local imgui_notf = require 'imgui'
local style = imgui_notf.GetStyle()
local colors = style.Colors
local clr = imgui_notf.Col
local ImVec4 = imgui_notf.ImVec4
local encoding = require 'encoding'
u8 = encoding.UTF8
encoding.default = 'CP1251'
imgui_notf.GetStyle().WindowMinSize = imgui_notf.ImVec2(1.0, 1.0)
local ToScreen = convertGameScreenCoordsToWindowScreenCoords
local sX, sY = ToScreen(630, 438)
local message = {}
local msxMsg = 3
local showtime = imgui.ImBool(0)
local notfList = {
pos = {
x = sX - 200,
y = sY
},
npos = {
x = sX - 200,
y = sY
},
size = {
x = 200,
y = 0
}
}
function setstyle()
style.WindowRounding = 2.0
style.WindowTitleAlign = imgui_notf.ImVec2(0.5, 0.5)
style.ChildWindowRounding = 2.0
style.FrameRounding = 2.0
style.ItemSpacing = imgui_notf.ImVec2(5.0, 4.0)
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 0
style.GrabMinSize = 8.0
style.GrabRounding = 1.0
-- style.Alpha =
style.WindowPadding = imgui_notf.ImVec2(4.0, 4.0)
style.WindowMinSize = imgui_notf.ImVec2(1.0, 1.0)
style.FramePadding = imgui_notf.ImVec2(3.5, 3.5)
-- style.ItemInnerSpacing =
-- style.TouchExtraPadding =
-- style.IndentSpacing =
-- style.ColumnsMinSpacing = ?
style.ButtonTextAlign = imgui_notf.ImVec2(0.0, 0.5)
-- style.DisplayWindowPadding =
-- style.DisplaySafeAreaPadding =
-- style.AntiAliasedLines =
-- style.AntiAliasedShapes =
-- style.CurveTessellationTol =
colors[clr.Text] = ImVec4(1.00, 1.00, 1.00, 1.00)
colors[clr.TextDisabled] = ImVec4(0.50, 0.50, 0.50, 1.00)
colors[clr.WindowBg] = ImVec4(0.06, 0.06, 0.06, 0.71)
colors[clr.ChildWindowBg] = ImVec4(1.00, 1.00, 1.00, 0.00)
colors[clr.PopupBg] = ImVec4(0.08, 0.08, 0.08, 0.94)
colors[clr.ComboBg] = colors[clr.PopupBg]
colors[clr.Border] = ImVec4(0.43, 0.43, 0.50, 0.50)
colors[clr.BorderShadow] = ImVec4(0.00, 0.00, 0.00, 0.00)
colors[clr.FrameBg] = ImVec4(0.12, 0.12, 0.12, 0.94)
colors[clr.FrameBgHovered] = ImVec4(0.45, 0.45, 0.45, 0.85)
colors[clr.FrameBgActive] = ImVec4(0.63, 0.63, 0.63, 0.63)
colors[clr.TitleBg] = ImVec4(0.13, 0.13, 0.13, 0.99)
colors[clr.TitleBgActive] = ImVec4(0.13, 0.13, 0.13, 0.99)
colors[clr.TitleBgCollapsed] = ImVec4(0.05, 0.05, 0.05, 0.79)
colors[clr.MenuBarBg] = ImVec4(0.14, 0.14, 0.14, 1.00)
colors[clr.ScrollbarBg] = ImVec4(0.02, 0.02, 0.02, 0.53)
colors[clr.ScrollbarGrab] = ImVec4(0.31, 0.31, 0.31, 1.00)
colors[clr.ScrollbarGrabHovered] = ImVec4(0.41, 0.41, 0.41, 1.00)
colors[clr.ScrollbarGrabActive] = ImVec4(0.51, 0.51, 0.51, 1.00)
colors[clr.CheckMark] = ImVec4(1.00, 1.00, 1.00, 1.00)
colors[clr.SliderGrab] = ImVec4(0.28, 0.28, 0.28, 1.00)
colors[clr.SliderGrabActive] = ImVec4(0.35, 0.35, 0.35, 1.00)
colors[clr.Button] = ImVec4(0.12, 0.12, 0.12, 0.94)
colors[clr.ButtonHovered] = ImVec4(0.34, 0.34, 0.35, 0.89)
colors[clr.ButtonActive] = ImVec4(0.21, 0.21, 0.21, 0.81)
colors[clr.Header] = ImVec4(0.12, 0.12, 0.12, 0.94)
colors[clr.HeaderHovered] = ImVec4(0.34, 0.34, 0.35, 0.89)
colors[clr.HeaderActive] = ImVec4(0.12, 0.12, 0.12, 0.94)
