0000:

repeat
wait 0
until Samp.Available()
31@ = Render.CreateFont("Arial", 12, 5)

while true
wait 0
    if
    0AD2: 0@ = player $PLAYER_CHAR targeted_actor
    then
    alloc 5@ 156
    0B2B: samp 1@ = get_player_id_by_actor_handle 0@
    0B36: samp 2@ = get_player_nickname 1@
    0B25: samp 3@ = get_player_health 1@
    0B2A: samp 4@ = get_player_ping 1@
    Actor.StorePos(0@, 10@, 11@, 12@)
    0B55: convert_3D_coords 10@ 11@ 12@ to_screen 10@ 11@
    0470: 6@ = actor 0@ current_weapon
    call @get_weapon_name_by_id 1 id 6@ to 7@
    format 5@ "%s [%d]%cHP: {2cc724}%d%c{ffffff}%s%cP: {c77b24}%d" 2@ 1@ 0x0A 3@ 0x0A 7@ 0x0A 4@
    Render.DrawText(31@, 5@, 10@, 11@, -1)
    free 5@
    end
end

:get_weapon_name_by_id
0AC6: 1@ = label @weapons offset
0@ *= 19
005A: 1@ += 0@
ret 1 1@

:weapons
hex
"Duke" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 0 }
"Brass Knuckles" 00 00 00 00 00 { 1 }
"Golf Club" 00 00 00 00 00 00 00 00 00 00 { 2 }
"Nite Stick" 00 00 00 00 00 00 00 00 00 { 3 }
"Knife" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 4 }
"Baseball" 00 00 00 00 00 00 00 00 00 00 00 { 5 }
"Shovel" 00 00 00 00 00 00 00 00 00 00 00 00 00 { 6 }
"Pool Cue" 00 00 00 00 00 00 00 00 00 00 00 { 7 }
"Katana" 00 00 00 00 00 00 00 00 00 00 00 00 00 { 8 }
"Chainsaw" 00 00 00 00 00 00 00 00 00 00 00 { 9 }
"Dildo" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 10 }
"Dildo" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 11 }
"Dildo" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 12 }
"Dildo" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 13 }
"Flowers" 00 00 00 00 00 00 00 00 00 00 00 00 { 14 }
"Cane" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 15 }
"Grenade" 00 00 00 00 00 00 00 00 00 00 00 00 { 16 }
"Tear Gas" 00 00 00 00 00 00 00 00 00 00 00 { 17 }
"Molotov" 00 00 00 00 00 00 00 00 00 00 00 00 { 18 }
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 19 }
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 20 }
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 21 }
"Pistol" 00 00 00 00 00 00 00 00 00 00 00 00 00 { 22 }
"Silencer" 00 00 00 00 00 00 00 00 00 00 00 { 23 }
"Deagle" 00 00 00 00 00 00 00 00 00 00 00 00 00 { 24 }
"Shotgun" 00 00 00 00 00 00 00 00 00 00 00 00 { 25 }
"SawnOff" 00 00 00 00 00 00 00 00 00 00 00 00 { 26 }
"Spas12" 00 00 00 00 00 00 00 00 00 00 00 00 00 { 27 }
"Tec9" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 28 }
"MP5" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 29 }
"AK47" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 30 }
"M4" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 31 }
"Mac10" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 32 }
"Rifle" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 33 }
"Sniper" 00 00 00 00 00 00 00 00 00 00 00 00 00 { 34 }
"Rocket Launcher" 00 00 00 00 { 35 }
"HS Rocket Launcher" 00 { 36 }
"Flamethrower" 00 00 00 00 00 00 00 { 37 }
"Minigun" 00 00 00 00 00 00 00 00 00 00 00 00 { 38 }
"C4" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 39 }
"Detonator" 00 00 00 00 00 00 00 00 00 00 { 40 }
"Spray" 00 00 00 00 00 00 00 00 00 00 00 00 00 00 { 41 }
"Fire Extinguisher" 00 00 { 42 }
"Camera" 00 00 00 00 00 00 00 00 00 00 00 00 00 { 43 }
"Nightvision" 00 00 00 00 00 00 00 00 { 44 }
"Infrared Vision" 00 00 00 00 { 45 }
"Parachute" 00 00 00 00 00 00 00 00 00 00 { 46 }
end
 

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