colors[clr.Separator] = colors[clr.Border]
colors[clr.SeparatorHovered] = ImVec4(0.26, 0.59, 0.98, 0.78)
colors[clr.SeparatorActive] = ImVec4(0.26, 0.59, 0.98, 1.00)
colors[clr.ResizeGrip] = ImVec4(0.26, 0.59, 0.98, 0.25)
colors[clr.ResizeGripHovered] = ImVec4(0.26, 0.59, 0.98, 0.67)
colors[clr.ResizeGripActive] = ImVec4(0.26, 0.59, 0.98, 0.95)
colors[clr.CloseButton] = ImVec4(0.41, 0.41, 0.41, 0.50)
colors[clr.CloseButtonHovered] = ImVec4(0.98, 0.39, 0.36, 1.00)
colors[clr.CloseButtonActive] = ImVec4(0.98, 0.39, 0.36, 1.00)
colors[clr.PlotLines] = ImVec4(0.61, 0.61, 0.61, 1.00)
colors[clr.PlotLinesHovered] = ImVec4(1.00, 0.43, 0.35, 1.00)
colors[clr.PlotHistogram] = ImVec4(0.90, 0.70, 0.00, 1.00)
colors[clr.PlotHistogramHovered] = ImVec4(1.00, 0.60, 0.00, 1.00)
colors[clr.TextSelectedBg] = ImVec4(0.26, 0.59, 0.98, 0.35)
colors[clr.ModalWindowDarkening] = ImVec4(0.80, 0.80, 0.80, 0.35)
end
setstyle()
function main()
while true do
wait(0)
imgui_notf.ShowCursor = false
imgui_notf.SetMouseCursor(-1)
imgui_notf.Process = true
end
end
function imgui_notf.OnDrawFrame()
onRenderNotification()
end
function onRenderNotification()
local count = 0
for k, v in ipairs(message) do
local push = false
if v.active and v.time < os.clock() then
v.active = false
end
if count < 3 then
if not v.active then
if showtime.v > 0 then
v.active = true
v.time = os.clock() + v.showtime
v.showtime = 0
end
end
if v.active then
count = count + 1
if v.time + 3.000 >= os.clock() then
imgui_notf.PushStyleVar(imgui_notf.StyleVar.Alpha, (v.time - os.clock()) / 1.0)
push = true
end
local nText = u8(tostring(v.text))
notfList.size = imgui_notf.GetFont():CalcTextSizeA(imgui_notf.GetFont().FontSize, 200.0, 196.0, nText)
notfList.pos = imgui_notf.ImVec2(notfList.pos.x, notfList.pos.y - (notfList.size.y + (count == 1 and 8 or 13)))
imgui_notf.SetNextWindowPos(notfList.pos, _, imgui_notf.ImVec2(0.0, 0.0))
imgui_notf.SetNextWindowSize(imgui_notf.ImVec2(200, notfList.size.y + imgui_notf.GetStyle().ItemSpacing.y + imgui_notf.GetStyle().WindowPadding.y))
imgui_notf.Begin(u8'##msg' .. k, _, imgui_notf.WindowFlags.NoCollapse + imgui_notf.WindowFlags.NoResize + imgui_notf.WindowFlags.NoScrollbar + imgui_notf.WindowFlags.NoMove + imgui_notf.WindowFlags.NoTitleBar)
imgui_notf.TextWrapped(nText)
imgui_notf.End()
if push then
imgui_notf.PopStyleVar()
end
end
end
end
sX, sY = ToScreen(630, 438)
notfList = {
pos = {
x = sX - 200,
y = sY
},
npos = {
x = sX - 200,
y = sY
},
size = {
x = 200,
y = 0
}
}
end
function EXPORTS.addNotification(text, time)
message[#message+1] = {active = false, time = 0, showtime = time, text = text}
end
-- local function New()
-- return {
-- onRenderNotification = function()
-- return onRenderNotification()
-- end,
-- addNotification = function(text, time)
-- return addNotification(text, time)
-- end
-- }
-- end
-- local notification = New()
-- notification.New = New
-- return notification